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-   -   Gamey Tactics and Bug Exploits Thread (http://forum.shrapnelgames.com/showthread.php?t=10018)

geoschmo July 28th, 2003 02:54 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Quote:

Originally posted by Imperator Fyron:
Geo, do you think you could get some form of this list once it is completed in the default game description when creating a new game on PBW? Or if you do not want it there, at least in a very noticeable place in the game creation page, such as a link towards the top of it.
<font size="2" face="Verdana, Helvetica, sans-serif">I don't know if the whole list is necceasary, but we could revise what is currently there and put some sort of reminder to the game owners to consider these kinds of things when setting up the game.

Geoschmo

Fyron July 28th, 2003 02:56 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Hence, "some form of the list". http://forum.shrapnelgames.com/images/icons/icon12.gif Thanks!

Master Belisarius July 28th, 2003 03:03 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Quote:

Originally posted by Imperator Fyron:
Geo, do you think you could get some form of this list once it is completed in the default game description when creating a new game on PBW? Or if you do not want it there, at least in a very noticeable place in the game creation page, such as a link towards the top of it.
<font size="2" face="Verdana, Helvetica, sans-serif">A really good topic Fyron!! Thanks!
Oh, by the way, why exchange population would be gamey???

http://forum.shrapnelgames.com/images/icons/tongue.gif Just kidding, just kidding.

geoschmo July 28th, 2003 03:06 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Maybe a link to some place you can keep the list updated. As new bug exploits are discovered and if and when any patches coem out the list will likely change.

Geoschmo

Fyron July 28th, 2003 03:17 AM

Re: Gamey Tactics and Bug Exploits Thread
 
So about the bug exploits half... what are all the bugs that can be exploited in 1.84?

Arkcon July 28th, 2003 03:43 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Quote:

Originally posted by geoschmo:
Maybe a link to some place you can keep the list updated. As new bug exploits are discovered and if and when any patches coem out the list will likely change.

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">Ohh.. now see I did point to the Encyclopedia Malfadoria entry way back when. Click this link: Now there was some disagreement back then on the content, but since anyone can edit, isn't it the ideal place for such a list?

geoschmo July 28th, 2003 03:55 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Quote:

Originally posted by Arkcon:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by geoschmo:
Maybe a link to some place you can keep the list updated. As new bug exploits are discovered and if and when any patches coem out the list will likely change.

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">Ohh.. now see I did point to the Encyclopedia Malfadoria entry way back when. Click this link: Now there was some disagreement back then on the content, but since anyone can edit, isn't it the ideal place for such a list?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Actually that might be the best place for it.

Geoschmo

geoschmo July 28th, 2003 05:13 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Oh hey Fyron, not sure how we missed this one....

Players unilaterally declaring allied victory.

http://forum.shrapnelgames.com/images/icons/icon10.gif

Slynky July 28th, 2003 05:35 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Not sure "Intelligence Projects" should be listed. First of all, it's most assuredly not in the realm of gamey. Secondly, it's really just one item of a list of items any person creating a game might want to disallow. For instance, a person could create a game that didn't use missiles or mines or stellar manip. Not because they are gamey...just to create a game without that particular component. To me, intel is just another feature/item (or whatever) that a person might not want in their game. So, I'd suggest removing it and adding a item called (something like) "Areas not allowed as specified at game setup (e.g., intel, ruins, mines, etc.)"

Just a thought.

Fyron July 28th, 2003 07:11 AM

Re: Gamey Tactics and Bug Exploits Thread
 
Again, this is not a discussion thread. All I will say is that the entire Intelligence system of SE4 is completely screwey, and using it is very, very gamey. It stays on the list. http://forum.shrapnelgames.com/images/icons/icon12.gif And either way, it is something that every game host needs to sit down and think about wether allowing it or not in the game. It is just such a horrible system that it generally has the effect of ruining games instead of making them more fun.

[ July 28, 2003, 06:14: Message edited by: Imperator Fyron ]


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