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Re: Babylon 5 Mod
Laser beams and flashlights generate energy beams, and they don't have any effect on each other.
At least when throwing rocks, the rocks could absorb some energy as they pass through. Of course, it all depends on exactly what kind of energy is meant by the "beings of pure energy" [ July 29, 2003, 12:49: Message edited by: Suicide Junkie ] |
Re: Babylon 5 Mod
You see SJ, that's why you're brilliant and... well, I'm not http://forum.shrapnelgames.com/images/icons/icon12.gif . I'd have gone in and changed them individually by hand. More accurately, I wouldn't have gone in and changed them all by hand http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Babylon 5 Mod
No, he is just a programmer. The first rule of programming is that if you are going to do a task more than once, you might as well write a program to do it for you.
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Re: Babylon 5 Mod
Well, just to be on the safe side I do an overall change... http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Babylon 5 Mod
From what I can gather the most up to date Version of this mod is the updated 1.49 Version, and the 1.84 Version is now slightly out of date.
Is there an FAQ or some well written explanations of how to convert from 1.49 to 1.84 out there anywhere, it might give me something to do over the school holidays (being a teacher has some benefits). |
Re: Babylon 5 Mod
There is a Gold Version around. I don't know where you DL that Version. But the next Version of The Mod is under construction by yours truly. Well, it's not the next Version. It's a remake of the contans of the mod so far. But I hope this Version will become the first choice with the players around. As I said it's still under construction, so you'll have to wait a little longer.
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Re: Babylon 5 Mod
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Re: Babylon 5 Mod
Thanks, I'll let you all know when I have something usefull to do.
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Re: Babylon 5 Mod
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Re: Babylon 5 Mod
b5mod@yahoo.com
Val would appear to have severed his links. Come back Val. All is forgiven. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif [ July 31, 2003, 19:42: Message edited by: Nomor ] |
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