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-   -   MP: Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins! (http://forum.shrapnelgames.com/showthread.php?t=43928)

Immaculate October 11th, 2009 09:42 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
I can download the map but i can't play on it; it minimizes the game and brings up some pop-up. Thats not important though- i think it will work once i get the 0 turn file. What i wanted to see is how many provinces our starting province will be adjacent to. Can anyone say?

Also, in team games, what would happen if i move my army into a friendly neighbour's province? Does the game know we are playing teams, will it let us move into each other's lands? Will it let us fight as combined arms in multi-army battles?

Thanks.

rdonj October 11th, 2009 10:06 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
No, the game doesn't understand alliances. You can never join forces with an ally or move through allied territory without capturing it.

ghoul31 October 11th, 2009 01:59 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
When are we starting?

Septimius Severus October 11th, 2009 03:36 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
Quote:

Originally Posted by rdonj (Post 714287)
No, the game doesn't understand alliances. You can never join forces with an ally or move through allied territory without capturing it.

You can however move units that are stealthy into the same province as your ally and through their territory. While the game is not terribly team friendly in that sense, with proper coordination, you can usually make things work fine.

If you'd like to check starting province neighbors you can load up the map in the editor and right click around to see them.

Septimius Severus October 11th, 2009 03:45 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
Quote:

Originally Posted by ghoul31 (Post 714309)
When are we starting?

Gandalf is performing his wizardry and we are placing human teams. We shall be ready for pretender uploads soon.

Septimius Severus October 11th, 2009 04:07 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
A few game notes:

I am pleased that Micah has stepped forward to advise The Blessed Ones team and answer any questions they may have.

Chris has asked to change his team name from Noobheim to ACGHHS, which apparently corresponds to the first letter of all his team members alphabetically. I was sorta of fond of Noobheim myself :), but this is of course the team captain's perogative. We will allow a single name change if any other captain wishes to follow suit.

The team forums, groups, and main post will be updated to reflect this change.

melnorjr October 11th, 2009 09:28 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
Quote:

Originally Posted by Septimius Severus (Post 714322)
.
Chris has asked to change his team name from Noobheim to ACGHHS...

I'd like to rename the admin team to Rluaieomgblilrhtogh.

Or can only team captains do renaming?

Just you wait. I'm known for my adventures into ridiculous names. I was once named Almhalmarguillamgua Guarrilgruillem in an MMO.

People called me Al.

ghoul31 October 11th, 2009 11:07 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
Deva's Darlings are changing their name to
Q))((###@'_WW+_++`''''&

DrPraetorious October 11th, 2009 11:21 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
The artists' formerly known as "Q))((###@'_WW+_++`''''&" will now be known as http://www.illuminati-news.com/graph...ssion-logo.gif

Septimius Severus October 12th, 2009 12:31 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.
 
Hmmm, perhaps I will do away with that rule, people seem to come up with some rather strange ideas.


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