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Re: *** Star Trek Mod Discussion ***
Hahaha... hey, no bad stuff about the Borg, they rule! Their queenie is sooo sexy!
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Re: *** Star Trek Mod Discussion ***
Captain, I really like the style of your images.
Wouldn't Borg be "none" atmosphere? |
Re: *** Star Trek Mod Discussion ***
Nope, they're cyborgs. They need their organic components as much as they need their mechanical parts. The one dies without the other. So, the need breathable air. You've seen them walking in space a couple of times, but that was probabely because they can store air and isolate their bodies from the extreme cold.
Now you all see the Borg can't be stopped?! Not even by those pesky Feddies?! Hah, the Borg will conquer the galaxy! All hail to our sexy queenie!! |
Re: *** Star Trek Mod Discussion ***
Borg do have a preferred atmosphere, the one their ships contain.
It happens to have enough oxygen and sufficiently little CO2 to be breathable by humans, but that's probably because they assimilated humanoid species on the ships visiting the Alpha Quadrant. The natural atmosphere of the original race could have been just about anything, and making it Methane sets them apart http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: *** Star Trek Mod Discussion ***
I gave the Borg methane because of a line in First Contact that stated the atmosphere contained high levels of methane in the borg-covered earth.
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Re: *** Star Trek Mod Discussion ***
Hey Captain, thumbs up on the Akira! That is one thing I love about your ship models. They really make your TNG mode unique and sort of give the mod some of its own life too it. http://forum.shrapnelgames.com/images/icons/icon7.gif Kinda reminds me of the Airbrush drawn pictures the SFB use to do for their game. I can't wait what type of designs you are going to do to fill in spots for the Dominion, Klingons, Romulans, and Cardassians.
I agree with Capt. Peter, Gas Giant races in SE4 have a severe advantage in Storage size. I personally think most races should only colonize the moons of Gas Giants instead (after all, the presures (and Static Electricity) of a Gas Giant is so great for humanoid races, I can't see it being practical to setup colonies their). I somewhat disagree with making some races have different atmospheres then other races. Most Humaniod races we see in Star Trek (with some exceptions like the Borg) breath oxygen. I can see what some people say that it makes star systems have a variety of races in them, but why? In Star Trek, usually only 1 maybe 2 planets in an entire Solar System can effectively support a large colony of millions of people. Most of the other planets would only be used for outPosts or mining operations. This is just my opinion though. Great too see such improved progress with your mod man. |
Re: *** Star Trek Mod Discussion ***
I just wanted to say that the Galaxy Class ship has so many frickin' windows. http://forum.shrapnelgames.com/images/icons/icon8.gif
That is all. |
Re: *** Star Trek Mod Discussion ***
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Re: *** Star Trek Mod Discussion ***
LOL!!! Can anyone say "Space Hotels"! http://forum.shrapnelgames.com/images/icons/icon7.gif I wonder, after the Dominion War, did the Feds keep building the Galaxies or did they completely revert to Soverign class for main crusier/explorer operations?
I know this really can't be answered, but I would have to imagine the Sov's have to be too expensive to build in large numbers. Just bringing this up on whether Kwok should even bother making a Galaxy model. |
Re: *** Star Trek Mod Discussion ***
Actually, I think the galaxy was made in limited numbers. They were never the primary ship of the fleet, I don't even think the federation has a primary ship of the fleet. I think it is just a collection of a few ships of various classes.
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