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Re: AI Modding 101?
Hmm... See, this is why you should write an AI Modding 101 Rollo. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: AI Modding 101?
[quote]Originally posted by Rollo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron: Quote:
Quote:
Max Ship Size Tonnage From Start 1 Amount := 510 Max Ship Size Tonnage From Start 1 Num Turns := 20 Max Ship Size Tonnage From Start 2 Amount := 610 Max Ship Size Tonnage From Start 2 Num Turns := 40 Max Ship Size Tonnage From Start 3 Amount := 0 Max Ship Size Tonnage From Start 3 Num Turns := 0 That means the AI will not make designs bigger than 510kt for the first 20 turns. And no designs bigger than 610 for the first 40 turns. Note that these settings don't really come into play unless you use a full-tech start or increase the hull sizes in your mod. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Thanks Rollo for responding to my question. Imperator Fyron, it sure look like the tech level was having an effect. I must have been hitting the right combination. Thanks again for helping. |
Re: AI Modding 101?
Imperator Fyon,
I was able to get a hold of Atraikius and he said it was okay to put the AI_DesignCreation_CheatSheet on your website. http://forum.shrapnelgames.com/images/icons/icon10.gif Plus he welcomes you to also add the "Generic AI Excel Spreadsheet" too. All he wants is and I Quote: "state that it was from me, and that I would like to know of any of the errors (with the Generic AI Excel Spreadsheet) so I can get them fixed (I know there are several that will come up when starting a new game, but haven't gotten around to fixing finding and fixing them yet)" He said that he had started working on more of the AI files but had decided to include them into an excel sheet that will actually create a full set of basic AI files for you. He just hasn't had the time to clean up the bugs. Here is your original link to the files for your convience Imperator Fyon. Thanks again for your help and support. Quote:
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Re: AI Modding 101?
Rise, thread. RISE from the grave.
What? no more questions in over two years?! =) |
Re: AI Modding 101?
/me whacks off the threads head and stabs a stake in it's heart.
* Bored. |
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