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Re: Rated Challenges Thread
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Re: Rated Challenges Thread
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Uh, by the way Nod, when you read this. I got one more settings question about our game. We gonna allow religous? Seems like a pretty obvious choice for a high tech game. So I figure we can both choose it, or we can agree not to take it. I'll leave it up to you. Geoschmo |
Re: Rated Challenges Thread
What kind of game do you have in mind and how late can you play?
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Re: Rated Challenges Thread
I can probably stay up another hour maybe. If nothgin else we can get started. You know from experience I usually play pretty fast.
I am up for anything. Have any wierd game ideas you've been wanting to try lately? |
Re: Rated Challenges Thread
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So, without thinking...missile weapons only, no mines, 3 good planets...low tech cost. Weird, huh? Adds a dimension, possibly. [edit - and anything you can put on a fighter] [ December 25, 2003, 05:12: Message edited by: Slynky ] |
Re: Rated Challenges Thread
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Hey, do you have any IM? ICQ, AIM? anything like that? Geoschmo [ December 25, 2003, 05:16: Message edited by: geoschmo ] |
Re: Rated Challenges Thread
I thought about leaving PDs. But that's just a thought. Figured it would make one think about how to balance them against fighters and missiles. Possibly make planets impregnable with loaded PD plats BUT...one has to worry about ground troops.
DUCs can win a game, I think, in missile games. So, I think they are out. So, PDs, and launched weapons...can't remember if that counts those torpedo things are not...but I suspect the game tells you it's a missile. Sensors are a must...trust me...(evil grin) (well, depending on your racial settings). So, launched weapons, PD, fighters (with any weapons), and all the other techs. No mines...no ancient (I know you like that) and no intel? What say you? |
Re: Rated Challenges Thread
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Torps are direct fire weapons according to the game mechanics, but we can leave them as an option or not. It's up to you. I am not sure what is neccesary about sensors if all we are usign is missles. Unless you mean for shooting down fighters. I can see some usefulness there I guess. Although PDC do a decent job of that even without them. But I look forward to learning the hard way there is some crucial point I am missing. http://forum.shrapnelgames.com/images/icons/icon10.gif Drones ok? |
Re: Rated Challenges Thread
I'd prefer you set it up since you are faster and less prone to error and I trust you implicitly. I don't know if I have that trust, so I'd rather let it go with you.
No Torps, then...I just didn't remember. And a word of caution...I was in a game where someone couldn't hit my fighters with PDs...20 fighters killed 40 ships...so beware! But I will set it up if you insist...my empire is nearly done. [edit - I might suggest a medium map...just in case...whether you set it up or me.] [ December 25, 2003, 05:35: Message edited by: Slynky ] |
Re: Rated Challenges Thread
Ahhhh, I see you can have much fun with empire names, too! http://forum.shrapnelgames.com/images/icons/icon10.gif GOOD ONE!
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