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Re: Dominions II Bug Thread
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Re: Dominions II Bug Thread
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Re: Dominions II Bug Thread
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Re: Dominions II Bug Thread
Odd bug were the AI claims my undefended province and my reinforcing army (disbached the Last turn) has to attack them for it.
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Re: Dominions II Bug Thread
Not a bug, but annoying nonetheless: When you click on "end turn/host", your current map position needs to be saved. It gets really tiresome to have to scroll back to what I was looking at every time you end turn. Especially in cases (like the game I was just playing) where I started out in the very bottom-right corner of the map. As the game progresses, and you're moving across the map, you generally like to keep your view centered on the current action, IMO.
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Re: Dominions II Bug Thread
Scouts can be given the assassinate order, even when not assassins, if grouped with assassins. It's very similar to the "appoint god as prophet" bug.
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Re: Dominions II Bug Thread
Didn't see a feature request thread so I'll post this here. Dom 2 doesn't have any way to "return to main menu" once you're playing. You can only save/quit or quit w/o saving. This is a pain if you want to start another game. Also, during God creation there's no way to abort/cancel the process in the middle of it and return to the main menu.
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Re: Dominions II Bug Thread
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Re: Dominions II Bug Thread
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Re: Dominions II Bug Thread
Thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif Here's another one though: Once you start God creation, there's no way to "abort" and return to the main menu...is there?
Also, when looking at the map, it would be cool if the mouse wheel zoomed in/out (same as page up/down). Mouse wheel scrolling needs to be enabled on the menus also (like when you click on "army setup", etc..) [ January 26, 2004, 23:49: Message edited by: Targa ] |
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