.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   MP Game - Pandemonium (noob/int game) - running (http://forum.shrapnelgames.com/showthread.php?t=20437)

PrinzMegaherz October 17th, 2004 01:51 PM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
I'm amazed.

There is an fully equipped tartarian in one of my provinces.

Hurray for N3 charm

Thufir October 17th, 2004 02:13 PM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
Quote:

PrinzMegaherz said:
I'm amazed.

There is an fully equipped tartarian in one of my provinces.

Hurray for N3 charm

Good work - you have outdone me! I was proud to get a fully equipped bane lord http://forum.shrapnelgames.com/images/smilies/happy.gif

Aku October 18th, 2004 03:21 AM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
turn 73 is up!

The bane lord you charmed is of no consequence to me. If you look at the graphs I havent sustained any damage at all by just messing around. And my little hawks killed your wolves in one of the battles lol. The call of the winds is just something for me to do with my air gems to take empty provinces.

The tartarian that got charmed will probably be dead now from a ghost rider attack lol.

Oh and that GoH will go down. One by one all of your globals Abysia will go down. And yeah I am messing around with mindless undead but they are achieving what I want which is to ravage the land and pillage. I know I have to send in more than that to actually destroy your armies but I am in no rush since time is on my side. Who knows...maybe I will try for a dominion win lmfao.

Arco does deserve a lot of credit for sticking it out and trying to make a comeback.

Aku October 18th, 2004 03:26 AM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
bleh the Tartarian survived...I cant use ghost riders against it bec the fire shield kills them instantly lmfao. Oh and Ryleh you got hit by a ghost rider by accident. I dont know which province...my message report is a pain in the *** bec its way too long.

Abysia has lots its Mother Oak and Eternal Pyre.

Pangaea lost one of its counter attack armies of harpies and vine ogres lead by a pan.

This should be an interesting turn now that it looks like Abysia may be on the offensive now.

deccan October 18th, 2004 05:29 AM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
Wow, this thread is becoming a gripping read...

Boron October 18th, 2004 07:08 PM

Re: MP Game - Pandemonium (noob/int game) - runnin
 
Quote:

deccan said:
Wow, this thread is becoming a gripping read...

Yeah . Mictlan is atm lurkering and preparing but not involved in anything .
Well who can resent the Mictlan ppl this http://forum.shrapnelgames.com/image...es/biggrin.gif .
They are so busy with doing more and more cruel deeds to the poor virgins seen worthy enough to be sacrificed for the salvation of the evil Mictlan God . They seem to even enjoy it http://forum.shrapnelgames.com/image...es/biggrin.gif . Unfortunately though motivating them for warfare is under these paradisiac conditions ( expect for the poor blood slaves http://forum.shrapnelgames.com/image...es/biggrin.gif) still impossible .

Especially the Mictlan priests have been affected by this laziness as well and thus our research is sucking .
Our potential opponents have such nice spells like Ghost riders , flames from the sky , Tartarian gate .... while the only remarkable Mictlan spell atm is wish http://forum.shrapnelgames.com/images/smilies/fear.gif.

The Mictlan warmachine is one of the slowest in the world . Awakened it is horrible though http://forum.shrapnelgames.com/image...es/biggrin.gif

Thufir October 19th, 2004 03:10 AM

Toasting Undead
 
1 Attachment(s)
Here's a few screen grabs from this turns major battle. Ermor attempted put a big time whup *** on poor old Abysia, but things, perhaps didn't quite work out as those Old Empire Ermorians had hoped. The battle progressed through 3 phases: a major Ghost Rider attack, a large battle in the movement phase, and then the storming of the castle (I won't bother to screen grab this Last, as it was rather anticlimatic).

The good guys: (well, I'm not sure if it's really fair to call Devils, Arch Devils, Father Illearth, Bane Lords and the like "good guys", but we like to think of ourselves as rather allright blokes http://forum.shrapnelgames.com/images/smilies/wink.gif )
http://www.shrapnelcommunity.com/thr...heGoodGuys.jpg





Now, can you guess how many castings of Ghost Riders it takes to do this?

http://www.shrapnelcommunity.com/thr...GhostRider.jpg

Thufir October 19th, 2004 03:25 AM

Toasting Undead - Part 2
 
1 Attachment(s)
Now heres what we do to those there undead in our neck a' the woods (in case your lacking a 12 gauge shotgun, flame eruption works nicely http://forum.shrapnelgames.com/images/smilies/wink.gif):

http://www.shrapnelcommunity.com/thr...meEruption.jpg

Thufir October 19th, 2004 03:31 AM

Toasting Undead - Part 3
 
1 Attachment(s)
Now, after we toasted and roasted entire truckloads worth of Ghost Riders, then Ermor moved onto their real attack. Check this out (and can you count how many Tartarians those crazy old Ermorians brought to the party?):

http://www.shrapnelcommunity.com/thr...tle2StartC.jpg


If there's anything more effective than Flame Eruption, it has to be Flame Storm:

http://www.shrapnelcommunity.com/thr...lameStormA.jpg

And the impact:

http://www.shrapnelcommunity.com/thr...lameStormB.jpg

deccan October 19th, 2004 03:45 AM

Re: Toasting Undead - Part 3
 
Whow, nice pics, Thufir, thanks.

Don't keep us in suspense. Who won?


All times are GMT -4. The time now is 04:43 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.