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Re: Why such a high price?
AoW is a totally different game lads. Dominions is not more complex than AoW. Dom does have huge amount of units, spells etc, but 'more' is not means 'better'.
The 2 games are on different overall quality...Frankly I love both games, but Dom II. should cost less than AoW for example. |
Re: Why such a high price?
more in the case of dominions lead to more complexity. I suppose you'll revise your opinion after having played one pbem of doms, before doing so, I dont think you should draw a so adamant conclusion about the game.
No offense meant, dont feel attacked on anything http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Why such a high price?
There is TCP/IP as well.
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Re: Why such a high price?
yup with TCP/IP, you can trash your friends in a single afternoon (more often than not, you will eat the mud they feed you with http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif )
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Re: Why such a high price?
Dominions I is a great game.
But requires a lot of micromanagement and the end game is very tedious. so much so that I usually stop my single player games at some point when I am sure to win. I have noticed the same thing happened in most of my PBEM games. I really hope this was solved in DOM-II. I have been following the DOM-II progress for almost a year now. needless to say I am very excited about it. I will probably preorder the game http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif A word about AOW. I agree it doesn't have an epic feel to it. But it has it's merits. it has very nice interface (gpx+music), It's very easy to learn and play and it has a large community with tournaments and a (tough) ladder. Still L liked MOM the best. I still hope to someday see a MOM-II. I do not understand how come it never had a sequel. |
Re: Why such a high price?
Woohoo TCP/IP! Thats cool! http://forum.shrapnelgames.com/images/icons/icon7.gif
Anyways regardless of the price, I decided to buy the game. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Why such a high price?
Even with TCP/Ip, don't expect "anything" to happen before turn 20...
http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Why such a high price?
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* Taking a set number of victory points. VP:s can be edited in the mapfile or randomized. Home provinces can be given VP:s. For example you might give each home province one VP and add two provinces worth three VP:s and set the victorycondition to 12 VP:s. Flight, stealth, farsummons, teleports and fortresses play a greater role in these games. * Spreading your dominion. Each province is worth 10+domstrength points. * Research. * Provinces. Conditions are set when the game is created. The VP victory is highly recommended. Especially in MP games. |
Re: Why such a high price?
good idea for MP games....
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Re: Why such a high price?
Quote:
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