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Re: New game - The Art of War, Fight!
Ladies and gentlemen, by the power given to me by llamaserver I declare this game finished. Allow me to introduce you the person behind Mictlan, the one who was in this game from the beginning and succeeded in achieving his goal:
The winner iiiiiiiiiiiis... Isocron! :clap::clap::clap::clap::clap: Congratulations, Isocron! A well deserved victory! The game had ended on turn 82, and here goes the full list of the nations and players: Mictlan..........Isocron, winner Vanheim..........Agema, survived till the end Abysia..........originaly played by Calahan, subed by Grijalva on turn 73, survived till the end Agartha..........originaly played by hEad, subed by Anaconda on turn 71, survived till the end Atlantis..........originaly played by TheDemon, subed by Deathjester on turn 64, survived till the end Eriu..........Baalz, Defeated C'tis..........originaly played by Zeldor, subed by AlgaeNymph on turn 48, Defeated Oceania..........Alpine Joe, Defeated Ermor..........originaly played by Trumanator, subed by me on turn 8 (couldn't find a sub), then was taken by P3D on turn 42, then by Pelthin on turn 64, Defeated Mari..........Sambo, Defeated Jotun..........Shuma, Defeated Caelum..........Statttis, Defeated Shinuyama..........originaly played by Cerlin, subed by Stretch on turn 37, Defeated Man..........Dragar, Defeated Machaka..........originaly played by shard, subed by vfb on turn 22, then was taken by Psycho on turn 46, Defeated Pangaea..........Executor, Defeated Thanks to all playing the game, I really hope you enjoyed it! And my special thanks go to: Calahan: as the most helful player Agema: as the most disciplined player and vfb: as the best dead man stand Also my personal thanks and respect to all people who answered my call for a sub! See you in the future games. :) |
Re: New game - The Art of War, Fight!
It was a fun game, thanks everyone that played and especially thanks to WingedDog that have been a superb admin.
(extra plus points if he had spelled my name right in the last post :) ) |
Re: New game - The Art of War, Send Pretenders
Better yet, create a new forum account with a new name and do it in the thread + PM so you cover your bases.[/quote]
I'm just now seeing this post. Do not create multi-accounts. It is against forum rules, and can result in an immediate ban. Just an FYI... |
Re: New game - The Art of War, Fight!
Quote:
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Re: New game - The Art of War, Fight!
Thanks for everyone for the game.
I had a very quiet time - my start was terrible. Only three provinces next to the capital, two of which had indies way too powerful (70+ units, light & hvy infantry & crossbowmen!) for my start army, and my start army got shattered taking its second province. I was hopelessly weak, so Machaka attacked me very quickly, and although I destroyed their invasion army I couldn't exploit as I had to pour resources into stopping Atlantis Domkilling me, and Abysia claimed most of their empire. After all that, I kept waiting for one my massively stronger neighbours to get into a war they couldn't handle so I could grab a load of territory, and it never really happened... |
Re: New game - The Art of War, Fight!
I have a question, thou:
How in hell I would have been able to deal with Mictlan's Seraph crying havoc in my territory? 'Cause the game was anonymous I could not ask before but with my limited knowledge I have no idea how to kill that MF who makes everybody blind. My first contact was when I unleashed four SCs on it and it only said to them to go away.... after that it was mostly trying to send my field armies to where ever it is NOT going. |
Re: New game - The Art of War, Fight!
Magic Duel. Tough when you are Agartha! :) But maybe you could hire Sages or Lizard Shamen?
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Re: New game - The Art of War, Fight!
Seraphs are difficult to fight but not impossible.
Awe is countered by high morale. Fire shield is countered by fire resistance. Blindness is countered by magic resistance. So let's take some statues or/and undeads buffed by army of lead/gold as a start. Seraphs are living beings, and suffer from fatigue, while undeads/statues don't. So ghost grip, rigor mortis and such would make them weaker. Next, we could lower their stats, so 1) Darkness is your best friend, and again undeads/staturs are unaffected. 2) Spam Earth meld. Mix all the ingridients together and voila: seraph fricassee, monsieur. Besides: Seraphs are astral mages and can simply be magic dueled. Seraphs could be killed by unresisting spells like life drain. |
Re: New game - The Art of War, Fight!
Stellar cascades
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Re: New game - The Art of War, Fight!
Despite MA Oceania being terminally unfun, this was still a good game. Congrats to Atlantis for eliminating me and Isokron for a hard-fought win.
I would definitely play in Art of War 2 if anyone is interested. |
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