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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
I think the main issue with more posters is just one of identifying those who will only post occasionally rather than in a turn sequence so we don't wait on their turn for a month. Other than that little tidbit that people might not think of, the general level of politeness on these forums should take care of things.
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
yes, and it sounds like we need to make it more interesting. we just defeated a couple hundred bandits. admittadly, the gaurds and the manor walls helped, but...
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
so, three questions face us.
do we continue, in the face of an audience smaller than the probable one for the theatrical realease of 'twenty minutes of a wall'? if we do continue, how do we make it more interesting? my suggestion: make shield spells take more of a hit from arrows or give arrows a chance to penatrate. either one would have made the Last fight more difficult. cheap light spells would also have helped. whaddya looking at me for? i can never remember number three. bear with us, our minute audience. we're RP newbie's. and we're creating an entire new world. there's bound to be some problems. oh, yes. i posted. a bit out of practice. [ November 18, 2003, 03:14: Message edited by: narf poit chez BOOM ] |
Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Arthur`would`take`the`direct`approach`which`would` be`to...I`don't`really`know`what`that`would`be.`If `the`debate`goes`on`for`too`long,`though,`he'll`ta ke`the`direct`approach`to`endi ng`the`debate.` http://forum.shrapnelgames.com/images/icons/icon7.gif
Sorry`for`the`horrible`spacing`I`just`found`out`my `space`bar`isn't`working.`Time`for`a`new`keyboard. ` http://forum.shrapnelgames.com/images/icons/icon9.gif ` http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Yaaaaaaaaaaaaaaaaaaaaaaaaay! I have a keyboard! Of course, it's taking a bit to get used to, since it's not a "clicker" and the backslash key is now in half of the space of the old backspace key, instead of the outer third of the right shift key. http://forum.shrapnelgames.com/images/icons/icon7.gif Boy, it's beginning to look a lot like Christmas--at least as much as it can in wretched Orlando. *wishes on twelve falling stars for some real cold weather--not this "lows in the 50's" stuff*
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Oh, since I just got my 1199th post, I thought I'd go ahead and get my 1200th right now. Just to save everyone the trouble of holding their breath. Sorry, Fyron--I can't turn that post count off. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
did you read my other post? i was wondering how we might make the RP more interesting.
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