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-   -   MP: David & Goliath - Running noob game (http://forum.shrapnelgames.com/showthread.php?t=44308)

Louppatient November 15th, 2009 04:35 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
The only other mean I know of is lowering taxes, but that's not interesting here :) (it is when blood hunting, though).

As for taxes, I do not raise them at start with Tir na n'Og ... I do not have to pay for giants or sacred cavalry, so there's no need to kill off population early for me :angel

Alehkhs November 15th, 2009 09:30 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Okay, just received the file, will be screwing up my first move shortly.

pfloom November 16th, 2009 12:01 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Can I request an extra four hours on the next turn? I've put in for turn two already, but I'm moving back home for the summer holidays tomorrow, and I'm thinking if turn two goes off slightly early (due to the auto-resolve), then I mightn't be able to play my third turn before the time limit kicks in.


And as far as first turn taxing goes - I set mine to 170, but then only managed to bring unrest down to 6 by patrolling. Not sure how much that affects subsequent earnings from tax, but it seemed to be reduced from last turn by 5-10%.

Bondy034 November 16th, 2009 08:15 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
hmm curious i set mine to 200 and reduced unrest to 0 by turn 2...

Quitti November 16th, 2009 09:35 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Every nation has a different starting army. I think the unit speed and if it's flying affect the amount of unrest they can reduce per turn, and knowing dominions, I'll bet that there's some random number generator also smashed in there somewhere in generating or reducing unrest.

Yskonyn November 16th, 2009 12:34 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
What happens when a user hasn't provided a turn in the 24h limit Llama has defined, while all others have submitted. Will the server send a message or will it kick the player?
I have no problems raising the time limit for a few hours next turn for 1 turn only, but if the system waits anyway I dont have to change anything.

Klepto November 16th, 2009 12:45 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
The turn proceeds without orders for those players who haven't got their turn in in time, so their armies won't move, they won't recruit units etc.

pyg November 16th, 2009 12:57 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Turkey-day break? I will be unable to do turns, due to lack of computer and net access, the 24-27 of this month. Hopefully we can all just have a holiday break, but if not I can find a sub.

I guess it was a little unclear that my declaration of war was directed specifically at experienced players in order to disadvantage myself and otherwise level the playing field.

Quote:

Originally Posted by Yskonyn (Post 718351)
I appreciate the feedback, guys. Raising the tax levels is a common practise early on to get a few bucks quickly?
Are there other means to keep your tabs on the population early game than patrolling?

For a few nations (Hinnom and Niefelheim) you can 1st turn/blind attack with the starting army most of the time and a dozen giants aren't that great at patrolling.

I sort of thought I would find something about this subject linked from The Strategy Index. This is an awesome reference if everyone isn't already aware of it.

Yskonyn November 16th, 2009 02:18 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Ok all players, please send in a vote about what to do in the 24th-27th... Do we want Pyg to find a sub or do we put the game on ice for three days?

I have no problems with a break BUT I don't want to break this game up too often either because of the risk of people bailing out of impatience...

I will up the turn limit for the next turn to 32 hrs to accomodate pfloom. After those 32 hrs it goes back to 24hrs again.

Xanatos November 16th, 2009 02:26 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
I vote for a sub, for multiple reasons, Pyg seems to consider himself somewhat more experienced, which means this may not be the best game for him, and of course, hes declared war on me:P But mainly because a 3 day pause will not only ruin my train of thought (ill forget what i was doing) but I also fear that people will lose interest in it and quit.

Stagger Lee November 16th, 2009 06:26 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
If I ally myself with pyg here, does that mean I'm also at war with Helheim, Ermor, Arco, & Neifelheim? :sick:

Oh well, I do like turkey with all the trimmings.

Seriously though, an extension of any length will help me over the holiday too.

