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-   -   MP: Smote Mightily - Noob to Intermediate - In Progress (7/7) (http://forum.shrapnelgames.com/showthread.php?t=49305)

skymoon December 3rd, 2012 10:22 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Quote:

Originally Posted by Ossa (Post 814971)
skymoon, a NAP-3 normally means you wait 3 turns before attacking. It's not:
Turn 1: Announce end of treaty
Turn 2: Wait
Turn 3: Attack

That would be 2 turns warning, so a NAP-2.

Sorry Ossa. :sick:
I moved my army at turn 21. Just because some different understandings about the NAP-end steps.
However, you lost nothing but 1 empty province. I think it's ok.

In fact, many people use the steps when they cancel NAP with me:
Turn 1: Announce end of treaty
Turn 2: Wait
Turn 3: Attack

Smeghead December 4th, 2012 05:58 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
We seem to ge going along OK at 24hrs per turn.
Do people want me to extend the turn time limit?

Psycho chick December 10th, 2012 09:57 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
I feel 24hrs is still ok now.
Should we change to 48hrs after turn 40?

Smeghead December 10th, 2012 12:27 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Well, I advertised the game as 48 hour turns after turn 20.
So, it's only fair that we extend the time limit to 48 hour turns if anyone wants it.

Smeghead December 10th, 2012 12:31 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Guys, you know what really hurts?
A gazillion Thunder Strikes, delivered by a gazillion Caelum Seraphs :O

skymoon December 11th, 2012 05:11 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
1. Indy Air mage cast thunder ward;
2. Thug with ring of tamed lighting or copper plate;

Smeghead December 12th, 2012 09:45 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Caelum staled last turn.

Hmmm .... Deri cast Kindly Ones, a global enchantment unleashing three very powerful creatures targeting blood mages; they killed off my best mages last turn.
So much for our NAP, eh skymoon? ;)

Smeghead December 12th, 2012 09:47 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Looks like it's Ermor and Shinayuma versus the rest of us.

Smeghead December 13th, 2012 03:37 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
That Kindly Ones spell seems very overpowered.
I had a mage all dressed up with artifacts to cast a global spell this turn .. and now he's dead, along with all his artifacts.
How do the Kindly Ones know where to kill the most powerful mages?

skymoon December 13th, 2012 04:41 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
http://dom3.servegame.com/wiki/The_Kindly_Ones
some information about assassinate criteria.

Personally, I think it's random.

Smeghead December 13th, 2012 07:07 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Well, that Kindly Ones spell is a gamebreaker for blood magic, imo.

They are unbeatable; a Skratti and a summoned Water Elemental were no match.
Neither was the Lvl 6 nature Gygja, all alone, dead in one hit.

And they do seem to seek out the powerful mages; I have dozens of blood mages and they went straight to the strongest.
And the combat is one-on-one; there is no benefit from garrison troops.

skymoon December 13th, 2012 07:39 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
There is a problem of Kindly Ones. It also effect commander on HOF, including the caster's.

skymoon December 13th, 2012 07:49 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Jotun, are you plan to stale?
Come on....Kindly Ones is only Lv6 GE. It's easy to handle.

Smeghead December 13th, 2012 08:22 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Quote:

Originally Posted by skymoon (Post 815330)
Jotun, are you plan to stale?
Come on....Kindly Ones is only Lv6 GE. It's easy to handle.

If it is so easy to handle, then why did you bother casting it?
Kindly Ones is overpowered and breaks the game for blood magic.
And it does go after the best mages.

Jotunheim is now AI controlled.

Smeghead December 13th, 2012 08:26 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
If anyone wants my password to take over game administration, I'll pass it on.
I'll check back later.

P.S. Haha, skymoon declares our NAP cancelled AFTER casting Kindly Onres, knowing that only I used blood magic.

Admiral_Aorta December 14th, 2012 07:46 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
lmao at the concept of kindly ones being overpowered. "oh no a few of my mages might die, how terrible and gamebreaking"

Pymous December 14th, 2012 01:11 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
The great Machaka empire has been crushed.
I concede.
Burn in hell False gods!

(congratulations, was fun)

Psycho chick December 15th, 2012 09:28 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Should we end the game?
2 AIs, 1 close to be defeated, 3 left.

Currently, there is a conditional NAP between Ermor(me) and Shinuyama. It will become invalid after the fluck of Ctis. Obviously, Shinuyama is too strong to Ermor. I tried to form some relationship with Jotun, but he lost the mind to fight.

I feel that is unlikely to beat Shinuyama. I suggest Shinuyama win the game.

starcryst December 15th, 2012 09:52 AM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
I agree. Good game all and gratz on the win for Shinuyama.

Pymous December 15th, 2012 03:25 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Congrats SHinuyama, you are too far ahead :)

skymoon December 15th, 2012 10:10 PM

Re: Smote Mightily - Noob to Intermediate - In Progress (7/7)
 
Thanks everyone, it's GG.
Smeghead, please end the game.


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