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Re: Crystallurgy - in general and in DevNull
MB, you are wrong ! Energy dampener skips shields all right http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Crystallurgy - in general and in DevNull
Taera:
Well... see Oleg's previous post. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Crystallurgy - in general and in DevNull
all special weapons skip all shields and all armor. this excludes ID because it was a ship-killer before. And ID is a special case.
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Re: Crystallurgy - in general and in DevNull
Not all of them. Security Station Only and Boarding Party Only do not skip shielding.
[ July 30, 2003, 23:53: Message edited by: Imperator Fyron ] |
Re: Crystallurgy - in general and in DevNull
i havent tested these...
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Re: Crystallurgy - in general and in DevNull
Quote:
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Re: Crystallurgy - in general and in DevNull
That's not the damage type Fyron is refering to actually. There are two unused (in stock) types that destroy only boarding parties or only security stations.
EDIT: There's also "only planet destroyers, but I'm not sure if that one works [ July 31, 2003, 18:31: Message edited by: Phoenix-D ] |
Re: Crystallurgy - in general and in DevNull
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Re: Crystallurgy - in general and in DevNull
ok, so how many players in devnull4 (when geo gets his dsl back;P) will be using crystal+religous?
if you were going to fight against such an opponent, would outranging be your only viable option? (thx for your replay taera btw;) what do the rest of you think? fyron, atrocities, etc etc http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Crystallurgy - in general and in DevNull
now that pbw is back... can anyone else comment on the devnull dual-special-race abilities/components?
has anyone tested them in larger type games? in higher level tech fights? and, finally, when will the devnull4 game really start? |
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