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Re: WildPansies -started
Ahh, Omni. We were all doing well on 48 hour. I guess 72 hour is fine though.
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Re: WildPansies -started
Midgard is a computer, eh? I never noticed.
Now I have to go and carve a chunk off him before Gath gets too fat. :p |
Re: WildPansies -started
I think there are only four non-AI nations left in the mix. Might be five... not sure.
Never the less. I think it is time to quit picking on the computer, and start kicking each other's asses. |
Re: WildPansies -started
Well, do we rollback the turn for this one?
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I think we are just skipping the last turn, since we all staled, and going on with the next one.
I would like to know why the game crashed though. Has anyone changed their mods or anything? |
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I'm pretty curious about the crash too. But my other CBM game is running fine so my mods should be okay.
Let's see if it happens again.. |
Re: WildPansies -started
yeah, if it happens again, I guess we will need to do some serious de-bugging, and probably roll back the next turn.
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Looks like it happened again.
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Whoever is the last person in, is screwing up the game. Re-install your dominions please. Rollback would be nice on this one.
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Yeah, this is totally screwed up. Whoever is causing this , fix you ****, or this game is dead.
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Re: WildPansies -started
the game appears to have disappeared off of llamaserver...
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Yes, it does appear to be gone. My apologies if my last post gave the impression that I wanted the game to be done. I just want it to be fixed. But, alas, it may be too late for that.
Hey, I could be the one crashing the game. Who knows? But I am in 3 other games with similar setting and I haven't crashed any of them. It's just a shame that the game keeps crashing. I was having a very good time. |
Re: WildPansies -started
me too... I really like this game. all the fun of late game without all the micromanagement. who knew? the solution to late game tedium was just to use a map where you can't really afford to even hire armies or commanders :p
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Re: WildPansies -started
Has anyone contacted Llamabeast?
I was really loving this too. |
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I have contacted him. no word yet. if it turns out that the game is lost (or its just more trouble than it's worth to save it) then I guess we can reveal our nations and deliver some AAR. We could decide winner through score graphs or a vote, or just not declare a winner at all.
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Re: WildPansies -started
Ohhhh, sorry. Yeah, I think it can be fixed, possibly without problems. I hosted Turn 50 manually, and it hosted fine. Is that the one that crashed? If so then I can just use this manually generated turn 51 and we'll be back on track.
Unfortunately I won't really have any internet access for the next 48 hours, so I guess I'll fix it after that. And right now I desperately need to be in bed. Sorry! |
Re: WildPansies -started
thanks llama!
this is all fine with me, I've got a ton of end semester work to do that I'm running out of ways to put off; however Dom3 would only give me one more way to do just that, which I don't need. Thus, a little delay is fine by me right now. |
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Thanks Llama.
Do we have any idea why the game is doing this though? It will be quite frustrating if it keeps happening. |
Re: WildPansies -started
So: 1) Did you get an error message? If so what was it?
2) Has this happened before? |
Re: WildPansies -started
1. we did get an error message, I copy & paste it for you below
2. this is the second time this has happened. the first time it happened we received a new turn file in which we had all staled, just like the error message said. This time we did not receive a new turn file, and the game disappeared. """ Hi. On trying to host WildPansies just now, Dominions crashed. This is not a LlamaServer issue, but rather Dominions itself crashed with a "Nagot gick fel" error. These errors are normally caused by a (generally inexplicable) problem with one of the players' 2h files. Therefore the LlamaServer moved all your 2h files away before hosting again. This is why you will receive a new turn file in which you've staled. There are two options from here. Either you can treat the stale turn as a random event and carry on with the game, or you can roll back the turn and try to host again. If you try the latter your game admin will have to do the rollback via the admin options on the LlamaServer website, and you will all have to do your turns again. Note that in this case it is _really important_ that you actually do redo your turn, rather than just sending in the same one again (which people sometimes seem to do because they don't believe me). If you just send in the same file, hosting will simply fail again. I hope you manage to get the game back on course, whichever option you go for. """ |
Re: WildPansies -started
WildPansies is back! I had to guess all the game parameters Omni, so you'll want to check them. Also I'll PM you the password.
