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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
God damn miasma...
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
(Normal damage + 2dice) - (protection + 2dice) for base damage Plus if the MR check is failed... 2 + 2dice in magic damage (nothing protects) Every source of damage in the game gets 2 dice added... |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
But that wasn't the case with your death bless. I watched quite a few replays of your eagle warriors against my prot 14 troops, and there weren't nearly enough "wounding" blows to suggest an AN damage 2 attack; my troops were either fine or they popped. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
AN or AP is then applied to the total protection value, while I don't pay attention to smite that much, I've certainly noticed this behaviour in fire arrows, AP weapons and fire/death blesses before; It's why they are worth using. It's also why a bloodletting cabal can be, well, spectacularly fun to use on occasion. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Which means the death bless causes *all* the damage to be AN+mr, not just the 2 bonus damage. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Ignore...
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I need a 24h delay on the turn please.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Done.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Oh, so It's like that a Aby?
Well, see, now you've got a problem. I don't really like what you're doing, trying to take advantage of my bad situation. So I think it's only fair I let you know what's going to happen. I'm not too optimistic about fighting yet another war so I have no illusions you and Rlyeh will get the better of me in the long run. However, what I am confidant enough about is if I take all my troops and mages and launch a suicide run against you I will kill you. Now, this will leave all my lands empty and defenseless for Rlyeh but since I can't very well attack Rlyeh I can at least have the satisfaction of adding a third kill to my record. Tighten up your defenses, I'm coming. Good luck to you good sir. Thanks for the delay |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Probably can, but it looked like the interesting option with the Miasma creeping in anyway, and limited directions for expansion.
Should be interesting either way, played too much a passive game. Lets bleed, eh? |
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