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Re: Conceptual Balance Mod 1.6
I'd probably give every Jomon unit a #bonus longbow, call it a yumi and give it whatever resource cost is appropriate.
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Re: Conceptual Balance Mod 1.6
What's up with all the LOLongbow fanboyism in these kind of games? The whole thing is just silly to me and serves no purpose.
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Re: Conceptual Balance Mod 1.6
What on earth are you talking about? I don't see any "LOLongbow fanboyism" at all in this or any other thread here. As for Jomon, Samurai were archers first, whether on foot or horseback, and their sword would only be used for when the enemy was too close for shooting. Realistically, they'd also prefer to use a naginata or yari if they knew they were going to fight simply because it's safer than fighting with a katana.
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Re: Conceptual Balance Mod 1.6
vfb has been possessed by the ghost of machingunjoeturbo :O
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Re: Conceptual Balance Mod 1.6
Oh dear god no. That was just painful...
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Re: Conceptual Balance Mod 1.6
Jomon does not equal Japan. Jomon = orientalist vision of japan, at best. I'm not saying there's anything wrong with that, but ideas like 'give all Jomonese units longbows' do not belong in this thread. It's about balance, not historical blah blah.
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Re: Conceptual Balance Mod 1.6
To give all Jomon units longbows _is_ a balance suggestion. The cavalry at least should certainly have them. Since the samurai archers are currently inferior to the non-archer troops, and since one goal should be to have Jomon field armies that are composed of archers that are no less deadly in melee combat, then the elites should certainly have their own archery equipment.
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Re: Conceptual Balance Mod 1.6
Quote:
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Re: Conceptual Balance Mod 1.6
Would you ever recruit a Samurai archer over an Aka-oni samurai? I sure wouldn't, and I'd rather not see yet another army with independent archers.
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Re: Conceptual Balance Mod 1.6
So, probably, the logical course of action is to improve samurai archers, and not to give aka-oni samurai longbows?
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