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Re: Dominions II Bug Thread
Large unit of Poisoned Slingers wouldn't fire not matter what setting I used: none, fire closest, or fire.
Tried placing them closer or further back and they kept using their daggers. Once in the 5 battles they fired instead. Very buggy since I used them all Last game and they worked perfectly in that game. Have trn and fthlnd files showing final losing battle where they used daggers. Just need to know where to send them. [ January 29, 2004, 16:53: Message edited by: diamondspider ] |
Re: Dominions II Bug Thread
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I didn't change anything as far as how I was playing, it is bugs and it happened many times in a row, so it wasn't just a one-off. [ January 29, 2004, 21:00: Message edited by: diamondspider ] |
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Re: Dominions II Bug Thread
Did the enemy have some units which were immune to poison? Maybe the AI if the tries to target enemies, and the first choice is poison immune, they decide to attack them anyway, with their non-poison weapons... oops.
Just a theory. PvK |
Re: Dominions II Bug Thread
Here's an interesting one: Drain life/Steal strength affect lifeless and undead creatures. I've sent multiple Earth Attacks at Soul Gate Ermor, only to watch as the Earth Elemental becomes fatigued and pass out as it is struck by ghosts, spirits, Spectators, and Dusk Elders.
An Earth Elemental is a lifeless, mindless, 0-encumberance creature with no spellcasting ability. Is it even SUPPOSED to become fatigued? [ January 30, 2004, 04:54: Message edited by: Norfleet ] |
Re: Dominions II Bug Thread
IIRC life drain harms everyone, including lifeless, but the attacker will not get back HP or reduced fatigue from it as there is no life to drain.
[ January 30, 2004, 06:02: Message edited by: Kristoffer O ] |
Re: Dominions II Bug Thread
The Black Forest Ulm commander has a tower shield and a pike. http://forum.shrapnelgames.com/images/icons/icon12.gif Between that and the pre-patch BoH humanbred I can tell you think soldiers have three hands. And his picture is holding a sword.
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