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-   -   Warthog - running (http://forum.shrapnelgames.com/showthread.php?t=46128)

BvG December 8th, 2010 06:04 PM

Re: Warthog - running
 
Hollidays. I'll be away from friday 10th to wednesday 15th and then again from 22th to the 3rd. Should I get a replacement, or do dom3 games take breaks on the off season?

Fantomen December 8th, 2010 07:17 PM

Re: Warthog - running
 
Good question. I'd like some more details as to Baalz power level, if he can convince me that he is at the point where a win seems the only likely outcome it would make sense to concede the game to him before christmas. If the outcome is uncertain we play on and get sub or delay whichever seems convenient.

So perhaps Baalz could PM me his thoughts on the matter.

Baalz December 9th, 2010 01:09 PM

Re: Warthog - running
 
My guess is I am barely stoppable right now if Argatha and R'lyeh play well, but would not be in a few more turns if you continued to fight and let me sit to build up power uncontested- though that's my assessment with no score graphs and spotty scouting (hurray BoT!). I've no objection if your call is that the remaining fighting would be lopsided and want to call the game. I'm in control of a bit over 1/3rd of the map with 54 temples and good scales. Pulling in around 100 blood slaves and 158 gems, though that'll jump up by 15D when I capture Ermor's capital in a turn or two. I'm summoning/GoR'ing 2 tarts per turn (under Gift of Health) along with 1 cyclops, 1/2 grendlekin, 1 Dakini and a sporadic rudra when I can scrape together the gems after outfitting all that. I've got about 8 earth attack spammers and the gems to drop that every turn when I pause cyclops summoning, and 3 guys who can drop ghost riders/manifestation when I pause on the tarts. Just got around to getting artifacts and found them mostly untouched so my SC summoning is on pause for a couple turns while I nab all the good ones. If a slot opens up I'll probably cast a very large wrath of god - those 54 temples are pushing my dominion out nicely. Might put up haunted forest too, that seems likely to be fun with the monkey PD. I've got an alteration bonus magic site - though I'll not cheese wish on it. I've been preparing for a war with R'yleh to the tune of having a whole mass of S2 Gurus to magic duel anything that crawls up on land, with rudras to drop wrathful skies and firestorm for any big masses of buffed chaff or dakinis to chain penetration boosted bloodlettings if that seems more appropriate. I've also been cranking out armor of souls, lead shields and MR amulets for my SCs in preparation for sitting on the squids. Swinging my research up for flame storm and niefel flames next. Will probably just ignore Argatha for the moment while I steamroll R'yleh and C'tis.

That's what I've got and what I'm planning, will be happy to fight it out if you guys feel it'll be a fun fight.

Fantomen December 9th, 2010 02:13 PM

Re: Warthog - running
 
Ok, I'll think about it for a bit before deciding. I'm not that powerful by a long shot as I've been fighting a two front war under BoT most of the game. But I do have 20 or so kitted SC and a fairly strong vampire defence on top of mages and troops. Also a bunch of fairy queens and lamias etc. If we cooperate well and all attack now there might at least be a entertaining fight I think.

I also need to delay the game until tomorrow on my own account.

BvG December 9th, 2010 05:50 PM

Re: Warthog - running
 
I'm just a small cog (if not a unused bolt) at this point of the game. So i think i'll just stale, because any replacement would just go AI immediately ;)

Fantomen December 10th, 2010 05:25 AM

Re: Warthog - running
 
Alright, we'll play on a while still. I will attack Baalz now and I expect everyone else to join in, NAP:s should be ignored at this point. My prediction is that we will lose anyway, but it might be a fun show.

I will not have BvG or anyone else staling, because I ****ing hate to have players staling even when small. So the game will be delayed over your holidays.

13lackGu4rd December 10th, 2010 09:31 AM

Re: Warthog - running
 
chain staling is just bad, and there's no excuse for it. right now I'm only holding on to Bogarus' cap, the rest has been chewed up by Ermor, R'lyeh and Agartha. do you see me staling? not once. sure, most of the times I just click "end turn" cause I don't have anything else to do with my capital being under constant siege, but it's still better than staling and turning AI. I still have a last stand when someone will finally storm my capital, and AI sucks at scripting so I stay just for that right now.

Baalz December 10th, 2010 10:27 AM

Re: Warthog - running
 
Quote:

Originally Posted by Fantomen (Post 765613)
Alright, we'll play on a while still. I will attack Baalz now and I expect everyone else to join in, NAP:s should be ignored at this point. My prediction is that we will lose anyway, but it might be a fun show.

I'm willing to take the disadvantaged position of me honoring existing NAPs one sided in case prep time is desired, so specifically I'm not going to attack R'yleh until turn 73 *or* he attacks me.

Squirrelloid December 11th, 2010 05:11 AM

Re: Warthog - running
 
sorry for chain staling, but i really have nothing to do on my turns. Basically, BoT ended me. I don't understand why I lived so long...

Baalz December 11th, 2010 12:51 PM

Re: Warthog - running
 
Quote:

Originally Posted by Squirrelloid (Post 765711)
sorry for chain staling, but i really have nothing to do on my turns. Basically, BoT ended me. I don't understand why I lived so long...

Because I pretty much immediately moved all my stuff up to attack Ermor when you crumpled and it's taken me a long time to siege/storm all your mostly empty castles with reserve forces. :) You're down to one castle but it's apparently got all your leftover strong flying demons/imps in it which takes more manpower to breakdown the walls than I have troops available for that duty with me trying now to take as many Ermorian castles as I can before I have to actively fight everybody else.

