![]() |
Re: Silent Seas AAR
Quote:
Thus if you want to play a super easy map then setup a map with islands surrounded by water and start each nation on its own island. And to make the game even easier have yourself start as one of the water nations. Ermor and Jotun are the only land computer opponents I've seen somewhat effective with expanding into the water yet even they are no match for how quickly a human can expand into the water. |
Re: Silent Seas AAR
I don't think making dead nation disappear from the graph is a good idea. You can identify which nation is dead by seeing which one flat-line http://forum.shrapnelgames.com/image...ies/tongue.gif
|
Re: Silent Seas AAR
Quote:
Flat god, no prophet! Someone bring the priest! We need emergency dominion, NOW! http://forum.shrapnelgames.com/image...ies/tongue.gif Also, St. Patrik, I think this is one of the few complete Dominions AARs. Most stop at one point or another. Very few are this detailed. I can't think of any that last this many turns. Good work! |
Re: Silent Seas AAR
Quote:
|
Re: Silent Seas AAR
Quote:
Hopefully I haven't given you any ideas that you're going to use on me in the MP game http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/smile.gif |
Re: Silent Seas AAR
Well, it's actually good feature if you play huge games with 50 nations in them. Getting rid of dead ones makes graphs much more readable. I think that dead nation's graphs should return at the end of the game though.
|
Re: Silent Seas AAR
Quote:
|
Re: Silent Seas AAR
Quote:
Yes I like this idea... I would be a little sad to finish a long game yet have no graph to judge which computer opponents played the best. |
Re: Silent Seas AAR
Quote:
|
Re: Silent Seas AAR
There was an option in Dominions 2 to turn of nations from the score graph. Why would they want to remove that?
And if they have not removed it, there is no reason to autoremove destroyed nation. Better is to have destroyed nation turned off by default and let the player turn them on if intrested. |
All times are GMT -4. The time now is 08:42 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.