Yskonyn November 16th, 2009 09:29 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Stagger Lee (Post 718502)
If I ally myself with pyg here, does that mean I'm also at war with Helheim, Ermor, Arco, & Neifelheim? :sick:

I would say yes. Allies are seen as 'one group' by enemies. At least in my world. ;)

GrudgeBringer November 16th, 2009 10:38 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
First, there may come a time that your computer or Internet connection goes down due to winter storms etc. While we have to remember that Thanksgiving is an American holiday and we have friends on here from all over the world, I can't see any of us saying NO to a reasonable extension for a holiday in any of our countries.

I say we give Pyg and ourselves that extension as a courtesy to ourselves. I am MORE concerned with the lengthy extension we are comtemplating around Christmas. Its on a Friday and a reasonable Thursday to Monday extension sounds good.

However, from what I have read we are thinking of a series of extensions that could go on for 2 to 3 weeks during that time.
I think your going to find out that some players that aren't doing so well will disappear leaving their nations AI and throw the game out of balance.

To 'Stagger',

Just because Pyg has said he declares war on everyone that has more than a small amount of expieriance doesn't mean 'we the declared upon' are a coalition' OR that as soon as he see one of the supposed enemy he is going to attack them.

Pyg is an excellent player, but he is taking on some heavy hitter nations (except poor 'ol' Arco of course). If you are becoming an ally with Pyg and expecting this to become a world war, you are mistaken and will become a potential enemy of 4 or 5 nations. Better to form a Nap with him and see where you are at the time.

We are off to a good start guys and our Fearless Leader and Admin is doing a GREAT job so far.

Just my opinion of course gentlemen:up:

GrudgeBringer November 16th, 2009 10:51 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Also...The first page lists the players and the nations thry are playing....

Argatha and Ryleh arn't listed. WHO is playing these respective nations?

Its hard to have Diplomacy if we don't know who they are.

PM me if you want or just post on here.

Stagger Lee November 16th, 2009 10:59 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
:doh: My apologies to all, but I was just trying to voice my support for a short break over Thanksgiving. My wife doesn't get my sense of humor either. I am not offering an in-game alliance with anyone at this time. I will choose my words more carefully in the future.

Immaculate November 16th, 2009 11:03 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by GrudgeBringer (Post 718526)
Also...The first page lists the players and the nations thry are playing....

Argatha and Ryleh arn't listed. WHO is playing these respective nations?

Its hard to have Diplomacy if we don't know who they are.

PM me if you want or just post on here.


Crazy pills?

rdonj November 16th, 2009 11:36 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Stagger Lee (Post 718528)
:doh: My apologies to all, but I was just trying to voice my support for a short break over Thanksgiving. My wife doesn't get my sense of humor either. I am not offering an in-game alliance with anyone at this time. I will choose my words more carefully in the future.

I got it ;)

GrudgeBringer November 17th, 2009 12:48 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Arghhhhhhhhh....

Wrong game NO ARGATHA NO RYLEH in here:doh:

Yskonyn November 17th, 2009 05:43 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
You had me worried there, Grudge... I thought you were finding evidence of a large scale conspiracy! :D Thanks for the kudos, Grudge.
I am trying my best here. :angel

I have no objections to an extention of turn time, as I said above. But we should try to avoid having too many breaks as it will make people forget what they were doing. I am one of those as well.

Immaculate November 17th, 2009 11:11 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Since this is supposed to be a learning experience, i will share what i just learned in another Newbie game i am playing (Casual EA for busy schedules).

Namely: You can tell a lot about the graphs in the nation statistics.

A few things are suggested (though i could be wrong).

Firstly, TirN'Nog has an awake pretender and is using it to expand. How do i know this? Well, their dominion is way above anyone else's (thus an awake pretender with a strong dominion) and they have 3 provinces instead of 2 like most other players.

Next: Ermor lost its first expansion party. Their number of provinces stayed at 1 but their army size was reduced dramatically. This suggests that the independents (or other player-nation) that they attacked had a stronger army then they expected .


Normally i wouldn't say this sort of stuff but its supposed to be a learning experience and so i thought i would share.

There is more stuff hidden in those stats that can be interpreted and i encourage you to give it a try.

