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-   -   Silent Seas AAR (http://forum.shrapnelgames.com/showthread.php?t=29943)

Nerfix September 23rd, 2006 04:53 AM

Re: Silent Seas AAR
 
Ah, pity about the commander. Anticlimax indeed!

But great going with the items!

st.patrik September 24th, 2006 02:21 AM

Re: Silent Seas AAR
 
1 Attachment(s)
Turn 71
Success! The hideous Vampire Count was destroyed! Here is a shot of one of my Yakshinis banishing the lesser vampires.

http://www.shrapnelcommunity.com/thr...8-71banish.jpg

Success also with Devarama: while scouted the province he was attacked by a Dark Knight mounted on a Griffon. He slew the Dark Knight swiftly and then left the province. Here is a shot of the action:

http://www.shrapnelcommunity.com/thr...4-71raider.jpg

Honestly I think that Devarama and Balastha on their own could probably take out the raiders, but I will put together a support team to help. Ananda, the Yaksha who has a third eye, is now equipped with an Ethereal Crossbow, which means instant death for anyone hit (unless they have very high resistance to magic). Ratheldun the Elludian Stalker is heading out this turn, armed with a lucky sword (and a sword of swiftness), a pair of boots of quickness, and some missile protection. I think he should be able to take most anyone down so long as he can get to them quick enough. He's certainly going to be hard to kill, being ethereal, and having some thick armour now (18), plus pretty impressive defence (27).

Apala and Thalassa the Queen of the Sea are attacking an ocean province this month. Hopefully resistance will crumble at their arrival...

I am being slow in preparing for war - having too much fun making magical items http://forum.shrapnelgames.com/images/smilies/happy.gif

Nerfix September 24th, 2006 04:23 AM

Re: Silent Seas AAR
 
Is that the new Banishment effect? It looks great!

st.patrik September 24th, 2006 12:11 PM

Re: Silent Seas AAR
 
1 Attachment(s)
Quote:

Nerfix said:
Is that the new Banishment effect? It looks great!

yeah it looks way cooler than before http://forum.shrapnelgames.com/images/smilies/happy.gif

Nerfix September 25th, 2006 04:30 AM

Re: Silent Seas AAR
 
Much cooler.

st.patrik September 25th, 2006 12:59 PM

Re: Silent Seas AAR
 
1 Attachment(s)
Turn 72
Due to an miscommunication I have lost another province to Vanheim http://forum.shrapnelgames.com/images/smilies/frown.gif
I instructed Devarama for the battle against the raiders to bless himself, attack once, and then retreat. I didn't communicate clearly enough to him that this course of action was primarily appropriate for that particular encounter, and so when, on his way back to my city, the province he was in was attacked by Vanheim, he blessed himself, attacked once, and retreated. At which point, of course, everyone else decided to leave too, because if the enemy is enough to make the mighty Devarama flee, well, it must be pretty bad. Still here is a shot of the one turn he did attack, and the hopeless fools entangled in vines because they had the temerity to attack him.

http://www.shrapnelcommunity.com/thr...72Devarama.jpg

Thalassa and Apala took the ocean province without problem. The next one, however, has Shark Knights, so might be more of a challenge.

Ananda wanted to try out his Ethereal Crossbow, so I am sending him into one of Vanheim's provinces for target practice. He is to fire a few shots and then retreat back to my city.

In other news, I finally recruited a Warrior Mage with skills in both Air and Earth magic. I have been wanting to forge some combo items, such as Silver Hauberk, and perhaps Shield of Valour, and perhaps a staff of Elemental Mastery. I forged a ring of Wizardry last month, which boosts allpaths of magic.

I think I will send my Warrior Mages into the province next door (which is as yet independant - full of trolls) and see how they do on their own as a fast response unit. No equipment - just a round or two of enhancing magic and then charge into the enemy ranks.

Nerfix September 25th, 2006 01:12 PM

Re: Silent Seas AAR
 
Pity about the province, but good going with other things.

st.patrik September 26th, 2006 10:30 AM

Re: Silent Seas AAR
 
1 Attachment(s)
Turn 73
Much happening in my kingdom:

Ratheldun successfully assassinated one of Vanheim's despicable priests. Let this act strike fear into the hearts of any that would preach against me.
Thalassa and Apala took the water province they attacked without much trouble, despite the presence of several shark knights.
Vanheim attacked me with a small force, including some Clockwork Horrors, which don't seem to have a sense of awe when in the presence of my glorious Yavanas. Still, I triumphed easily.
My Knight-Mages rode out to try to grab an independant province held by some trolls, but were horribly unsuccessful. I guess trolls are pretty tough adversaries. Oh well, no great loss. Nothing can stop the Kailasa war machine!
Finally Ananda attacked the neighbouring Vanheim province to try out his ethereal crossbow, only to find it deserted. Naturally he claimed the province for Kailasa.

The time has come to attack these troublesome raiders. I am sending in Devarama and Balastha, as well as three Yakshinis and one Yaksha. One of the Yakshinis is able to cast a newly-researched spell which melts your adversary's bones. This sounds painful, so I will try it out. http://forum.shrapnelgames.com/images/smilies/happy.gif
I am hoping to reap a rich booty of magical items.

Ananda, disappointed that he didn't actually get to kill someone in his attack on Vanheim's empty province, is attacking another one, hoping to put his ethereal crossbow to good use.

Thalassa and Apala are continuing their conquest of the seas. After the province they are about to attack there will only be one left unconquered, which unfortunately contains Amber Clan Tritons, which are bad news. I may need to go back for reinforcements before attacking them.

Here is a shot of the multi-pronged attack on Bogus and friends:

http://www.shrapnelcommunity.com/thr...9180-73map.jpg

coobe September 26th, 2006 03:30 PM

Re: Silent Seas AAR
 
just wanted to say big thanks and great aar ^^

ps: kick bogusī a** http://forum.shrapnelgames.com/images/smilies/wink.gif

Nerfix September 26th, 2006 03:35 PM

Re: Silent Seas AAR
 
I don't think you'll even need luck vs Bogus. After that you'll most likely head after Vanheim.


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