Right, hopefully you'll be back on track now. Sorry to keep you waiting. |
Re: WildPansies -started
Thanks Llama.
And since the game is back on, should we not all take our turns? |
Re: WildPansies -started
Wow, this game could take like 100 or more turns. I think we picked too big of a map.
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I will be going on vacation for a week starting May 2. Please delay the game for 7 days from that date. If that is not acceptable, I will just stale for one turn.
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I think a(nother) delay of game is OK. From now until middle of May is end of semester for me right now, so I don't mind taking it slow during that period (and this is the only game I'm in!!! arrrggghh. no time!)
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Thanks Omni. I hope the others will agree.
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Re: WildPansies -started
I had to cancel the vacation... something came up. So no need for the delay unless somone else wants one.
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Re: WildPansies -started
I think this is the most fun game I've ever played :)
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Re: WildPansies -started
It's a fun game, no doubt. But games like this have always made me a bit uncomfortable, since I am a natural blabber, and I'm always afraid I will blab something important.
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Looks like Ulm and Gath are duking it out. Anyone want to place bets?
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I would never bet against Gath.
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Re: WildPansies -started
I still love your Avatar, Omni. If I did not already have a cool one of my own, I would steal yours.
Oh, and I hope I am not out of line here, but let's kill all these AI nations, then get down to killing each other. |
Re: WildPansies -started
i'm struggling to get turns in because summer classes are incredibly intense. I've put us on 4 day intervals to help out. These classes only last until early June, so once they're over I'll go back to 72.
If anyone objects I can switch it back, but this would be a great help to me. |
Re: WildPansies -started
So, we are down to three, on a huge map with many AI nations. Is this even viable anymore?
We could declare the winner based on score graphs. I believe Gath has an overwhelming score graph lead. Granted... it was fun, but now it is becoming a bit of a beating. |
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But I have to admit that this was really fun. My suggestions for Wildpansies 2: - Magic site mod - A map with a bit less provinces. I'm not too much into map modding, but I don't think that it would it be difficult to morph two provinces into one. I'm thinking about 25 per player? Should be enough to give the impression of huge amounts of wasteland. - Nation selection like Gregstorm did in Unsanity (random selection, but with the twist that each player suggests a single nation into the pot) |
Re: WildPansies -started
well it seems if I agree, than it's unanimous. So I'm OK with it, I don't think the remaining nations, even with strength combined, would stand up against Gath. Although, I do like to think I could make a good fight out of it :)
So revelations: I am Agartha, king of the Tomb Oracles and Umbrals (I have a ton of them, many not in the HoF). I've been embroiled in a two front war with both C'tis and Midgard since the early game. For a short time, Patala made a stab at me, but quickly withdrew after the battle when three TO's slaughtered about 50 Ghandarvas and a ton of monkey fodder. I only ever kept a couple of TO's and commanders on the Midgard side (just enough to keep from losing land) and had to focus on C'tis who was quite an effective opponent. Neither of us could make any headway against the other, until recently I finally started to make some inroads. I was guessing Burnsaber is Gath since he mentioned losing a Ghost King in a first attack, and I saw Gath on turn one (before the restart) lose armies on the score graph (while no one else did), I also observed Gath's Ghost King on my border. Am I right? At any rate congrats to Gath, be sure to go claim your victory in the HoF thread. Burnsaber: those do sound like good suggestions, and I do intend to have a WildPansies II at some point (I really like the wasteland style maps and the kind of game they create). |
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Yeah, I'm Goidius, the Rainbow in the Dark, Master of the Elements.