Klepto November 17th, 2009 12:15 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Immaculate (Post 718586)
Next: Ermor lost its first expansion party. Their number of provinces stayed at 1 but their army size was reduced dramatically. This suggests that the independents (or other player-nation) that they attacked had a stronger army then they expected .

See, I told you I'm terrible at this ;)

It's a set-back, I was being ambitious and yes, I came up against a stronger force than I expected. It's not as big a problem as it might have been but I'll be forced to use gladiators which will delay the building of my second fort.

Xanatos November 17th, 2009 01:42 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
I can say with relish that anyone who allies pyg will become an enemy of Nifleheim. And I hope hes my neighbor. =)

Louppatient November 17th, 2009 04:07 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Immaculate (Post 718586)
Firstly, TirN'Nog has an awake pretender and is using it to expand. How do i know this? Well, their dominion is way above anyone else's (thus an awake pretender with a strong dominion) and they have 3 provinces instead of 2 like most other players.

True.
You can look at research too : first turn research is often an awake pretender (there's exceptions of course, like Sauromatia which starts with a mage, but most nations starts with a regular commander and a scout).

(And high dominion is important for Awe, which is important in early SC pretenders)

Stagger Lee November 17th, 2009 06:55 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Xanatos (Post 718611)
I can say with relish that anyone who allies pyg will become an enemy of Nifleheim. And I hope hes my neighbor. =)

:hide: I am already writing my first AAR, tentatively titled "Consequences Shmoncequences - What Harm Could A Little Joke Do?"

Yskonyn November 17th, 2009 07:59 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Lol! :)

pfloom November 17th, 2009 10:06 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Thanks for the delay, got my turn off now.

pfloom November 17th, 2009 10:52 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
I only just figured out that unlike the Shahrivar I'd been testing on, this one had recruitable independents.

Immaculate November 19th, 2009 10:51 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
So, are lots of people bumping borders? Without saying who i've bumped borders with, i've already been forced into some early diplomacy due to the location of my capital vis-a-vis another player's capital.

Alehkhs November 19th, 2009 12:07 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Immaculate (Post 718803)
So, are lots of people bumping borders? Without saying who i've bumped borders with, i've already been forced into some early diplomacy due to the location of my capital vis-a-vis another player's capital.

Yea, scouts have been reporting back national forces along Ulm's borders...


Again, for diplomacy, I can be found on AIM (preferred) as 'Alehkhs,' or at athavens [at] gmail.com, or just PM's on these forums.

Stagger Lee November 20th, 2009 12:56 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Alehkhs (Post 718812)
Again, for diplomacy, I can be found on AIM (preferred) as 'Alehkhs,' or at athavens [at] gmail.com, or just PM's on these forums.

To receive PM's on this forum, you have to enable it in your profile.

And yes, I have encountered a neighbor or two. We will soon see if there is anything to this diplomacy of which so many of you speak.

Are we on 24h turns anymore? Seems longer.

Did we ever get a resolution on Pyg's request for time next week. I will be taking the wife and kids to my dad's, and will likely not be available from Wed PM - Fri PM. It is a big holiday here in the states. They say Wed night is the single biggest bar night of the year.:beer:

Louppatient November 20th, 2009 01:39 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
We are on 36 hours.

I don't mind a longer time for this next week.

Alehkhs November 20th, 2009 03:29 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Stagger Lee (Post 718895)
To receive PM's on this forum, you have to enable it in your profile.

Indeed, I've fixed that now. Thank you.

pfloom November 20th, 2009 04:15 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Are you sure you've fixed it?

Yskonyn November 20th, 2009 04:29 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
I am neighbours with other empires as well, so it seems. Negotiations have been started. (Yes you know who you are! :angel).

As far as the turn cycle. It's still set on 36H at the moment, because I forgot to set it back. After this turn it will go back to 24H as agreed and if you guys do not object.
However, next week we will have Stagger Lee unavailable for three days.
I guess its best that you look for a sub and tell him what to do in those three days so you can continue when you're back while the game can still progress.

