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Re: 320.2! 301.5, 311.3, 65.4
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i was simply refering to not inserting the dried, modified bovine product into the agated dihydrogenated mono-oxide. and what have i started here? |
Re: 320.2! 301.5, 311.3, 65.4
Oh, no, I accidentally drank some dihydrogen monoxide! http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: 320.2! 301.5, 311.3, 65.4
OH NO! that's almost as bad as plasmic lycopersicon esculentum!
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Re: 320.2! 301.5, 311.3, 65.4
Summer is just about over. Monday is the first day of autumn. The days are getting shorter and it's getting colder... the year is going by fast.
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Re: 320.2! 301.5, 311.3, 65.4
Autumn is nice, but I prefer the fall season.
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Re: 320.2! 301.5, 311.3, 65.4
I wonder what kind of seasons we'd have if the sun were a binary star.
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Re: 320.2! 301.5, 311.3, 65.4
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Re: 320.2! 301.5, 311.3, 65.4
or something like spring summer fall winter spring summer fall winter spring summer fall scorched dead spring summer fall winter
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Re: 320.2! 301.5, 311.3, 65.4
Easter break already? Time sure flies... http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: 320.2! 301.5, 311.3, 65.4
i wish...
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Re: 320.2! 301.5, 311.3, 65.4
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Re: 320.2! 301.5, 311.3, 65.4
Uh-oh. This thread is slipping behind. Now the Babylon 5 thread, the KOTH thread, and the Iraq war & politics thread are all ahead of this one. http://forum.shrapnelgames.com/images/icons/icon9.gif
And we used to be in first place before the mysterious disappearance of a couple of thousand Posts a while back. I guess nobody ever figured out what happened... |
Re: 320.2! 301.5, 311.3, 65.4
it's a submarine?
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Re: 320.2! 301.5, 311.3, 65.4
Just an update... I know I promised a new War for the Stars post by Last Tuesday, but Shrapnel's server change threw me off (I planned to work on it during the weekend). So stay tuned, because it will be up by Monday, come what may.
Edit/Update : Yes, it will be up later today. [ October 06, 2003, 16:57: Message edited by: Erax ] |
Re: 320.2! 301.5, 311.3, 65.4
we all post in a yellow submarine, a yellow submarine, a yellow submarine.
we all post in a yellow submarine, a yellow submarine, a yellow submarine. |
Re: 320.2! 301.5, 311.3, 65.4
we all live in recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines, recursive subroutines ...
[ October 06, 2003, 18:58: Message edited by: Loser ] |
Re: 320.2! 301.5, 311.3, 65.4
Now now now, all good recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive recursive have a termination condition subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines subroutines.
[ October 08, 2003, 04:40: Message edited by: Jack Simth ] |
Re: 320.2! 301.5, 311.3, 65.4
a little silly recursiveness and: trm tceeohgenot sloibc ot fie m o rr tet oio aei oclvv wfhditro o htsoohoumfod
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Re: 320.2! 301.5, 311.3, 65.4
Oh, recursion... I remember factorial, fibonacci sequence, binary search trees, quick sort and Tower of Hanoi programs in computer science class... that was a long time ago.
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Re: 320.2! 301.5, 311.3, 65.4
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Re: 320.2! 301.5, 311.3, 65.4
In school I wrote little programs to demonstrate bubble sort, insert sort, and quick sort, but I don't remember anything about radix sort. I do recall that quick sort was way faster than bubble sort.
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Re: 320.2! 301.5, 311.3, 65.4
The following link has been rated Sure, Why Not for mild content.
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Re: 320.2! 301.5, 311.3, 65.4
Gratuitous Double Post
major |
Re: 320.2! 301.5, 311.3, 65.4
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Radix sort is a different beast entierly - it isn't based on comparisons, it is based on indexing. You need to know certain things about the data you are sorting to make it work (type, bit significance order, data length), but given those, it does the sort in O(k*n) (k is the maximum data element length). How it works: You make a set of stacks based on how many chunks you want to cut your sort key up into, and label them by the value that particular chunk represents (e.g., if you were sorting byte arrays, you might go with 256 stacks, numbered 0-255 - you may want an additional stack if your list elements aren't all the same length - a 'beyond bounds' stack). You then take each list element, and put it on the stack representing that list element's least significant chunk. When you are finished stacking the list, you put those stacks back into the list in a particular order, and stack them from the list again, using the next least significant chunk of your sort key. You continue this process until you have gone through the entire sort key, and gather them up; the list will then be sorted. It is a totally bizzare sorting algorythm, but it works. |
Re: 320.2! 301.5, 311.3, 65.4
Wha?