I was wondering on why no-one opposed my ascension to power. But it seems that you guys were busy fighting each other. I was ridiciliously paranoid (you probably noticed those warrior naiads just sitting on the border, they were a hasty summon army when my pretender settled in a build a lab. Yeap, just standing there, protecting my pretender. I thought that my ridicilious gem icome would have painted a huge bullseye on my forehead. I knew from the start that this game could not be won by conventional armies. Hence the awake F3A4W3E4D3N4B2 Ghost King with turmoil 3, sloth 3, heat 3, death 3, luck 3, magic 3. Here is the kicker. I got dominion strenght 3. My plan was to expand outside my bad scales while my awake pretender would create "pockets" of faith to prevent dom-kill. early on to turn 35 or so, my Ghost King did this a) Attack independent prov b) search it c) repeat You can notice how my early gem income graph gets a significant boost every second turn :D . The difficult research really almost boned me thought. I kept losing my sages in hordes to disease. But once I reached con6, I turned 240+ fire gems (due to my pretender & rigorious amounts of Augury) to lightless lanters in 2-3 turns. You can see this pretty easily in the graphs too. Lore Masters helped too thought. Once I hit con8 for Well of Misery (cast with 80 gems, suckers!) and got elemental Royalty, things got easy. Well, things were pretty easy to me to begin with, I mostly waged war with AI Vanheim, who was too stupid to effectively counter my Bane Lord & Hashmal thugs. For 10 to 15 turns, I conquered like 25+ vanheim provinces with 3 Hashmals (with only pendants of luck for gear!) and 2 Bane Lord thugs. Then I started steamroll over Ulm, who apparently hadn't really got his vampire economy going. At this point, I had death gem income over 60 per turn and I was able to equip a E2 Yeddeoni with Earth Boots, Blood Stone, Rune Smasher & Eye of the void (Petrify, how I love thee! If thing got seroius, those guys could aslo spam Living Earth with the blood stone gems) each turn and give him over 15 fossilized giants from that D/E national spell. As a raiding force. Ulm fought pretty bravely, but I guess he lost spirit when he saw how the Fossil Warrior raiding forces just kept pouring in every turn. He also was unable to touch my main army (I had several guys there spamming Living Earth and air lore masters to arrow fend them against iron blizzards & two elemental royal SC's). I was also able to use earth attack to immobilize his troop deployments. I really didn't bother with troops other than Levite Zealots & Giddeoni + summons (who are decbt with A4E4N4 bless), it took time to accumulate a reasonable force of them with my holy limit of 3, but with that gem income, I knew that time was on my side. Some fun facts from my recent turn: - I'm summoning, gearing and sending out a Ophan & Hashmal & Bane Lord every turn (and have astral gems to forge all the necessary astral gear too) - I'm forging 3 Blood Stones per turn (I've been forging them form turn 35 or so, I could have reached them earlier if I hadn't messed up my research) - I'm forging 2 to 3 clams per turn, my clamming really took a hit from the lack of nature sites in wastelands, I had to alcemize like 60+ gems to cast the mother oak. - Fire income +31, air +23, water +30, earth +47 (before stones), Astral +47 (before clams), Death +81, nature +25, blood about 30 or 40 per turn on average. |
And yes, I was poor Patala. Congrats Burnsaber. The graphs had looked pretty remarkably uneven for some time, but I was just kind of playing along, taking the AI provs and whatnot. After my ghandarva army got obliterated by Agartha's tomb oracles, I saw I was pretty much outclassed in this game.
I finally started to get some of my high-end summons towards the end of the game, but even they would have been no match for the other SCs in the game. The one nice thing I learned is that they destroyer of worlds is a really awesome pretender. He never lost a battle, in fact, I don't think he was ever even hit. I should have used him more aggressively, but I was terribly paranoid of losing him, since I knew he was the only thing I had that could stand against the other SCs. I'm not a monkey nation player generally, and had a lot to learn about playing them. But it was quite a bit of fun after all. As for not attacking Gath... he was the first nation I met, and when we met, we both backed off from each other, and he never came back. So I figured, hey, he is my only friend. I'll leave him be. By the time he skyrocketed out of control though, it was kind of too late to do anything. |
Re: WildPansies -started
C'tis here. What I hoped would be a counter to Agartha's TOs (Sauromancers spamming Wither Bones) turned out not to work with the forces I had arrayed against him, and I felt the momentum swinging his way. At that point it didn't seem worth the effort to install Dom3 on my new computer just to experience defeat, so I set myself to AI.
It was fun while it lasted, thanks to everyone involved for an enjoyable game. |
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