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Re: Bug
Maybe you were in magic dominion?
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Re: Bug
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Re: Bug
Yeah, but then he should see "Drain Scale +1" in the popup.
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Re: Bug
Well, it seems to me that you didn't understand what I was talking about) vfb is absolutely right, there is no effect of magic or drain scale, moreover, there's no special effect at all. Astral bless (S9) gives +3 MR exactly as it should, but in the popup it is stated that it gives MR+4 despite the difference between original and total MR is +3. This is just an interface bug, I think, and it is quite easy to reproduce. Just create a test game with any race that has sacreds and S9 bless, move those sacreds into a battle with a prophet, bless them and right-click the MR stat of any sacred.
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Another bug
1 Attachment(s)
And this is another bug found by my friend. In the turn file I attached watch the battle at province Nicia. Dryad fights a barbarian horde, loses an arm and retreats. She loses her sword, as expected. After battle her hand is back again due to recuperation, but where is her helmet?
p.s. Map is Kingdom of Karan by Targa. It can be downloaded, for instance, from here http://ulm.illwinter.com/dom2/karan.zip |
Re: Another bug
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Re: Another bug
I found the description of this bug in the shortlist, however there it is stated that some bane lord had a two-handed weapon and lost helmet. Dryad had a simple sword, and her shield remained at its place, so type of the weapon seems to be unimportant.
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Re: Another bug
MA Ermorian Censor (1655) has mapmove 1!
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Re: Another bug
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Re: Another bug
Not really when Arco commanders in full plate have mapmove 2.
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Re: Another bug
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(Sorry, my bad. http://forum.shrapnelgames.com/image...es/redface.gif Please ignore my posts about mapmove and armor.) |
Re: Another bug
Don't worry about it. Mapmoves as a general aspect of things has been brought up with the beta group and we shall see what fruit that tree bears.
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Re: Another bug
Edi, please take into account the bug with incorrectly hinted MR bonus from S9 bless. It was described above)
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Re: Another bug
http://ulm.illwinter.com/dom3/dom3progress.html
17th jan * MR bless bonus was sometimes displayed incorrectly, fixed. I think that means it's been corrected already. |
Re: Bug
I dont know if its a bug but I think its a bit weird.
So heres what happened: My vampire had a black heart and was assasinating an enemy commander. He was in my dominion and was of course immortal, but, it happened so that my vampire had to flee. When he fled and the asassination attempt was over he didnt return to home but was actually dead. Is this quite normal? I mean its just a bit weird. |
Re: Another bug
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Re: Bug
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Border Mountains icon
I don't know if this is WAD or not.
Border Mountains has the same icon as Mountains. It helps to differentiate between the two icons so that the user do not have click on the icons to check. |
Re: Bug thread
The bug with monthly casting of multiple site-search spells is still around on Voice of Tiamat.
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Maps and Pretender Creation
If you start a new game on a map with no water starts, the water nations' names are greyed out on the nation selection screen, sure.
However, if you then exit that game and go to the "Create pretender god" option from the "Game tools" menu, water nations remain greyed out. Merely opening a game in an open-water map does not make the problem go away. Starting a new game does, however. |
Re: Maps and Pretender Creation
A new 3.14 Bakemono scout has stealth "+-25". Maybe, it has some sense I don't understand?)
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Re: Maps and Pretender Creation
The Bakemono scout also has leadership 40. Not sure if that is intended or not...
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Re: Maps and Pretender Creation
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Re: Maps and Pretender Creation
I have an issue with dragons.
1. When the blue dragon goes into it's human form, it can be distinguished from the frost father because it loses some abilites, cold power (2) and frost aura, it isn't a major bug but it bugs me. |
Re: Maps and Pretender Creation
The new coldpower command doesnt work but gives the unit chill instead.
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Re: Maps and Pretender Creation
Regarding
--- BHV Corrupt/Seduce: It is possible to assign these commands to units who do not possess them. Recruit bunch of scouts, add Succubus/Manyusha Rakshasi/Oreiad/other seducer, group them, move to enemy province. Select whole stack by clicking on the seducer, hit space, select “Seduce” from list and all units will perform seduce action.Supposed to be fixed a while ago. Is it still there? If this was fixed, it was not listed on the progress page, therefore it was never listed as fixed here either. I will assume it to be fixed, if not, people can report it again. --- This is still possible. "Xeran failed to seduce Witterich and a battle ensued. In fact Witterich wasn't even remotely interested in the beauty of the Scout." NTTAWWT... |
Re: Maps and Pretender Creation
The new Bakemono Scout for Shinuyama (Unit #1963) has stealth listed as (+-25). I don't know what that represents but I think it is a bug http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: Maps and Pretender Creation
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This is just a guess, of course. I'm not sure if it's even possible to set stealth into negative. |
Re: Maps and Pretender Creation
It's just a mistake, I think. Btw, Reay, I've said about it a few posts earlier.
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Re: Maps and Pretender Creation
Oops yeah.
I do think there is a few mistakes with this unit however since Shinuyama already has the Bandit as a scout with leadership of 40. Why would you need two of a similar unit? Also, as vfb said, I think it is a bit strange they have Ashigaru armour and bow considering all units who wear Ashigaru armour have stealth removed. |
Nagot gick fel! No space left on bg
I thought it was dead but it's not. It was killed IIRC with 3.08, then came back in 3.10 and I'm looking at it right now in 3.14.
