![]() |
Re: Will There Be One More Patch?
I am going to send this suggestion to Aaron for SE V, but I wanted to run it by you guys first.
Have a "One per Empire" Requirement ability so that when modders build a special facility they can set it up as a ONE TIME only facility. An extra File system for adding such things as Nomadic races, or space monsters that the game can then be set up to use X amount of in a game much like the Neutrals are set up now. Addressable Tech. Basically you add one Racial trait, say Neutral Tech to the racial trait file. This Neutral tech will then use the file Neutral Tech in the Tech Area folder. It will have a special ability that will tie into the General Settings for each race with a specific number that will then give that race access under Neutral Tech to any number of sub techs or components that share that races unique ID number. For example: Neutral 1 - has a unique ID of 1 Neutral 2 - has a unique ID of 2 In the Racial trait both races are set up to use the Neutral Race Racial Trait which gives access to the Neutral Race Technology. Under Neutral Race Technology each races Unique ID number will give that race access to any component, facility, other that also has the Unique ID number. So Neutral 1 will have access to any Component or facility that shares its unique ID number. Neutral 2 will have access to any component or facility that shares its unique ID number. But both share the same racial trait and TechArea tech that separates them out by their Unique ID numbers. |
Re: Will There Be One More Patch?
My predictions, I have no direct knowledge other then being a beta team member and long time fan:
1. We won't see another patch for SEIV. If there were any "earth shattering" bugs in 1.91, he would do another patch. But if there were any, we would have heard of them by now. 2. SEV will have many similarities to SEIV, but will be different enough that it will be a totally new game. It will require entirely new code instead of just a progression of patches to SEIV code, as was the case going from SEIII to SEIV. 3. Many SEIV fans will not like SEV because of the differences. Just like many SEIII fans did not like SEIV. 4. Many more SEIV fans will love SEV, and many new people will be brought into the game as well. 5. While a few will hold out for a while, most of the SEIV fans that don't like SEV at first will eventually give it a fair chance and they will grow to appreciate it as well. 6. A few will not, and will be very bitter about it and say all sorts of nasty things about Malfador and Aaron before finally giving up and going off to play some other game. You can't please all of the people all of the time either |
Re: Will There Be One More Patch?
Quote:
Anyway, we will have to wait a long time for SE V - and it's always better if expectations are not too high, disappointment will be less likely then. I really do not think SE V will be a complete catastrophy like MOO3, but as Geo mentioned there will be many dislikings, some even just because of the differences to SE IV. Acceptance will be better if expectations are less close to that SE V will be the optimum game perfectly tailored to everyones tastes and needs - which is impossible. Reality will kick in and there *will* be features missing, improvements to be desired, and bugs to be patched. I just prepare for the average and will be very happy if it turns out to be better http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Will There Be One More Patch?
In the meantime, SE4 mods!
I can't wait till these big school projects are over with, and I can finally get back to working on an update for P&N and get my new mod finished. |
Re: Will There Be One More Patch?
I'm new here but I am looking forward to SEV. I'll wait till it comes out to pass any judgement. But for now I must agree that the mods need updating http://forum.shrapnelgames.com/images/icons/icon10.gif
As for the Moo3 comparison...Bah. Speaking as someone who kept up with Moo3 from the beginning...I heard about SEIV after it was clear Moo3 was dead so I am rather new. But I do not think its failure applies here at all. (I'll avoid the rant I usually do with Moo3)Moo3 Alpha was an overly ambitious game that got its development team fired. The current release of Moo3 was built overtop the alpha Version by a team who did not understand half the coding and cut most of its features. After a weak attempt to fix the game it was abandoned. It on the other hand is a perfect example of what not to do when making a game http://forum.shrapnelgames.com/images/icons/icon10.gif [ March 04, 2004, 15:25: Message edited by: Khemul ] |
Re: Will There Be One More Patch?
Quote:
|
Re: Will There Be One More Patch?
Quote:
|
Re: Will There Be One More Patch?
Quote:
|
Re: Will There Be One More Patch?
Quote:
If they wanted to fire someone, they should have fired those programers, if they were to blame, before they hired them and kept the people who knew what in the hell they were doing, if they did. Whatever the reason for release of that coaster, there can be no excsuse for or two step around what is inargueably the worst game of the Century to date! Thanks for posting the info. I was really wondering what in the hell happened. [ March 05, 2004, 00:42: Message edited by: Atrocities ] |
Re: Will There Be One More Patch?
I personally think they should have just kept more control over the project and not let the developers speak so much. Infogrames (now Atari) and Quicksilver wanted a simple advancement to the series. The development team wanted a revolutionary game that would make all the fans happy. They let the game get all the way to alpha (known because an Australia gaming magazine accidently released the alpha thinking it was a demo for review) before someone realized that it was getting out of hand and the developers were getting too friendly with the fans. Sadly this game was a success from a corporate standpoint so it won't change Atari constant mishandling of game development.
Anyways...I'm just saying worrying about SEV as some people do because of Moo3 is silly. The two situations have nothing in common. [ March 05, 2004, 15:25: Message edited by: Khemul ] |
All times are GMT -4. The time now is 08:12 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.