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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Hey Fyron... I can't access SE.net, it just gives me a 403 permission denied error... even when I go to the main mage... http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
I just sent a trouble ticket to the web host.
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Just so you know, I am still *cough* hard *cough* at work with the mod. It is up to Version 0.13.20! http://forum.shrapnelgames.com/images/icons/icon7.gif
Adamant Mod 0.13.20 Patch Version 0.13.20 - 9 December 2003: Files Altered: CompEnhancement.txt, Components.txt 1. Fixed - 0-G space yards had a roman numeral that was one too high. 2. Fixed - Mana Resource Storage is now Radioactives Resource Storage. 3. Fixed - Radioactives Resource Warehouse is now Mana Resource Warehouse. 4. Added - 5x and 10x scaled armor mounts for Fighter, Satellite, Troop. 5. Added - 5x, 10x, and 100x scaled armor mounts for Weapon Platforms. |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
So is anyone playing this mod other than the PBW games Adamant 010 and Adamant 011? If so, what are your comments/opinions on it?
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Is it playable now in single player-- AI compatible and such?
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Not yet, but soon. Hopefully.
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Re: Adamant Mod Discussion Thread (v0.14.07 released!)
I found two bugs (or rather typos http://forum.shrapnelgames.com/images/icons/icon7.gif ):
-Graviton Hellbore has so long description that it's abilities doesn't show -[%ShieldPointsGenerated] doesn't work in facilities, so Planetary Shield Array's description should be changed |
Re: Adamant Mod Discussion Thread (v0.14.07 released!)
Version 0.13.21 - UNRELEASED:
Files Altered: Components.txt, Facility.txt 1. Fixed - Entertainment Network/Temple District now say "only 1 facility per planet effective" instead of "only 1 facility per system effective". 2. Fixed - Description of Entertainment Network had a typo in it. 3. Added - Entertainment Network/Temple District and Urban Pacification Center/Theater District now have ability tags that mention that they do not stack with each other. 4. Fixed - Reduced length of component description for Gravition Hellbores because it caused the text of the ability tag descriptions to be cut off. 5. Fixed - [%ShieldPointsGenerated] does not work for ability descriptions for facilities. All instances of it in Facility.txt have been replaced by the actual amount of shield points. 6. Fixed - Tower of Protection I had an extraneous ability. |
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