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-   -   this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread (http://forum.shrapnelgames.com/showthread.php?t=9587)

narf poit chez BOOM October 13th, 2003 11:54 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, i don't post on sunday. is it my turn?
it was rusty, but still a good post.

Krsqk October 14th, 2003 02:01 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I'd forgotten about that. Yeah, I think it's your turn.

Probably want to make sure your tetanus shots are up to date before you work off my post too much. http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM October 14th, 2003 04:59 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
oh, poor pitiful you. http://forum.shrapnelgames.com/images/icons/icon7.gif

Jack Simth October 14th, 2003 05:24 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
Well, I posted. Two days ago, in fact. Was it really so horrid as to make everyone sick for half a week? http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif I mean, I'm rusty, but I didn't think I was that rusty. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">Better than some of the stuff I've typed up for it...

narf poit chez BOOM October 14th, 2003 08:06 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
turkey...
at least, that's my excuse.

narf poit chez BOOM October 16th, 2003 12:11 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
aww, you've ruined my sneak attack. oh well.

Krsqk October 16th, 2003 05:01 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Narf, it's your turn. I think this could be another Narp-centered battle, although the amulets probably could be overloaded. If they were well designed, though, they would simply redirect/vent the excess energy harmlessly.

We also need to start thinking about a motive. I can see why someone might want to keep the signet ring separated, and why someone might want to control the court wizard and borrow his skills, and even why someone would try to attack the baron's residence; but we kind of need a single explanation/motive for all three. Sounds a little overachieving for your typical baddie. http://forum.shrapnelgames.com/images/icons/icon12.gif Maybe they were selling their services to another villain...?

narf poit chez BOOM October 16th, 2003 05:35 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
or dispelled. but i'm to tired right now to do a battle. to tired to even think of a good joke. or a bad one.

Jack Simth October 16th, 2003 06:16 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
[ooc: I'm envisioning some sort of amulet which absorbs incoming magical energy and redirects it, possibly using it to heal the wearer or to power some other artifact. I'm also assuming the plate armor is of good enough quality to stop anything sort of a very-short-range hit from a crossbow or a gravity-assisted hit by a longbow, similar to the late era French and English plate armor.]
<font size="2" face="sans-serif, arial, verdana">All armor has chinks - otherwise, the armored person couldn't move. I'm sure Narp's very good at placing his blows, but we might do better with a hasty retreat, as we are sorely outnumbered. Then again, castle keeps were designed with room-to-room, pay-for-every-inch defense in mind.

And of course they need amulets - they can't exactly teleport in with dust....
Quote:

Originally posted by Krsqk:
We also need to start thinking about a motive. I can see why someone might want to keep the signet ring separated, and why someone might want to control the court wizard and borrow his skills, and even why someone would try to attack the baron's residence; but we kind of need a single explanation/motive for all three. Sounds a little overachieving for your typical baddie. http://forum.shrapnelgames.com/images/icons/icon12.gif Maybe they were selling their services to another villain...?
<font size="2" face="sans-serif, arial, verdana">Suppose, for a moment, that the psi is the Baron's sister, and feels that she rightly deserves the position. However, if she just takes it, the people above the baron will bring their recources to bear against her, which she wouldn't be able to stand against (they would hire the psionics guild, if need be). However, if she proves to them that the Baron isn't fit, they may interceed in her favor. To do this, she needs to be careful not to leave too terribly much in the way of traces - no long-term direct control on major players, no hiring of mercenaries, et cetera.

Oh, and narf - it is still a bit of a surprise; had we been prepared, the door would have been barred.

narf poit chez BOOM October 16th, 2003 06:43 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
but the 'fued' between arther and his brother has been going on for what? 1500 years? i think something like that was stated. and that 'fued' was the Psi's doing. maybe it's the ring that's important. hired by somebody to keep the ring from being reasembled sounds most likely right now. except why the bandit attacks? maybe mr X decided to just grab the peice of the ring.


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