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Re: 320.2! 301.5, 311.3, 65.4
that's not nonsense.
Quick, check these out. http://www.washingtonpost.com/ac2/wp...nguage=printer and then http://www.darpa.mil/DARPATech2002/p...EISENSTADT.pdf but before all this http://www.wireheading.com/roborats/ratbot.html |
Re: 320.2! 301.5, 311.3, 65.4
I see the "Name Changing Thread" is still alive! http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: 320.2! 301.5, 311.3, 65.4
Only barely.
It could use a name change, too. |
Re: 320.2! 301.5, 311.3, 65.4
*pulls out a complete life-support system*
comon, people! this is a great thread! |
Re: 320.2! 301.5, 311.3, 65.4
*quietly replaces the oxygen bottle from the life support system with one with a small amount of laughing gas mixed in*
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Re: 320.2! 301.5, 311.3, 65.4
*quietly eats some cheese*
you know, i don't think i've ever eaten cheese in this forum. or maybe i have. [ October 15, 2003, 05:43: Message edited by: narf poit chez BOOM ] |
Re: 320.2! 301.5, 311.3, 65.4
I heard that the Moon is made of cheese.
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Re: 320.2! 301.5, 311.3, 65.4
OH NO! HE KNOWS ABOUT THE CHEESE GENERATER!
*starts wacking Kamog* |
Re: 320.2! 301.5, 311.3, 65.4
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Re: 320.2! 301.5, 311.3, 65.4
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That could lead to the end of this thread. Well, I doubt it but still. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: 320.2! 301.5, 311.3, 65.4
WHAT DO WE WANT?
NAME CHANGE! WHEN DO WE WANT IT? NOW! comon, people! |
Re: 320.2! 301.5, 311.3, 65.4
What's wrong with the name as it stands now? Just because it's getting old doesn't mean it's bad.
Oh, I get it - Rutha can't change it anymore, due to the time limits the new software has for going back and editing things. [ October 22, 2003, 23:39: Message edited by: Jack Simth ] |
Re: 320.2! 301.5, 311.3, 65.4
MOUSY!
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Re: 320.2! 301.5, 311.3, 65.4
Hey - the name changed! http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: 320.2! 301.5, 311.3, 65.4
YAAY!
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Re: 320.2! 301.5, 311.3, 65.4
Boy do we need help!!!!! http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: 320.2! 301.5, 311.3, 65.4
why? we're getting to crazy just fine.
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Re: 320.2! 301.5, 311.3, 65.4
Oh no! The admins are coming in and secretly changing the name of the thread at night! http://forum.shrapnelgames.com/images/icons/icon10.gif
(You know, that actually sounds kind of plausible, given the thread's most recent title...) |
Re: 320.2! 301.5, 311.3, 65.4
The first post does say "Edited by Suicide Junky" - perhaps at the request of Rutha. Nice to know there are ways around the limits - ask a moderator!
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Re: 320.2! 301.5, 311.3, 65.4
this is the thread that never dies,
yes it's a undead thread, and your gonna get caught, in it's evil hypnotic web, and this thread will just go on cause, |
Re: 320.2! 301.5, 311.3, 65.4
Yipee! The name changed!! Hurray! Yes!!! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif The name changing thead will go on!
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Re: 320.2! 301.5, 311.3, 65.4
Another world
Another time In the age of wonder Another world Another time In the age of wonder This land was green and good Utill the crystal cracked Once more they would replinish themselves... |
Re: 320.2! 301.5, 311.3, 65.4
what's that from?
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Re: 320.2! 301.5, 311.3, 65.4
It's from "The Dark Crystal".
....That was a looonnng time ago that I saw that movie... |
Re: 320.2! 301.5, 311.3, 65.4
we've got that movie.
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