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Re: Mega Age II -Kingmaker(full) Race selection
If there are a couple of new nations to be added to the pool, would it be too much to ask to add a couple of starting positions to the map, and thus open up a couple of extra slots for players?
The fact that I'm in the 2nd reserve slot is entirely coincidental, I can assure you.. |
Re: Mega Age II -Kingmaker(full) Race selection
the new nations are already taken into account. i got ashdod, ive heard they are weak http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Mega Age II -Kingmaker(full) Race selection
They are the weakest nation in the middle era! They have charlatan mages, heretic priests, only militia units and their castles are made from papyrus. If they survive to the end game they can summon Bug Beasts. Tiny little cuties easy to squash.
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Re: Mega Age II -Kingmaker(full) Race selection
So....they're like MA Oceana only plus Bug Beasts? :0
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Re: Mega Age II -Kingmaker(full) Race selection
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Also, if you want weak, check out MA Ulm. Poor magic resistance, prone to being rushed whether they can survive or no, no sacreds, all expensive men. I'd list their strengths, too, but that's not the point of pointing out painful weaknesses, is it? |
Re: Mega Age II -Kingmaker(full) Race selection
Given it appears I don't have a sub for the early game, I may have to bow out in favor of an alternate.
If there's anyone who wants to play for 2 weeks but can't finish the game, they can sub for me. Any takers? |
Re: Mega Age II -Kingmaker(full) Race selection
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btw. and LA Ulm is one of the strongest nations in the game, burkhart nachtzehrer alone can kill an entire nation http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Mega Age II -Kingmaker(full) Race selection
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Besides, I have a rough strategy for surviving rushes and not being attacked (quite probably won't work, but oh well). |
Re: Mega Age II -Kingmaker(full) Race selection
Baruk, there are no more starting spots i can add. 61 was a tight squeeze. Some players are already going to start in fairly tight quarters, though there is at least 2 provinces between starting capitals.
There is still hope for some alternates, as real life may require an additional player or 2 to drop out before the game starts. And someone could take Dr. P up on his offer and play the Niefel Giants 1st 7-8 turns. The start of the game should be quite fun for the heavy bless nations. |
Re: Mega Age II -Kingmaker(full) Race selection
Does anyone know of a guide for EA Agartha? im feeling awfuly lost trying to work something out atm.
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