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-   -   Fools Lament II - Ended - Mictlan wins!!! (http://forum.shrapnelgames.com/showthread.php?t=20828)

Yossar November 15th, 2004 12:48 PM

Re: Fools Lament II - Newbies Welcome
 
Quote:

archaeolept said:
also magma spells are good; ice strike; the rust spells; acid; entanglement

Oh, I wasn't sure but I always assumed the magma spells were fire damage. Now I just need to find a strong fire/earth caster.

Yossar November 15th, 2004 11:52 PM

Re: Fools Lament II - Newbies Welcome
 
And thanks to this thread it looks like everyone has an ice devil now.

Soapyfrog November 15th, 2004 11:55 PM

Re: Fools Lament II - Newbies Welcome
 
Hey if it had been me I would have immediately posted about someone losing 9(?) uniques in one battle!

Anything to weaken ones opponent http://forum.shrapnelgames.com/images/smilies/wink.gif

Yossar November 16th, 2004 12:52 PM

Re: Fools Lament II - Newbies Welcome
 
Wow, I'm surprised all the arch devils were gone too. Apparently some people besides me have a whole lot of blood slaves.

Soapyfrog November 16th, 2004 01:04 PM

Re: Fools Lament II - Newbies Welcome
 
I admit I had been hoarding blood to spend on mass blood summons when I eventually hit Blood 9... so really this has been a golden opportunity for me.

The reqs for ice devil summons are easy to reach when you have a bunch of CMs with blood, and reqs for arch devil is not much harder, and I had enough blood that I was willing to have a few summons fail and not be too upset about it.

Quite the windfall for me, and totally unexpected that no-one else seems to have capitalized on the situation to summon some of them! I thought I would get a few on the first round of summoning (2 ice and 1 archie), I thought for sure most would fail the 2nd turn of summoning (another 2 ice and 1 archie), and frankly, the 3rd turn I tried for an archie completely on a lark and, amazingly, I got it!! http://forum.shrapnelgames.com/images/smilies/shock.gif

So... mea cupla... http://forum.shrapnelgames.com/image...es/redface.gif the devils work for me now http://forum.shrapnelgames.com/images/smilies/evil.gif

Yossar November 17th, 2004 03:27 AM

Re: Fools Lament II - Newbies Welcome
 
At least Man didn't get them...
On that third turn I wished for two Archs and got neither. And you got one. Life is not fair http://forum.shrapnelgames.com/image...es/Injured.gif

Soapyfrog November 17th, 2004 10:40 AM

Re: Fools Lament II - Newbies Welcome
 
Man is going bonkers! Look at all those bane lords... yikes! Took a page out of ermor's books looks like.

baboune November 17th, 2004 11:20 AM

Re: Fools Lament II - Newbies Welcome
 
Are the Earth Kings any good?

Soapyfrog November 17th, 2004 12:07 PM

Re: Fools Lament II - Newbies Welcome
 
Well earth magic is always handy to have... so I would say yes... hmm worth 50 earth gems exactly? Hard to say. I dont think they make great SCs but of course they can cast some pretty heavy spells in combat.

deccan November 18th, 2004 09:33 AM

Re: Fools Lament II - Newbies Welcome
 
1 Attachment(s)
Incidentally, this is something strange that I meant to ask but kept forgetting. I started with a special firbolg, "The Lost One". Very early in the game, he got diseased moving through one of the disease-ridden sites next to C'tis, and now he's got all sorts of afflictions, but his hit points never actually go down and he doesn't die. I don't understand what's happening.

http://www.shrapnelcommunity.com/thr...79-firbolg.JPG


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