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-   -   StarFire Mod v-Beta 2 (http://forum.shrapnelgames.com/showthread.php?t=11210)

President_Elect_Shang January 30th, 2004 08:32 PM

Re: StarFire Mod v-Beta 2
 
Quote:

Originally posted by Imperator Fyron:
You could always just use racial traits to control what sort of building each race can do, based on whatever those options mean. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Good suggestion but it does not apply here.

[ January 30, 2004, 18:32: Message edited by: President Elect Shang ]

Dan Kochheiser January 30th, 2004 09:20 PM

Re: StarFire Mod v-Beta 2
 
Quote:

Originally posted by President Elect Shang:
Right Dan, I follow just what you are saying. I did not intend to include this house rule in the Mod however it struck me that unlike SF in SE4G IND-2 would not be present. I would have to modify them in as neutrals, even then unlike the rules they would be able to develop HTL1 fairly quickly. I could not mod the AI non-neutrals in as IND2 or that would give the human players far too much of a head start. My point for suggesting the change is that I really couldn’t see any practical application for IND2 at all. I feel that a change would be best, if we do not give HTL Zero (IND2) an engine of some sort than I feel we should at least combine all HTL Zero (IND2) and HTL1 systems into a single unit.

Feedback?

<font size="2" face="sans-serif, arial, verdana">If Ind2 doesn't have a real impact in the mod, does Ind1 and PreInd?
Iff they don't you might just combine them all into HTL-1. Most players prefer facing these techs or higher anyways, because they are finally a threat.

President_Elect_Shang January 30th, 2004 09:57 PM

Re: StarFire Mod v-Beta 2
 
IND1 and Pre-IND I left out as they have no bearing in SE4G.

So the vote is:
a) Combine HTL Zero (IND2 in SF) into HTL1 and start all players out at HTL1
b) Adjust Commercial Engine (Ic) and the below list of hulls into HTL Zero (IND2 in SF) and start all players at HTL Zero (IND2).

I really wish that 0 did not look like an O, it kills me to type Zero each time but…

I have one vote for A. Beta Testers I need some input and fast, also need you to email me with the address you want the Mod sent to. So far I only have one response.

Mod Status: Components file: 100% known issues
Vehicle Mounts file: 100%
Vehicle file: 100%
Tech Area file: 5%

Edited with Mod status

[ January 30, 2004, 21:05: Message edited by: President Elect Shang ]

clc19k30 January 30th, 2004 11:56 PM

Re: StarFire Mod v-Beta 2
 
I vote A.

Fyron January 31st, 2004 12:17 AM

Re: StarFire Mod v-Beta 2
 
If you would like more input from those that have not played Starfire before, I suggest you write up a post with definitions of these terms you are using that are specific to the game Starfire. http://forum.shrapnelgames.com/images/icons/icon7.gif

President_Elect_Shang January 31st, 2004 12:43 AM

Re: StarFire Mod v-Beta 2
 
I think Fyron has a very good point; I will start here and as people ask just add to this one post rather than creating a dozen. If I miss some please feel free to point it out. These will just be short answers but should be good enough to provide a working definition.

Pre-IND = before the industrial revolution
IND1 = Industrial revolution up to Computer Revolution
IND2 = Computer Revolution to Intersystem Exploitation (In the Mod this is HTL Zero)
HTL1 = Extra Solar Travel on up.
3rdR = StarFire 3rd Edition
AD = Alkelda Dawn Expansion (not in Mod)
Ic = Commercial grade engine
I = Military grade engine
WP = Warp Point
UTM = Unified Tech Manual (Currently v1.1)
UTR = Unified Tech Rules, book soon to be released that will consolidate all 3rd
Edition rules into one easy to reference manual.

ISF = Imperial StarFire, rule book covering command and control of an empire at the strategic level of play.

[ February 07, 2004, 17:56: Message edited by: President Elect Shang ]

Fyron January 31st, 2004 12:44 AM

Re: StarFire Mod v-Beta 2
 
I suggest a different abbreviation for Starfire than SF, as it overlaps with Starfury, MM's newest game, so might lead to unnecessary confusion down the line.

President_Elect_Shang January 31st, 2004 12:51 AM

Re: StarFire Mod v-Beta 2
 
Quote:

Originally posted by Imperator Fyron:
I suggest a different abbreviation for Starfire than SF, as it overlaps with Starfury, MM's newest game, so might lead to unnecessary confusion down the line.
<font size="2" face="sans-serif, arial, verdana">I understand your point; however for us SF was StarFire for over a decade before StarFury. I think we will stick with that meaning; it should not take to long (given the threads name) for others to figure out what we mean. http://forum.shrapnelgames.com/images/icons/icon12.gif

The SF comment was actually to keep non-StarFire and StarFire players alike from getting this Mod mixed up with StarFire 4th Edition anyway. This Mod is not based on StarFire 4th Edition; allow me to point that out one more time.

[ January 30, 2004, 22:55: Message edited by: President Elect Shang ]

Dan Kochheiser February 2nd, 2004 01:22 PM

Re: StarFire Mod v-Beta 2
 
Quote:

Originally posted by President Elect Shang:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
I suggest a different abbreviation for Starfire than SF, as it overlaps with Starfury, MM's newest game, so might lead to unnecessary confusion down the line.

<font size="2" face="sans-serif, arial, verdana">I understand your point; however for us SF was StarFire for over a decade before StarFury. I think we will stick with that meaning; it should not take to long (given the threads name) for others to figure out what we mean. http://forum.shrapnelgames.com/images/icons/icon12.gif

The SF comment was actually to keep non-StarFire and StarFire players alike from getting this Mod mixed up with StarFire 4th Edition anyway. This Mod is not based on StarFire 4th Edition; allow me to point that out one more time.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">then why not use 3rdR since this is being based on that ruleset plus UTM, from what I can tell so far.

3rdR is the Starfire 3rd Edition Revised
UTM is the Unified Tech Manual

Dan

Growltigger February 2nd, 2004 01:30 PM

Re: StarFire Mod v-Beta 2
 
President Elect Shang, I vote A, my gut feel is A, combine it all, A rules etc.

OK, you should now have my e-dress for sending the beta to. Look forward to kicking things off.

Re the sprint mode missile thing, oh bugger, oh well, what are you going to do with DUC's anyhow?

Get well soon


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