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Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
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While the enemy beam weapons are incoming, your ships can launch torpedoes: only having a longer range will let you fire first, and even that dosen't guarantee you'll hit first, since torpoedoes are slower than lasers http://forum.shrapnelgames.com/images/icons/icon12.gif [ June 02, 2003, 16:52: Message edited by: Suicide Junkie ] |
Re: SE5, Tell Aaron what\'s on your Wish List
I would love to see construction queues start the next item with carry over capacity. There is so much micromanagement with creating a ship design and a scaled down Version that you can build in one or two less turns and retrofit to a full Versions, just to get the ship cost to utilize capacity as full as possible.
Retrofitting should take shipyard capacity so that retrofitting is not a loophole past the capacity limit! Weapon balance should be more carefully considered in designing the game. |
Re: SE5, Tell Aaron what\'s on your Wish List
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[ June 02, 2003, 19:07: Message edited by: Imperator Fyron ] |
Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
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Do you have SE4 Gold, or regular SE4? [ June 03, 2003, 00:47: Message edited by: Imperator Fyron ] |
Re: SE5, Tell Aaron what\'s on your Wish List
I have regular SE4. I did not upgrade to Gold because (I am told) it doesn't fix any of the problems I really care about. And drones are useless apparently. I will definitely upgrade to SE5 when it comes out, or go to Gold if I run out of 1.49 opponents.. http://forum.shrapnelgames.com/images/icons/icon7.gif
The situation I keep encountering is my ships blowing sub-100M pop planets out of the water, and I had thought that they were unloading all their ordnance into it.. possibly it could be that the large napalm bombs 3 are taking out too much pop in one shot? Is there a way of relating damage points to population loss so I can work it out? |
Re: SE5, Tell Aaron what\'s on your Wish List
Check settings.txt for the damage to kill one population setting (I forget exactly what it is called). I do not recall what the value is. But basically, take damage done / that number and that is how much pop you can kill in each shot. Planetary Napalm III may well be able to kill those <100 M people.
What are the problems you really care about that were not fixed in Gold? Maybe they have been fixed in a recent patch and your friend is unaware of the fixes? |
Re: SE5, Tell Aaron what\'s on your Wish List
when you look at the colony window... You can sort by planet type ( ice , rock , gas.. )
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Re: SE5, Tell Aaron what\'s on your Wish List
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Damage Points To Kill One Population:= 10 Those monster napalm bombs are going to be doing about 800 if I remember correctly, so that plus the 'overspill' from the Last WP hits is going to finish off 100M pop more often than not. Thanks. Quote:
- trade relationship values should be based on smaller economy - edge effects (don't want to rehash that one again!) - even if I accept the additive system, there is still that massive dropoff at max range - Volley fire (player A fires all, then B fires all). There's no processor-power reason to persist with that I'm sure. Alternating fire would take a lot of the luck out of big battles. These are the ones that can't be modded away or dealt with by house rules. I have a lot of issues like that, but they would be the same in 1.49 or Gold. Then there are some PITA user interface issues, like not being able to jump from ALL the lists to the planets or ships. The one-or-all fleet windows. Not being able to assign the same build to multiple queues at a time. No context menus. Non-sizable list windows in general. No option to turn off the graphics and get more items in a list. No use of high resolution screens. Can't tell a freighter to load until it is full, or a minelayer to lay up to the limit, or pre-order a freighter to pick up/drop off less than the maximum. No zoomable/scrollable galaxy map. Basically Gold doesn't give me anything extra that I think is needed. But then, I haven't kept up with the patches lately - what would you say are the main advantages of Gold? And BTW, that list looks like I hate the game, doesn't it? http://forum.shrapnelgames.com/images/icons/icon6.gif . Actually its my favourite computer game, but I think a few small fixes would make it so much better. |
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