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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
yeah, it is correct to post the agreement from the PM if it has been violated.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Top Down.
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After my warning about placing PD, which was sent in plenty of time for the turn to be sent without placing PD I felt I had casus belli when I discovered there was in fact PD placed there the turn following the warning. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
You are the one violating the NAP. I have only grabbed more provinces because you lost them to Ma Arcoscephale. I took care of his pretender, that you couldn't kill, and grabbed his remaining provs, to kill him [as you had no armies able to do so]. I was willing to honor our agreement, but I only got a threatening PM, which made me worry about possible good relationship. I never got a reply on my PM, where I suggested giving you that provs back in exchange for some small reparation for using my armies to kill enemy that was conquering your provs and killed your pretender.
And now you come with stealthy armies, that must have been preparing that attack for many turns. So it looks like you planned to launch that attack from the beginning :) |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
it is not up to one party of an agreement to decide whether or not he is "willing to honour our agreement", threatening PM or no. If a border was agreed upon, there is no right to hold on to territory beyond it; perhaps putting up pd might be a military necessity if arco was counter-attacking, but asking for payment for lands which are not yours clearly violates the prior agreement.
the existence of stealthy armies is not a violation of a NAP. You cannot use a belief that an opponent was going to violate a NAP as rationale for you yourself breaking it. IMO |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I never asked for money, just suggested it :) There was only some PD there and I never stopped him from taking that provs back :) He just attacked with one scout even before I could read his PM and change anything before hosting.
Anyway, I'm fine with killing Pangaea :) Action is always good :) |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Apparently both sides agree to war then! PS. Caelum, looks like you're eyed by TC as well!
On another note, completely unrelated of all this, I will trade 10 gems of any sort (save death or earth as I have no such income) for 2 luck pendants! |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
The peaceful nation of midgard is looking to trade gems. We have a need for more air and earth. in return we offer all other types of gems, aswell as various items we can forge.
We also have a need for 5 shields of gleaming gold. Kb, if you still need those lucky pendants and can pay in air, send me a pm, I already have spare pendants so I can send them this turn. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I really didn't want to part with my air gems but =\ I guess we can make a deal. Will send this turn. remember, I am the laughable nation of Bogarus. -.- Who are also peaceful.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
The Vans welcome the hosts of jaguar-men descending on our lands as the coats make such lovely rugs. It's a shame the eagle men are not chickens, as we'd prefer to eat them on our saturday picnic lunches on the fjord.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
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