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-   -   Modding SEV Thread Questions (http://forum.shrapnelgames.com/showthread.php?t=30358)

Fyron October 28th, 2006 04:44 PM

Re: You\'re thoughts please!
 
I'm thinking it would probably be a boon to searches in the future if we let this thread die, and start making new threads for different types of modding questions. It's a real pain to be searching for something, and end up at a thread with 100s of posts, since the forum software doesn't link properly in them (unless maybe it just doesn't like non-default settings...).

Suicide Junkie October 28th, 2006 06:31 PM

Re: You\'re thoughts please!
 
If you log out before doing your serach, the defaults work better for the search links.

Fyron October 28th, 2006 08:08 PM

Re: You\'re thoughts please!
 
Yeah, but it would still be better to have separate threads, I think.

TheComputerGeek October 28th, 2006 11:56 PM

Re: Modding SEV Thread Questions
 
Quote:

Kamog said:
No, the demo does not have the "Description_Abilities.txt" file. http://forum.shrapnelgames.com/images/smilies/fear.gif

I have a purchased copy and I can't locate this. It is a file, right? I am trying to understand how modding is done and it sounds like this file would be helpful. I have been waiting for a UI mod for SE IV and now find SE V still has no option to list the Construction Queue items in a format similar to the Colonies Facilities list. So I thought, I should try my hand at modding. Still reading though the forums, but I am interested in any ideas on where I can find the best information on modding SE V. Also it looks like basic modding information for SE IV is the same, am I correct?

Phoenix-D October 29th, 2006 12:16 AM

Re: Modding SEV Thread Questions
 
Its a file, and it wasn't included in the retail version. Its around here on the forums somewhere..

Captain Kwok October 29th, 2006 12:34 AM

Re: Modding SEV Thread Questions
 
I've posted the Description files here:
http://www.captainkwok.net/se5resources.php/

Keep in mind they are not 100% accurate or up to date.

TheComputerGeek October 29th, 2006 12:54 AM

Re: Modding SEV Thread Questions
 
Quote:

Captain Kwok said:
I've posted the Description files here:
http://www.captainkwok.net/se5resources.php/

Keep in mind they are not 100% accurate or up to date.

Thanks to you and Pheonix-D for your quick response. I found your earlier post when I got farther down this large thread. I found your Web Site contains a lot of good information, keep up the good work and thanks again. As you seem to have been doing this for a while could you tell me will I be able to mod the UI or am I going about this the wrong way?

Q October 29th, 2006 01:42 AM

Re: Modding SEV Thread Questions
 
This link does not work for me:
http://www.captainkwok.net/se5resour...ptionFiles.zip

Captain Kwok October 29th, 2006 01:48 AM

Re: Modding SEV Thread Questions
 
Correct link:
http://www.captainkwok.net/files/DescriptionFiles.zip

Kana October 29th, 2006 03:31 AM

Re: You\'re thoughts please!
 
Quote:

Imperator Fyron said:
I'm thinking it would probably be a boon to searches in the future if we let this thread die, and start making new threads for different types of modding questions. It's a real pain to be searching for something, and end up at a thread with 100s of posts, since the forum software doesn't link properly in them (unless maybe it just doesn't like non-default settings...).

Will I agree on one level, on the other, I dont neccesarily like the idea of having to go to 100 different threads to find 100 different things either...

I guess if we make threads having to do with individual data files, or individual concepts like missiles, fighters, ships, shipsets, AI...etc...


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