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-   -   MP: Crusaders - Mod Heavy Ea game [Game Over - Kietsensei wins!] (http://forum.shrapnelgames.com/showthread.php?t=43288)

AlgaeNymph October 27th, 2009 05:30 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Not really. You did curse some thugs though, and the injuries will take a while to heal.

Kietsensei October 27th, 2009 06:29 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
You managed to kill undead chaff and some raksh demons. But I was surprised that your pretender didn't do more dmg

SciencePro October 30th, 2009 10:41 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Crap i just realized i am stuck at work and forgot to submit my 2H file. could I have a six hour extension please if you get this in time?

Amonchakad October 30th, 2009 11:28 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Quote:

Originally Posted by SciencePro (Post 716470)
Crap i just realized i am stuck at work and forgot to submit my 2H file. could I have a six hour extension please if you get this in time?

Duly noted and executed.

By the way, how's the game going? It's kinda odd admining a game of which I have no information whatsoever:p

SciencePro October 31st, 2009 08:21 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Thanks for the help!

The game is going okay. Lots of fighting going on. Oceania seems to be winning at the moment.

Kietsensei October 31st, 2009 03:43 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
I have bad news for you, the Sidhs have hung the last rebel of arcocephale :smirk:

llamabeast November 1st, 2009 04:59 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Gave myself a 24 hour postponement.

I'm really having trouble keeping up with the 48 hour schedule. Would anyone else favour a move to 72 hours?

AlgaeNymph November 1st, 2009 05:01 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Me!

Kietsensei November 1st, 2009 05:33 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
The game is starting to require a lot of micromanagement and thinking so I am not against a 72h quickhost after this turn.
Even if you gave yourself a 24h delay I hope you will be able to send your turn tonight Llama :)

SciencePro November 1st, 2009 10:46 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
yeah sure 72 is fine. There is only an hour left on the timer, Llama, are you sure your extension went through?


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