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-   -   MP: Primordial Cake - [Game In Progress] (http://forum.shrapnelgames.com/showthread.php?t=49000)

HoleyDooley November 30th, 2012 08:09 PM

Re: Primordial Cake - [Game In Progress]
 
My appologies...I fully believed that orders could be given on turn 69 and hostilities on turn 70...as per my post above stating that war was beginning next turn.

HoleyDooley November 30th, 2012 08:11 PM

Re: Primordial Cake - [Game In Progress]
 
This is your PM message to me, stating that war begins on turn 70.

It was sent during turn 67, thus 67, 68 and 69 is 3 turns notice and fighting to begin on turn 70.

Our good friends in T'ien Chi have informed us of your merciless aerial invasion against their peace-loving citizens and plan to put them under the yoke of your fascist regime. We know that if we sit idly by that we'll be next on your ruthless plans of subjugation, so it's with a heavy heart that we give you notice of the termination of our non-aggression pact. In three turns (turn 70) our peace-keeping forces will be free to engage your marauders.

revenant2 December 1st, 2012 01:46 PM

Re: Primordial Cake - [Game In Progress]
 
Quote:

Originally Posted by HoleyDooley (Post 814831)
My appologies...I fully believed that orders could be given on turn 69 and hostilities on turn 70...as per my post above stating that war was beginning next turn.

No need to apologize. I just felt like ranting and though it would be fun RP :) As far as I'm concerned anyone who breaks a NAP, i.e., me, are entitled to getting their teeth kicked in before the deadline -- especially in the late game.

revenant2 December 1st, 2012 02:08 PM

Re: Primordial Cake - [Game In Progress]
 
Quote:

Originally Posted by HoleyDooley (Post 814832)
This is your PM message to me, stating that war begins on turn 70.

It was sent during turn 67, thus 67, 68 and 69 is 3 turns notice and fighting to begin on turn 70.

Our good friends in T'ien Chi have informed us of your merciless aerial invasion against their peace-loving citizens and plan to put them under the yoke of your fascist regime. We know that if we sit idly by that we'll be next on your ruthless plans of subjugation, so it's with a heavy heart that we give you notice of the termination of our non-aggression pact. In three turns (turn 70) our peace-keeping forces will be free to engage your marauders.

If it's turn 67, then you I would think we would send attacks on 70 to hit on 71

This is how I think it would look:

NAP-0 (no agreement) attacks are sent immediately on turn 67 to hit on 68
NAP-1 (1-turn notice) attacks are sent on turn 68 to hit on 69
NAP-2 (2-turn notice) attacks are sent on turn 69 to hit on 70
NAP-3 (3-turn notice) attacks are sent on turn 70 to hit on 71

As I mentioned before, I'm totally cool with this since I think it was stated in the beginning that NAPs are not binding, and I think it's reasonable to hit the NAP breaker (everyone has different views on NAPs but I think breaking a NAP is an inherently hostile action). Also, my message wasn't real specific so I can see how you would think we would go on turn 70.

Anyway, you didn't do very much damage to me this turn -- and now I know what kind of forces I'll be fighting against. Muahahahah.

revenant2 December 1st, 2012 02:29 PM

Re: Primordial Cake - [Game In Progress]
 
I don't need a 24-hour extension anymore.

HoleyDooley December 1st, 2012 10:29 PM

Re: Primordial Cake - [Game In Progress]
 
Hi Rev, yeah mate, I knew you weren't having a go at me, but more roleplaying.

It was an unfortunate misunderstanding as I do like to keep my agreements.

War has BEGUN!!!!!!!!!!!!!!

HoleyDooley December 4th, 2012 01:23 PM

Re: Primordial Cake - [Game In Progress]
 
Very sad to see AoE break his NAP with me...means he doesn't get one with me again, which obviously doesn't concern him too much. Interest of to those of you who have a NAP with him in this or another game though.

Current state of play.

provinces gold gems army

Man 29 2634 32 1150
TC 58 4717 117 3062
Arco 68 6739 144 4371

155 14,070 293 8583

Caleum 63 7,040 177 6357
Bogarus 14 1,303 25 703
Agartha 7 636 11 788

84 8,979 213 7,848

Given Arcos, (and no doubt TC's) master enslave, I lost 300 troops and 20 commander, with 185 defecting to Acros side, its an uphill (substitute - forgone conclusion) battle for the lower team. I don't get to late games much and would like to try some things to battle Master Enslave, as i have never encountered it before.

However I can't justify the two hours plus it takes to do my turns given the hopelessness of the situation.

I am more than happy to do quick turns but thats about it. Am happy to be replaced if others would rather see someone spend more time to delay Caleums eventual demise by 5 to 6 tuns.

HoleyDooley December 4th, 2012 01:34 PM

Re: Primordial Cake - [Game In Progress]
 
My bad...I forgot to add Utgards small contribution to team 1.

AreaOfEffect December 4th, 2012 01:52 PM

Re: Primordial Cake - [Game In Progress]
 
Quote:

Originally Posted by HoleyDooley (Post 814992)
Very sad to see AoE break his NAP with me...means he doesn't get one with me again, which obviously doesn't concern him too much. Interest of to those of you who have a NAP with him in this or another game though.

Current state of play.

provinces gold gems army

Man 29 2634 32 1150
TC 58 4717 117 3062
Arco 68 6739 144 4371

155 14,070 293 8583

Caleum 63 7,040 177 6357
Bogarus 14 1,303 25 703
Agartha 7 636 11 788

84 8,979 213 7,848

Given Arcos, (and no doubt TC's) master enslave, I lost 300 troops and 20 commander, with 185 defecting to Acros side, its an uphill (substitute - forgone conclusion) battle for the lower team. I don't get to late games much and would like to try some things to battle Master Enslave, as i have never encountered it before.

However I can't justify the two hours plus it takes to do my turns given the hopelessness of the situation.

I am more than happy to do quick turns but thats about it. Am happy to be replaced if others would rather see someone spend more time to delay Caleums eventual demise by 5 to 6 tuns.

According to my records I had sent a request for an NAP to you but never received a reply. It takes two-way communication to make such agreements. If my notes are wrong then please forgive me. I'll review my PMs again I suppose.

AreaOfEffect December 4th, 2012 01:58 PM

Re: Primordial Cake - [Game In Progress]
 
Quote:

Originally Posted by HoleyDooley (Post 814992)
Very sad to see AoE break his NAP with me...means he doesn't get one with me again, which obviously doesn't concern him too much. Interest of to those of you who have a NAP with him in this or another game though.

Current state of play.

provinces gold gems army

Man 29 2634 32 1150
TC 58 4717 117 3062
Arco 68 6739 144 4371

155 14,070 293 8583

Caleum 63 7,040 177 6357
Bogarus 14 1,303 25 703
Agartha 7 636 11 788

84 8,979 213 7,848

Given Arcos, (and no doubt TC's) master enslave, I lost 300 troops and 20 commander, with 185 defecting to Acros side, its an uphill (substitute - forgone conclusion) battle for the lower team. I don't get to late games much and would like to try some things to battle Master Enslave, as i have never encountered it before.

However I can't justify the two hours plus it takes to do my turns given the hopelessness of the situation.

I am more than happy to do quick turns but thats about it. Am happy to be replaced if others would rather see someone spend more time to delay Caleums eventual demise by 5 to 6 tuns.

Interesting. The web site isn't suppose to be supplying you or anyone else with this information because the graphs are set to off. I'm going to have to message llamabeast about this.


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