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Re: Principles of Colonialism
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If they say they are of Ulm, then I'm afraid that relations between MA Arcoscephale and MA Ulm will sour. If they sour, well, I hope to eventually get enough gems to empower a smith to D-1, whereupon your lands will be blighted constantly and excruciatingly. More likely, though, we'll just wave our heavily-armored fist at you in a vaguely threatening manner. http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/icon47.gif[/img] |
Re: Principles of Colonialism
To refresh memories this is from the original thread, 1st post, and will be followed.
Speed: 24 hours per host for the first 18 turns moving to 48 hours per host until around turn 70+ in which it moves to 72. This speed was also used for the 1st Big Game, which I thought moved at a pretty good pace. Remember, this game will only break here and there for holidays, it will not break for individual personal issues of various players, who will have to find subs. I am unaware of any major holidays after July 4th until Thanksgiving, except maybe Labor Day. But given the world wide participation in this game, I am open to suggestions and certainly will not make fun of any holiday suggestions-however obscure they may seem to us Americans. |
Re: Principles of Colonialism
The intrepid war reporters of LA Pythium have seen the mighty armies of Midguard attempt to wrest control of the besieged capitol of Hinnom from Lanka. It was a sad affair. So many dead skinchangers. Needless to say, Lanka remains in control of Hinnom.
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Re: Principles of Colonialism
For the respect of the Giants, small correction: Lanka's forces are besieging Hinom which did not say the last word, of that I'm sure.
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Re: Principles of Colonialism
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Their kind of druids were finally recognized having a developped spirit as they succeeded to mind burn several elephants. The skulls of this variety of mavernis will be studied and exposed in the colonial museum of Arcocephale. |
Re: Principles of Colonialism
Ahh! I staled! Again! Because I forot to send in my turn! Again!
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DPWM!
Just thought I'd take this opportunity to remind you all: you're doomed.
Also, if we're going to 48 hr turns, can we turn quickhost back on? I doubt it'll matter with a stale by someone every turn anyway, but hey, it might. |
Re: Hinnom goes back to sleep
EA Abysia is now selling nature gems. Slightly scorched, 13 gold each.
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Re: Hinnom goes back to sleep
sure, when we go to 48 hours, i will turn quickhost back on.
But someone stales every turn, so i don't think quick host will trigger much. |
Re: Hinnom goes back to sleep
LA Agartha is buying gems of all kind. We can offer good price for big amounts of death, earth and fire gems!
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