So far things run quite smoothly I think!
I am having a lot of fun, although I have no clue as to what I am doing gets me anywhere. :eek:

Immaculate November 20th, 2009 09:28 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
I have family visiting from that wednesday until sunday and would also request that we put the game on hiatus but if its only a few of us celebrating turkey-day, then i can try and find a sub too.

Yskonyn November 20th, 2009 10:12 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Assuming everyone would agree; How long should this hiatus be? 3 days? Can I pause the game on LLama?

Immaculate November 20th, 2009 10:17 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
you just set the turn timer to 72 hours (or something similar) instead of 36 or 24 then set it back. there's probably another way but that should do it.

Quitti November 20th, 2009 11:36 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Admin options -> Postpone hosting. Self-explanatory :)

Stagger Lee November 20th, 2009 07:08 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Did Pangaea get his turn in?

Bondy034 November 20th, 2009 10:21 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
no. no i didn't. Sigh, computer/internet issues i'm afraid, but everything should be set now. Apologies (though i guess i'm the one that'll notice most...)

Immaculate November 20th, 2009 10:36 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Pfoom- i sent you a couple PMs but i am not sure you have your setting set to accept them. Could you please PM me or e-mail me at philgob (at) hotmail (dot) com please? I would like to perform some diplomacy with you.

Stagger Lee November 20th, 2009 10:37 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Just glad you're still with us:)

Does anyone know if PMs sent can be saved? I think they should be in my sent items folder, but it's empty. I would really like to be able to go back and see what I actually said to someone, and not rely on what I think I said.

Quitti November 21st, 2009 11:07 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
If you want to have a sent mail to be saved, you'll have to tick the "save a copy of this mail to the sent mail folder" when sending a PM. I don't know if it can be defaulted to yes, but I rarely keep backups of what I've sent to others, since my mail folder is full to the brim anyway (actually, time to clean it up again I suppose...)

Xanatos November 21st, 2009 06:48 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
can you force hosting? the llamaserver is saying all 2h turns received, but its not going to host for hours yet..for whatever reason.

Yskonyn November 21st, 2009 06:54 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Done. Turn should be underway in the next 5 mins.
Xanatos, you haven't replied on my diplo yet. Is that on purpose or didnt you get the msg at all?

Stagger Lee November 21st, 2009 07:12 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Thanks Ys, I was wondering what was up there too.

Alehkhs November 21st, 2009 08:24 PM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Well, I have a problem/bug of some sort:

Whenever I take a turn, it doesn't update my 2h file.

Instead, I have to rename my D&G folder to 'DavidandGoliath2,' then move the .trn file to a new 'DavidandGoliath' folder and redo my whole turn. Only then will it create a new .2h file.

Does anyone know this problem?

Stagger Lee November 22nd, 2009 01:39 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Alehkhs (Post 718906)
Quote:

Originally Posted by Stagger Lee (Post 718895)
To receive PM's on this forum, you have to enable it in your profile.

Indeed, I've fixed that now. Thank you.

It still says you are not accepting PMs

Alehkhs November 22nd, 2009 02:17 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Quote:

Originally Posted by Stagger Lee (Post 719131)
Quote:

Originally Posted by Alehkhs (Post 718906)
Quote:

Originally Posted by Stagger Lee (Post 718895)
To receive PM's on this forum, you have to enable it in your profile.

Indeed, I've fixed that now. Thank you.

It still says you are not accepting PMs

hmmm... this is peculiar.

*changes yet more settings*

Try again?

pfloom November 22nd, 2009 02:32 AM

Re: RUNNING: First Newbie game, let's discuss how we proceed here
 
Regarding the 2h files problem; if you are using linux or OSX, I'd check that you've got the correct permissions in the folder (I don't honestly know how far Windows has an equivalent permissions system). Also, have you tried deleting the old 2h file before you take your turn? Do you "save & quit" or "end turn" to save your game?

I haven't encountered this issue.

About PM's - try sending someone a PM. Once that's successfull accomplished, you should be able to receive them.


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