.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   EpikBattel - Started (http://forum.shrapnelgames.com/showthread.php?t=37043)

archaeolept March 22nd, 2008 08:05 PM

Re: Sub for Arco
 
yeah, i'll be taking over for a week, as long as llama is kind enough to send me the turns http://forum.shrapnelgames.com/images/smilies/happy.gif

FrozenFalcon March 23rd, 2008 12:07 AM

Re: Sub for Arco
 
About subs: a private message to me would be nice because I need the email address to change the one sending turns. I need Archaeolept's email address if he's going to sub Arcos.

Bananadine March 23rd, 2008 09:48 AM

Re: 24 hour delay
 
I saw some weirdness too, but I assumed it was because I had made a .2h file with the old .trn file, and then taken in a new .trn file alongside the now-obsolete .2h file.

I deleted the .2h file, as Llamabeast suggests, and everything was fine after that.

archaeolept March 23rd, 2008 02:12 PM

Re: 24 hour delay
 
pm sent

archaeolept March 24th, 2008 09:18 PM

Re: 24 hour delay
 
hi, is it possible to get hosting delayed on this?

I finally received notice that the email address had been changed to mine; but had not yet received a turn file.

So I get back from work, and there is a notice (from this morning) that there is only 12 hrs left...now 2 hrs.

so I got the turn resent from llama, but i cannot open as it says i do not have the correct map file (worldofgeometry2.tga). I have the map from the WoG thread; there is no map link posted in the first post as is customary (and reasonable), and I could not find anything in the first few pages... and time is ticking down, and I have yet to even see this nation...

archaeolept March 24th, 2008 09:32 PM

Re: 24 hour delay
 
ok, really, wth? I finally found a link to the map on page 5, and it's the version i already have, not the one the game is asking for:

Nagot gick Fel

Can't find map image: worldofgeometry2.tga

Edit: Llama was kind enough to send me the proper tga, and is extending hosting by 3 hrs, so i should be fine to at least get in a plausible submission.

above and beyond, llama http://forum.shrapnelgames.com/images/smilies/smile.gif

edit2: ooh hexes; nature's perfect form. ;p

Zeldor March 25th, 2008 01:00 AM

Re: 24 hour delay
 
archaeolept:

It was renamed map because some people [well, for example me] were playing on the older version of that map in KingOfTheIsle game.

DonCorazon March 25th, 2008 03:43 AM

Re: 24 hour delay
 
Pythium,
Our Eriu need a vacation after so many years of battling the undead hordes of Ermor. As you might have guessed from your recent discovery of some stray Sidhe, we'd like to visit the island you have held for so long. Sadly, your troops attacked us while we simply sought to take a peek of the good life. Therefore, all good things must come to an end, and so ends peace between Pythium and Eriu.

Sharpen your blades for the last ride of the Sidhe approaches. [img]/threads/images/Graemlins/icon23.gif[/img]

Gregstrom March 25th, 2008 05:20 AM

Re: 24 hour delay
 
Eriu:

We're sure we can make it their last ride.

FrozenFalcon March 25th, 2008 08:51 AM

Re: 24 hour delay
 
Sorry that I could not delay the game; it seems that I was sleeping the whole time from the moment the delay was asked to the moment the game was hosted. It seems that nobody staled, though.

Private messages are better than thread messages, since I usually just browse through the new thread messages but I cannot miss the private ones (allthough this was not the case this time).


All times are GMT -4. The time now is 03:14 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.