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-   -   Star Trek Mod (Division of Labor?) (http://forum.shrapnelgames.com/showthread.php?t=15881)

Cleeve November 4th, 2003 06:30 PM

Re: Star Trek Mod (Division of Labor?)
 
Quote:

OK, Meph, I give up - why can you access the ships and I only get Cleeve's old laundry? http://forum.shrapnelgames.com/image...s/confused.gif
<font size="2" face="sans-serif, arial, verdana">It's not geocities, but it is a VERY cheap host, so just try again later if it's not working for you.

I get like 11 Gigabytes of transfer in a busy month, so I had to find the cheapest host available...

Drake113 November 4th, 2003 06:59 PM

Re: Star Trek Mod (Division of Labor?)
 
I had trouble getting to Cleeve's site the other night-- kept getting 404 errors. However, I reloaded the page and everything came through fine, so I'm thinking they're having routing troubles at the host level.

Mephisto November 4th, 2003 08:11 PM

Re: Star Trek Mod (Division of Labor?)
 
I don't know, General Woundwort. Maybe he wants to show his old laundry to you? http://forum.shrapnelgames.com/images/icons/icon12.gif

General Woundwort November 5th, 2003 11:24 AM

Re: Star Trek Mod (Division of Labor?)
 
Well, for some reason I got through to those two pages Last night. Another unsolved mystery of the Web... http://forum.shrapnelgames.com/image...s/rolleyes.gif

I've got most of the models downloaded, and they're now my top priority, as my unregistered copy of MilkShape will 'spoil' in 4 weeks (sorry, I couldn't resist the pun). Unfortunately, the Miranda model, even with grouping, is still perversely convoluted, and will probably look pretty hokey in Starfury. A few simpler models, however, are showing more promise. The merchant ship that "Reverend Jim" blows up in the beginning of Search for Spock looks like it will shape up pretty good (providing I can get Starfury to accept its' X file). My hope is that will become the player's starting ship.

Cleeve November 5th, 2003 06:48 PM

Re: Star Trek Mod (Division of Labor?)
 
Alright, alright... I can see you fellowes are having trouble, so I'll convert the Miranda for you tonight.

What should I size her to? The Destroyer? The Cruiser?

General Woundwort November 6th, 2003 02:50 AM

Re: Star Trek Mod (Division of Labor?)
 
Quote:

Originally posted by Cleeve:
Alright, alright... I can see you fellowes are having trouble, so I'll convert the Miranda for you tonight.

What should I size her to? The Destroyer? The Cruiser?

<font size="2" face="sans-serif, arial, verdana">I've got it converted, but the wire pattern for the X file is a total kludge. Maybe I'm doing something wrong (not unlikely), but there's no rhyme or reason to it other than the saucer section. Other models I have in work (the shuttle, the merchie) are much more straightforward and are coming along better.

If you can get the Miranda up and running, more power to you. The plan was...

Miranda = SF Terran CA in size & firepower
Enterprise = SF Terran BC
Excelsior = SF Terran BB

I haven't attempted the Enterprise and Exelsior yet.

Fyron November 6th, 2003 02:55 AM

Re: Star Trek Mod (Division of Labor?)
 
Quote:

Originally posted by Cleeve:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">OK, Meph, I give up - why can you access the ships and I only get Cleeve's old laundry? http://forum.shrapnelgames.com/image...s/confused.gif
<font size="2" face="sans-serif, arial, verdana">It's not geocities, but it is a VERY cheap host, so just try again later if it's not working for you.

I get like 11 Gigabytes of transfer in a busy month, so I had to find the cheapest host available...
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I can get 20 GBs of bandwidth for 10 bucks a month... ever look on www.webhostingtalk.com ?

Rollo November 6th, 2003 03:29 AM

Re: Star Trek Mod (Division of Labor?)
 
Quote:

Originally posted by Cleeve:
Alright, alright... I can see you fellowes are having trouble, so I'll convert the Miranda for you tonight.

What should I size her to? The Destroyer? The Cruiser?

<font size="2" face="sans-serif, arial, verdana">no worries too much about size. That can be adjusted nicely in the game.

Cleeve November 6th, 2003 06:17 AM

Re: Star Trek Mod (Division of Labor?)
 
Here's how the Reliant (Miranda Class) looks in game:

http://www.staryards.com/Images/SF_Miranda.jpg

This gorgeous model was created by Pneumonic81. I have converted her into Starfury format.

Here's where to download her:
(If the page doesn't load, try again in a minute! I have a horrible server...)

http://www.staryards.com/Downloads/S...da/Miranda.htm

Have fun!

General Woundwort November 6th, 2003 12:32 PM

Re: Star Trek Mod (Division of Labor?)
 
Quote:

Originally posted by Cleeve:
Here's how the Reliant (Miranda Class) looks in game:

http://www.staryards.com/Images/SF_Miranda.jpg

This gorgeous model was created by Pneumonic81. I have converted her into Starfury format.

Here's where to download her:
(If the page doesn't load, try again in a minute! I have a horrible server...)

http://www.staryards.com/Downloads/S...da/Miranda.htm

Have fun!

<font size="2" face="sans-serif, arial, verdana">(stares at screen capture...)

http://www.gamers-forums.com/smilies/cwm/cwm/cwm14.gif

How were you able to do that?!? What method are you using?


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