![]() |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Yes, compiled by llamabeast and sporting, arguably, the top WH and general mods - http://z7.invisionfree.com/Dom3mods/...?showtopic=379
ENP1 is the WH mod pack, containing: " Itza, Servants of the Old Ones by Sombre Bretonnia, Knights of the Grail by Burnsaber Nehekhara, Tomb Kings by llamabeast Skavenblight, Rise of the Under-Empire by Sombre Ogre Kingdoms, Gathering of Might by Sombre Dwarfs, Grudges of the Ancestors by Burnsaber Altdorf, Pride of the Empire by Sombre Sylvania, Vampire Counts by llamabeast " LoloMo, I'm signing you in. Feel free to experiment with the mod and make a nation choice. I'll go with Bretonnia. |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Good choice. I really like this mod but I never figured out quite how to play them right :)
I read the guide and experimented quite a bit but generally ended up frustrated for being sub optimal. |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
I love the pretty sprites! I'll make them work somehow :p
|
Re: GotM: Gardens of the Moon, Game Over: WL wins.
First, congrats WL on a well deserved win. :)
Second, I'm in, and I'd like to reserve Skaven. I reserve the right to change my mind--I've never played them but they look interesting. I'll either confirm in a few days or select another choice. A. |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Wait a minute, what is this dwarfs I see? It's like Ulm on Getafix's potion! I would like to play the Dwarfs please. :D
|
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Thank you Aethyr. Skaven are indeed very interesting, I think you'll have fun with them.
Sure Lolomo, you get dwarfs. I'll wait a few days for players of GotM (or passersby to this thread) to have a chance to join first, then I'll open it publicly. |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
I would like to play. But I haven't decided which power.
|
Re: GotM: Gardens of the Moon, Game Over: WL wins.
You could try Ermor ;)
|
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Quote:
By the way if you did want a slightly different feel to the game I can strongly recommend the Victory Conditions of the Scourge of Nations games (not all the other settings though). The winner is the player who made the most initial captures of Capitals. Unless the original owner recaptures his capital no one else can claim that VP. And even if you are completely eliminated you still keep your VPs. So it encourages people to fight early and often. The winner is not just the most powerful nation at the end and turtleing is discouraged. Now of course that power is often the winner and was in the first game. But it was very close as at one point another power had 4 VPs withI think just 5 left available for the largest power. But the early leader lost one of his Capitals to the original owner - putting it's VP back in play - and we called the game at that point. Had GotM been played under those rules R'lyeh and Shin or Ulm (depending on who had actually grabbed Agartha, TC, Arco and Caelum's capitals) would have had a great chance even with Wraiths dominant position because he would have struggled to capture enough unconquered Capitals. Of course the game would have been played differently and peoples builds and nation choices would have changed. |
Re: GotM: Gardens of the Moon, Game Over: WL wins.
Just got back. Congrats WL.
And thanks to Calahan for subbing this week! |
All times are GMT -4. The time now is 04:59 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.