Squirrelloid December 11th, 2010 03:07 PM

Re: Warthog - running
 
Quote:

Originally Posted by Baalz (Post 765745)
Quote:

Originally Posted by Squirrelloid (Post 765711)
sorry for chain staling, but i really have nothing to do on my turns. Basically, BoT ended me. I don't understand why I lived so long...

Because I pretty much immediately moved all my stuff up to attack Ermor when you crumpled and it's taken me a long time to siege/storm all your mostly empty castles with reserve forces. :) You're down to one castle but it's apparently got all your leftover strong flying demons/imps in it which takes more manpower to breakdown the walls than I have troops available for that duty with me trying now to take as many Ermorian castles as I can before I have to actively fight everybody else.

You know what else it has? the vale of infinite horrors. Seriously, you don't want it =P

Baalz January 1st, 2011 12:39 PM

Re: Warthog - running
 
So, victory conditions weren't specified, but I'm in control of about half the map now and have been destroying at will everything not hiding in a castle for some time. Does anybody really have any hope of doing anything other than guerrilla defense as I roll over everything else?

Baalz January 2nd, 2011 12:30 PM

Re: Warthog - running
 
So....I take it there are no objections to me declaring myself the winner? I'm not going to take my next turn unless I hear otherwise (they take considerable time with my size).

Dark Kitty January 2nd, 2011 06:47 PM

Re: Warthog - running
 
I may still have one or two cards up my sleeves... If you don't mind going for a few more turns, I would be curious to try them (however if everyone is bored with the game and wants it over, I don't mind declaring you the winner now)

Fantomen January 3rd, 2011 08:00 AM

Re: Warthog - running
 
After examining the current turn and measuring my power, I'm declaring Baalz the winner now.

We could probably put up a good fight for a while me and Dark kitty, but it's obvious to me the that Baalz would still win in the end.

And frankly I don't feel like playing it out either when I feel the outcome is predictable, I'm a bit burned out on Dominions and have a hard time getting all turns in in other games.

Sorry Dark kitty, your plan was admirable but it'll have to linger in its platonic perfection.

Well played everyone. And congrats to Baalz, I only regret we didn't get the opportunity for a midgame war between us. I was hoping for that when you signed up, but I guess we'll be toe to toe in some other game instead.

Baalz January 3rd, 2011 10:46 AM

Re: Warthog - running
 
Thanks for the game guys! @Fantomen - maybe we're fighting right this second in No Wankers. ;)

@Dark Kitty - I'm curious what you had in mind if you don't mind sharing. I had so many resources (184 gems and 92 blood slaves came in this last turn), artillery (earth attack, mind hunt, ghost riders, hoard from hell, seeking arrow) and nearly immune to everything (~30MR Cold/Frost/Lightning immune) SCs ready to teleport/trapeze anywhere, along with air drop army killer mages (staff of storms + wrathful skies and firestorm, rain of stones, bloodletting) that I couldn't really think of anything you could do to cause me enough damage to even overcome how much income I had for one turn. I figured you undeniably could cause me some losses on defense by fighting in castles and the water, but I couldn't imagine you successfully every going on the offense, same for Fantomen.

Dark Kitty January 3rd, 2011 06:29 PM

Re: Warthog - running
 
Well, Baalz has well deserved his victory (and Fantomen is right, you would certainly have won in the end), congratulations ;)

It was nice and very instructive to finally cross blade with vets, I hope I can fight you and Fantomen in another game soon :) (and do better:angel)


My "plan" (which was more of a few ideas) was not THAT good, plus I didn't tell Fantomen everything so I suppose she is merely patting my ego^^ (what a nice and feminine touch, /me purrs) :

My main problem was your SCs, so I was going to start using my starpawns (they stayed in my castles all game, I didn't use them in battle, except a few times) to try and kill your SCs (although admittedly your SCs were very tough, I think half a dozen penetration boosted Starpawns casting Paralyse, Enslave Mind and other nasty stuff from the back could have taken a few down), mostly in my dominion since I supposed you couldn't afford to fight too long in it and risk not being able to order your commanders (I'm curious, how inconvenient was insanity so far? how about you Fantomen?) and continuing my "guerilla" in your backyard with more flying stuff (you have probably noticed I was targeting your temples to weaken your dominion in the long run)

I was going to cast Arcane Nexus and WoM (well, I was actually going to "offer" WoM to Fantomen because I had seen how difficult her SCs and thugs were to deal with and I had other gems to make SCs, thanks to the Endgame Diversity Mod), useful for various stuff including spamming Dreams of Ryleh on your commanders and making Void Spectres factories.

I was going to start using my gems to make good well-equiped SCs/thugs instead of economical ones (which didn't work, either against you or Fantomen (I think I have learned what real SCs/thugs should be like from seeing you two play, I'll have to practise in the next game:P))

The long term idea was to wear you down : that Fantomen and I "contain" you while I tried to slowly choke you with Harvester of Sorrows and Void Spectre (kitted out to be able to take your 10 PD provinces) : cut your money and make it unwise to use gems to compensate, make your commanders sick and insane (or dead), in short try to make your empire impossible to manage so you would crumble... :P


However I think it would have probably necessitated a more experienced hand to execute : LA Ryleh is not so easy to use and I didn't play it well. Upkeep quickly became a problem, I should have played more agressively instead of sitting on firepower (stockpiled gems and great mages) doing nothing. But with what you describe I doubt it could have been enough...

Thanks for the game :) (and thanks to BvG for the help ;))


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