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Re: The Battle of Water and Earth
Llamaserver added an extra day to the host(because of the patch). But I do not think we need 72 hours at this stage to do a turn. And I reserve the right to shorten it back to the original duration if a delay is not warranted. In this case Llamabeast applied the patch in minutes so no delay at all is warranted.
Nonetheless, I did leave 10 hours of the delay in tact since 2 persons did not have their turns in yet. |
Re: Epic Heroes Mod II-version 1.5(sign up!)
General reporting to Bones, Supreme Immortal:
"Sire, despite sound defense, we were raided by Eriu's pretender and 10 thugs. We regret to report that we killed only 2 of his thugs. many provinces were lost." Bones chuckles. "Eriu will find getting his thugs into my lands is easier than getting them out. While he has only been a nuisance to this point, and i did not want to shift mages away from key research, the time has come to fully commit to the war effort. And that includes our mages. "Let the Mind Hunts Begin in Ernest!" "Also General, hard times call for hard measures. You may notice that our forces are now being bolstered by undead generals. I do not anticipate that your men shall ever be in close quarters with the undead. But I have determined these Undead Generals are just what we need to take back our provinces from Eriu with minimal loss. Not to mention, should we outguess him and have our Bane Lords waiting in a province he attacks, his fey thugs will prove no match for our Undead Generals. I also think these Undead Generals can kill that accursed Great Mother. Time will tell. If she has the heart to leave her dominion, I will kill her myself. |
Re: Epic Heroes Mod II-version 1.5(sign up!)
It seems that our war agains marignon has forced the evil empire to pull back his troops from the outer realm and now big parts of his former empire have become independent.
We have also retreated from his capital to recieve reinforcements, and we are now almost ready to deliver the final blow to marignon. Bandar log will also provide asylum for the caravans of agarthans that arrived in our capital lately. We hope that the caverns of our lands are big enough for them. |
Re: Epic Heroes Mod II-version 1.5(sign up!)
I fear the song of the Tuatha draws near to the end. Foes rise from every corner of the world overwhelming us by sheer press of flesh. From north and south foul sorceries destroy the minds of our lords while foul undead are raised in ever growing numbers as the twins Arcoscephale and Ermor slowly crush the life from us. Insurgents in the former nations of Abyssia and Man continue to bleed us while the Emperor of T’ien Ch’i continues to mount resistance and defy our retribution for his aggression. Our noble lords are slowly ground down as the waves erode boulders, small as their lives and will are these common men have numbers without end.
The future looks bleak for the Sidhe, and the last of the Tuatha suit for their final battles. With little hope of lasting victory we marshal our last strength in defense of the old ways. Once we are gone the world shall be a bleaker place but one thing is certain, the final verse of the Tuatha song will be a glory worth singing. |
Re: Epic Heroes Mod II-version 1.5(sign up!)
While we believe that the Monkey people only have the utmost of good intentions for the plight of the Agarthan citizenry they can be assured that such concern is unnecessary.
Agartha's citizenry will hopefully achieve what they have always dreamed for eversince swarms of amphibious ones were spotted on the coast; freedom to enter and roam the seas. Under the benevolence of Panjang, of course. |
Re: Epic Heroes Mod II-version 1.5(sign up!)
Chief Astrologer Quadious reports to Bones:
"Sire, we are pleased to report 4 of 5 of our mind hunts were successful. That is 4 less Eriu commanders in our lands, and they were all carrying items." General Alexioz reporting to Bones: "It was as you said my lord. Eriu actually tried to attack our twin capitals. And we killed the invaders and captured some neat items. We also retook 3 of the provinces we previously lost, and successfully defended another. Eriu's invsion is not yet fully contained, however. Eriu still has a few thugs running around making mischief." Bones smiled evilly. "Eriu has clearly underestimated us. If he thought to paralyze us as he did Abysia, he has no earthly idea who he is trifling with. And even had he succeeded in sieging our capital, does he not realize that the time of armies has passed? A new power has awoken. A power that needs no gold or food to survive. Tremble Eriu. The time of thy doom is at hand. And your aggressive actions against our peaceful people has hastened it. I see you Great Mother, limping and horror marked. A pitiful sight for a pretender to be sure. All we need to do is curse you and you will be a complete mess. By all means keep coming North dear. One foot in my dominion and you will learn why your ancestors feared the night!" |
Re: Epic Heroes Mod II-version 1.5(sign up!)
After Agartha terminates the invasion that is being carried out by the wicked Atlantean and Marignonese, Atlantis will no longer be a power worth considering. I say to those depraved individuals who plot beneath the waves, thinking to perpetrate psychological war and brainwashing: wait. Do not be hasty because your disappointment will be huge. You will reap nothing from this aggressive war, which you launched on Agartha, except for disgrace and defeat.
-- Muhammed Saeed al-Sahaf, Prophet of Knife Bright Insight |
Re: Epic Heroes Mod II-version 1.5(sign up!)
In a deep cavern underneath the Capital, Bones, immortal, undead, and surrounded by an unearthly chill gazed clearly upon his undead general despite the pitch black condition of the room.
Undead General: The Great Mother is no more Creator. Bones: Yes, the weapons I forged for your "brother" were designed to kill her. She really never had a chance. Poor woman. In time I will release her from the fragile shell in which she dwells. Then she will serve me. She was a worthy adversary, however, and likely would have gone far had she not become too dangerous to leave unopposed. |
ReStandings
The standings Late Summer year 4:
Provinces: 1. Atlantis 2. Caelum 3. Eriu 4. Ermor Income 1. Atlantis 2. Caelum 3. Eriu 4. Ermor Forts 1. Atlantis 2. Bandar Log 3. Caelum 4. Eriu Gem Income 1. Atlantis 2. Caelum 3. Ermor Army Size 1. Mictlan 2. Caelum 3. Ermor Research 1. Ermor 2. Bandar Log 3. Ermor Clear leader is Atlantis, though he is not battle tested. Caelum is likely the true leader, with Ermor hot on his heels. Mictlan, Eriu, Arcos, Bandar Log and Marignon are in the hunt, but behind. Man, Abyisa, Tien Chi, Agartha,and pythium are all likely too far in a hole to climb out of. |
Re: ReStandings
Sure Xietor, leave out the dominion score where I am leading. http://forum.shrapnelgames.com/image...ies/tongue.gif And everywhere that I am forth you only list the top 3.
Incidentally I just found an unexpected use of the Tithe collectors sacred monuments. Horror mark decoys. http://forum.shrapnelgames.com/images/smilies/shock.gif It seems that Bandar log actually tried to to horror mark my pretender. Too bad he was elsewhere at the time. I suppose that when a horror finally comes to take the lives of those poor sacred monuments, that we will end up with a blind horror. http://forum.shrapnelgames.com/image...es/biggrin.gif |
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