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Re: Nagot gick fel! No space left on bg
Twiceborn spell works on demons. Moreover, if they die on friendly dominion, they still have it in effect. This seems to be a very serious bug.
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Re: Nagot gick fel! No space left on bg
The 'y' fix listed in the bug fixes for the current patch only seems to be half working.
Currently you can not see the position of an already existing unit in a province when you select the province and press y. You can only see the position of units moving into that province. However, you can change the position of an already existing unit in a province after pressing 'y'. The units position just won't show up until you go into the army setup for the same province instead of pressing 'y'. |
Re: Nagot gick fel! No space left on bg
From the bug shortlist thread :
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What's the meaning of "Corrupted geotable" ? Is this the effect of a corrupted install, so I could fix it by editing/removing a file, or reinstalling the game, or do I have to wait a patch ? |
Re: Nagot gick fel! No space left on bg
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Re: Nagot gick fel! No space left on bg
It happens when there are more than 6 neighbors to your province. I think this bug is fixed in Dom3.14, isn't it?
You can solve the problem by getting positive dominion in either neighbor 1 or 7 of the province with the problem. That's according to neighbor order in the map file. The corrupt geotable problem occurs when you started a game in Dom3 without exiting the game first. The geotable holds province neighbors, and it will hold ghost neighbors from the previous game. The neighbor list is truncated with a zero, but the scales code ignored that zero terminator. In short, there's not much you can do if you're still seeing the bug, other than get white candles in your neighbors. That's not an instant fix either, but your scales will eventually return. |
Re: Nagot gick fel! No space left on bg
I'm runnind dom 3.14
Yes, with many neighbours and big scales loss, scales returns, but it takes lot of turns. Even with 4/5 neighbours it seems to happen, but effects are much less important. I've tested with Bogarus and scales O3 P3 C3 G3 L3 M1, on turn 2 I have O2 PO2 C3 G3 L3 M1. |
Re: Nagot gick fel! No space left on bg
Kaljamaha and I are having a little test game and his Heat 0 MA Ermor is getting all kinds of heat even in midwinter in several provinces.
I haven't seen any anomalous scales yet myself, but I'll be keeping an eye on this. |
Re: Nagot gick fel! No space left on bg
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Also, MA Abysia has the old DomII dominion effect that spreads Heat even outside his dominion. Could that be the cause? |
Re: Nagot gick fel! No space left on bg
Is it normal to have missing scales in dominion strength 8? I have Order 1 [instead of 3], Prof 1 [2], Heat 2 [0, winter, I have even 1 in my capitol, dom str 8, winter there too], Growth 1 [2]. That is MP game on llamaserver, so 1.4 patch applied.
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Re: Nagot gick fel! No space left on bg
Yes, it can take a while for your scales to catch up to your dominion, and if your dom 8 province borders an enemy province with opposite scales, your scales could take a hit.
The scale bug only occurred in provinces with more than 6 neighbors, or in games created without first exiting the app after an old game. If the patch does fix these bugs, then it would still take a while for your scales to get back to normal if you are playing in a game started prior to 3.14. |
Re: Nagot gick fel! No space left on bg
No Abysia in that game, Endo, so that's not a factor. If the seasons are reversed, that would explain things. But not entirely.
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Re: Nagot gick fel! No space left on bg
I got a strange bug with battle view. It happens only in that battle, it repeats if I restart Dominions. There were battles in that province previous turns and nothing like that happened:
http://img505.imageshack.us/img505/685/dombughe3.th.jpg |
Re: Scales
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Re: Scales
I don't know if it is a bug, but I've seen a Pan casting Legion of Steel on himself, ignoring the 40 centaurs on hold and attack, who got murdered by indep archers...
I thought they had corrected such problems. Anyway, I'll continue this game, and see if it repeats. |
Re: Scales
Be mighty hard to have heat scale sites in the Ermor home province, vfb. No, it's not sites.
Zeldor, I've had that bug several times. It seems to happen when there is supposed to be the "misty battlefield" effect due to terrain etc. We've seen it half a dozen times in that game already. |
Re: Scales
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EA Minotaur Lord unit#1534
The description for EA Pangaea's minotaur lord (unit#1534) is "armored in plate hauberk and wearing a helmet." However, currently he's only equipped with furs and a battleaxe like a basic minotaur. A minotaur warrior has a leather hauberk. So the description and/or equipment is wrong. Plate hauberk is armor#14. Shouldn't he have at least leather hauberk (armor#10) like the minotaur warrior?
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Re: EA Minotaur Lord unit#1534
Need to check the descriptions file. Could be it doesn't have the :mon1534 tag for description but the :"Minotaur Lord" one instead, which makes things go wrong. For example, that same problem made the EA Abysian Salamander and Dragon descriptions not show and the middle era ones were used instead, but the Great Fixing got rid of that. I'll see about it.
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Re: EA Minotaur Lord unit#1534
Shortlist thread may have all kinds of strangeness during next week since it needs post-patch reorganization. Statfixes and some other things have already been reorganized. More to follow later.
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