![]() |
Re: The Star Trek Mod - Final Update
Start with Med Tech I don't know either http://forum.shrapnelgames.com/images/smilies/frown.gif They are not usind Warp core of Nacells????!!
Dominion (sp) is doing the same thing!!!??? so far, still going through the Major races |
Re: The Star Trek Mod - Final Update
It seems like you are using wrong designcreation files, maybe using the files of a old Version ?!?
|
Re: The Star Trek Mod - Final Update
Duno, I will reD/L 189 again and see...looks like another restart http://forum.shrapnelgames.com/images/smilies/frown.gif
|
Re: The Star Trek Mod - Final Update
Quote:
|
Re: The Star Trek Mod - Final Update
You don't have to revamp anything. You just need to add some AI tags to specific components.
Re-working the design creation files will take a bit longer, but you were going to have to do it sometime. http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: The Star Trek Mod - Final Update
Ok, my idea about release. First of all there shouldn't be any significant bugs in the release. Complete audit of the mod will take up about 20 hrs. Spend few days to find and fix any bugs (betatesters will do their best, I'm sure). If you want to add some infrastructure for AI - do it. Also ask youself, are you satisfied with the current structure of the mod? If your answer is yes - go and release it.
AI. Fix just major bugs in it. Later you can release standalone STM Race Pack with reworked ship models and improved AI. |
Re: The Star Trek Mod - Final Update
Quote:
<font color="blue"> Kwok </font> your right, it has to be done eventually so why now now? I will begin work on the new master files tonight I think. |
Re: The Star Trek Mod - Final Update
I do not know what I did differently but the other races are now moving, I still however do not have the build pic for the ship replacator...so far I have the cards on one side and the Ferengi on the other http://forum.shrapnelgames.com/images/smilies/frown.gif holding my own at this time at war with the cards http://forum.shrapnelgames.com/images/smilies/laugh.gif
|
Re: The Star Trek Mod - Final Update
Just take it nice and easy. Work on one entry first and see how it works out, then do another entry for a different size and so on. Double check for errors before you start copying and pasting. http://forum.shrapnelgames.com/image...ies/tongue.gif
|
Re: The Star Trek Mod - Final Update
Quote:
|
All times are GMT -4. The time now is 05:54 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.