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Re: Babylon 5 Mod
Does any one have a link to this mods web page that works?
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Re: Babylon 5 Mod
I don't think this mod has a working website.
It's obscure you know, this mod is a big secret. Nobody is to hear from it. So if you talk abut it to someone outside this community you will be shot. I you survive, you'll be shot again. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Babylon 5 Mod
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http://www.xmission.com/~rstulce/B5Web.htm For the GOLD files you have to search here. This is the Last revisions I did: Latest Version of the B5 MOD Gold. B5 Gold "Main" files: 1055690978.zip B5 Mod Race AI: 1055720287.zip I have done some tweaking since but no where to upload them (MOD is about 50 MB in size). [ April 06, 2004, 10:22: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
so, someone need to give pathfinder access to a ftp or something http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Babylon 5 Mod
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Re: Babylon 5 Mod
How big is this patch? If it is a lot smaller than the full mod, such as no images people already have, I can put it on SE.net. Email it to admin spaceempires net (insert @ and .) and I will add it.
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Re: Babylon 5 Mod
Suicide Junkie should be able to host if for you -- see this thread for details:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011425 |
Re: Babylon 5 Mod
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How would you recommend I organize it? separate folders for each race? and a separate one for data? or would a big "glump" do? I'll need to re-do the neutral races' designcreation files and then I should be ready to send something. [ April 06, 2004, 23:51: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
Well I meant images that are already in the current full Versions, so are not needed in a patch file...
A big glump would be easier. [ April 06, 2004, 23:58: Message edited by: Imperator Fyron ] |
Re: Babylon 5 Mod
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