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Re: RetLT Scenario issues
Scenario #511 Plantation Waltz
Stone bridge at 90,68 is shallow water |
Re: RetLT Scenario issues
Scenario #515 Lingayen Philippines
Beach hex 47,55 is shallow water Steam hexes 48, 52 and 48,51 are shallow water <2023 v16 RELEASE MARKER--ADDED> |
Re: RetLT Scenario issues
Scenario #517 The fall of Meiktila
Halftracks are labeled as Lloyd carriers |
Re: RetLT Scenario issues
Nev er mi nd . . .
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Re: RetLT Scenario issues
Scenario #520 Leros
The following hexes are actually shallow water 38,50 36,49 37,49 83,29 84,28 85,26 85,27 85,28 87,26 89,32 90,32 91,32 92,32 93,32 94,32 95,32 83,18 82,17 82,16 81,15 81,14 81,13 80,5 81,4 81,2 81,2 81,1 83,1 They are all the first full hex after the beach and have the icons for clear or rough. |
Re: RetLT Scenario issues
Scenario #521 Santa Agata
1. There is no scenario description 2. Vehicles create dust trails 3. Bridge at 44,59 is missing but the stream is still passable since it is a slope hex 4. The last 2 v hex clusters have no value |
Re: RetLT Scenario issues
Scenario #522 Small road to Catina
The following clear hexes are shallow water: 67,49 68,51 68,52 68,54 68,58 68,59 68,60 68,61 68,62 67,63 69,62 67,43 67,39 The following swamp hexes are deep water: 78,49 78,51 |
Re: RetLT Scenario issues
Scenario #524 Cuckoo
Hexes 62,14 and 63, 13 are invisible mud slopes Hex 30,37 is a swamp row 41,19 to 45,19 and hex 42,17 are listed as cobblestone but appear clear. This is cosmetic and does not effect game play. |
Re: RetLT Scenario issues
Scenario #525 Highlanders at Gerbini
AI does not move the PZ3s of formation V. I encountered them on turn 25 and they were still where they had started. Don't know if it a response setting issue or not. All other units started moving towards the v hexes after I had taken a few. |
Re: RetLT Scenario issues
Formation V is Panzergrenadiers. The PZIIIs are formation Y and those are set to react on turn 22.
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