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Re: Forge of Godhood - full
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Re: Forge of Godhood - full
Yeah, and arti's problem wasn't VPs, once the logjam finally broke at the end of the game I was taking a VP every couple of turns, so lowering the threshold wouldn't have changed much. (Barring changing strats for a VP grab to be viable, but those are lame)
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Re: Forge of Godhood - full
So when are pretenders due? I thought it was Monday (tomorrow!) but only 13 people have uploaded so far.
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Re: Forge of Godhood - full
It was indeed. However, I have heard from Jurri he won't be able to get his pretender in until Wednesday.
... I forgot to post that though, so it doesn't really explain the missing pretenders. |
Re: Forge of Godhood - full
You mentioned it on IRC, so it explains at least one. =)
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I was away for the weekend. Pretty sure I posted that in the thread. Working on a pretender now.
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Re: Forge of Godhood - full
Given we are getting close to the actual pretender deadline, I just want to warn people if they don't get their pretender in by tomorrow or post for more time I may have to look for alts.
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Hoping to get mine finalised tonight. But will post again if I need any extra time (I'm hoping I won't need any though).
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Re: Forge of Godhood - full
i just figure with 7people who haven't submitted i might as well think it over another day... since i keep checking llamaserver and shrapnelgames every few hours
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Re: Forge of Godhood - full
yeah, my god is in. Everyone's god should be in by now. It's getting pretty late.
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I've been delaying as I've been hoping that a vision of the perfect Pretender will appear to me in a dream :) It hasn't :(
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I found the situation of the map makes pretender design quite tricky. I think my strategy should work, but you never know until you're into the game.
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Re: Forge of Godhood - full
We are starting tonight, right? Once Jurri gets in I thought...
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I'll have my Pretender uploaded once I get home from work. So about 2-3 hours from now.
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Re: Forge of Godhood - full
I believe qm has found replacements for Ashdod and Vanheim, so we'll probably be waiting on them too.
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Re: Forge of Godhood - full
I should get my vanheim build in by this evening... anyone ever mention that the Van are a gold-hungry race?
;p |
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Good luck all!
-ssj |
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... you'll need it
;) |
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Look out for the masses of naked raging women (once I get enough gold to buy a Pan...)!
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here's to everyone else who's gambling their SC on turn 1 :five:
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Re: Forge of Godhood - started
Blessed is he who sendeth his god forth blindly on turn 1 against strength 9 indies, for his god shall inherit a faceful of lances, and his priests will have much work to do.
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Gambling is fun.
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Or in my case, likely a faceful of Amber Clan tridents. But I'm going to do it anyway. :help:
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Re: Forge of Godhood - started
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Win and you have a slightly faster expansion rate, meaning an extra 1-2 provinces at the end of year 1. Lose and it's game over with no chance of a comeback. There's no 'Quit and Create New Game' option in MP. So it seems weird to me to risk throwing the entire game down the drain on turn one. Odds of winning are probably 90%, but that's still a 10% chance of the player deciding to kill themselves asap. But best of luck to those deciding to throw the dice. A nice early leader created by a rapid expander also gives everyone an obvious target to bring down first :) |
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Re: Forge of Godhood - started
Yeah you're probably right Alpine Joe. It's just that the analytical, efficiency obsessed, and highly competitive spirit within me won't let me :(
Damn you spirit, let me have some fun once in a while :banghead: |
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You work for the goverment don't you?
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I checked out various start-game SC pretenders against level-9 indies. My assessment is that I'm extremely happy for other people to throw them into indies blind on the first turn.
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So, at a glance, I counted only 5 (out of 23!!) pretenders which did NOT have dom 9-10 according to thier names. Holy crap!!
In other news, I think someone else's cap is 2 provs from my own. Yikes! EDIT: After a lively debate on IRC you can infer my 2 provs to mean "within mapmove 2", for clarity. Also, apparently everyone else is in the same boat - or worse. |
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And then in order to lose I'd have to be taken over by another nation that can go underwater. There are times when the gamble doesn't seem that bad. |
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those 5players probably took chasis with built in awe like lord of the sky or something else that has it....
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Muahahahah! MINE! MERCENARIES ARE MINE I TELLZ YA!!!!
IronHawk, is that a rainbow pretender since your research is darn big compared to mine? One nation seems to have a sleeping pretender? |
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And anyway, those pretenders who durst not attack independant provinces on first turn are jsut cowards unworthy of ruling the world. They aren't confident in their own strength.
;) |
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my testing indicates that taking a province on turn1 has no benefit at all.
literally. that is why I did not want to attack. |
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Do some pretender chassis give extra Dom? I thought the pretender gives one automatically, and then there should be temple checks for pretender (2), temple (1), prophet (1), capital (1). I make that a maximum of +6 per turn at the beginning, but some nations seem to have got maybe +8 or more.
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I might need a few hours delay for NEXT turn (turn 3). A small family problem has just occured this morning which results in me not being at home again until roughly 15:00 llamaserver time tomorrow.
If the current turn hosts close to its deadline of today at 18:25 llamaserver time, then I should be fine for getting the next turn in. But there are only 3 turns currently outstanding, so if the game hosts well before the deadline, I am likely to stale next turn unless a few hours are added to the clock. Apologies everyone for possibly needing a slight delay so early, but as we all know, not much can be done about unexpected RL problems :( So if someone could watch the clock for me I'd be very grateful :) |
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Re: Forge of Godhood - started
Maximum dom production: Pretender - 3 Home prov - 2 Temple - 1 Prophet - 1 VP - 1 Preach - 1
Probably also some events that can help. |
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I'm having a problem. When I try to play my turn, everything disappears except for the map. Anyone know how to fix this?
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every single time I EVER create and reassign new squads of troops the same thing happens to me. The only way I know of so far to fix the problem for me is to save my turn, quit the game, exit the program, restart the program, and continue playing my turn normally.
it's a really annoying bug that may have started for me with patch 23 or 21? not sure |
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There is at least one nation which starts with a priest probably.. I forget which one.
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me- machaka
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Thanks for the extra few hours QM, much appreciated as it means I won't have to rush things. Back home now, and will try to get my turn in within the next hour or two. (after I've stuffed my face with food :))
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How is it possible that Mictlans Pretender dies twice per turn?
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Phoenix.
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to elaborate, in CBM the phoenix auto-casts phoenix pyre.
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T'ien Ch'i staled. Anyone heard about P3D?
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