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Re: Babylon 5 Mod
This is weird (to me anyways). About 1/2 the races use a homeworld fac in full tech and the other half don't. I have as yet to see what the difference in the races is http://forum.shrapnelgames.com/image...s/confused.gif
Well, I changed the order that "supply generation" ability is listed for the homeworld facility and that seems to have done the trick for the AI but the EA.... http://forum.shrapnelgames.com/image...s/rolleyes.gif and no, not 100% sure that this was the problem either as whatever race I pick for mine, sometimes that race then doesn't have a homeworld facility... http://forum.shrapnelgames.com/images/icons/shock.gif The Ancients only have 1 level of facilities (homeworld, military outpost, mining/agriculture facilities) and consistently have a "correct" mixture of those facilities while the "young" (B5 Standard) races *cringe* Another fact...seems alot of the AI are "brain-dead" (no design or construction going on) unless I turn the AI on. Need new .emp files? [ April 10, 2004, 12:38: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
You have to turn the AI on when adding the empires manually. It should work fine just from selecting "Controlled by AI" before starting the game. Are they set to "Use Style From Race", or the other default option?
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Re: Babylon 5 Mod
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Zipping them with a unique name will make it easier for me to figure out what files you submitted. |
Re: Babylon 5 Mod
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SJ: I'll zip them and drop in a bit. Already have them in a folder, ready to go. I apologize for being a simple mind. Update: SJ--they be dropped. [ April 10, 2004, 21:36: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
Dear All
Sorry to bother anyone but can you tell me how many of the B5Mod Unfinished Races are now complete? I'm thinking of the: Lumati Drazi Drakh Dilgar All my files are Val's non Gold up to 1.49.34 or is it .33 Are the above present in the current Gold Version? Just want to know before I upgrade... http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon10.gif [ April 11, 2004, 19:09: Message edited by: Nomor ] |
Re: Babylon 5 Mod
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Other "minor" races: Shagtoth and Raiders (non-Nomad tho'), Pak'Ma'Ra, Brakiri, Gaim (neutral), Llort (neutral), Larkan (or is that Lorkan? neutral), Markab (neutral), Abbai. [ April 11, 2004, 03:24: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
can someone give me full link of curent working b5mod (se4gold) Version?
please post link in reply. |
Re: Babylon 5 Mod
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http://www.xmission.com/~rstulce/B5Web.htm For the GOLD files you have to search here. This is the Last revisions I did (June 2003): Latest Version of the B5 MOD Gold. B5 Gold "Main" files: 1055690978.zip B5 Mod Race AI: 1055720287.zip You are reminded that this Version is a bit buggy. [ April 11, 2004, 10:03: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
Pathfinder: whats with the Vree, my favourite race ? Neutral race ? Or not even included ?
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Re: Babylon 5 Mod
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[ April 11, 2004, 10:29: Message edited by: pathfinder ] |
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