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-   -   Machaka-What are they? (http://forum.shrapnelgames.com/showthread.php?t=16406)

Daynarr September 21st, 2003 11:01 PM

Re: Machaka-What are they?
 
BTW. where did you hear about monthly rituals?

Nerfix September 22nd, 2003 06:16 AM

Re: Machaka-What are they?
 
Quote:

Originally posted by Daynarr:
BTW. where did you hear about monthly rituals?
<font size="2" face="Verdana, Helvetica, sans-serif">Well, you hear(or more likely read...) intresting stuff if you lurk the dominions 2 progress page long enough...
Vanheim has themes called Helgård and Midgård, Ermor has Soul Gate, Man has Last of Tuatha...

[ September 22, 2003, 05:57: Message edited by: Nerfix ]

Pocus September 22nd, 2003 08:48 AM

Re: Machaka-What are they?
 
nothing has been done to ease the handle of group of mages then? http://forum.shrapnelgames.com/image...s/confused.gif

Quote:

Originally posted by johan osterman:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Pocus:
can you confirm that you can edit the script of several mages at once?

is the script limit is still limited to 5 spells?

Can a repeat <particular spell> be issued as standing order ?

<font size="2" face="Verdana, Helvetica, sans-serif">no

yes

no
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">

WraithLord October 1st, 2003 12:15 PM

Re: Machaka-What are they?
 
This is one of the major issues with DOM-I.
I would really like to have script templates for mages.

BTW,
Are province spells still targeted with the province number? - It is much better to just click on the target province.
Item/gem transfer still works the same? - There was a bug in DOM-I that this didn't work for big armies with more the 25 (?) commanders.
The way it was implemented in DOM is not that convenient. you have to choose the target commander name. what if you don't remember his name? (when you have over 80 mages it's common)

Pocus October 1st, 2003 12:45 PM

Re: Machaka-What are they?
 
Quote:

Originally posted by izaqyos:
This is one of the major issues with DOM-I.

<font size="2" face="sans-serif, arial, verdana">... which appears overlooked.

johan osterman October 1st, 2003 02:48 PM

Re: Machaka-What are they?
 
Quote:

Originally posted by izaqyos:
This is one of the major issues with DOM-I.
I would really like to have script templates for mages.

BTW,
Are province spells still targeted with the province number? - It is much better to just click on the target province.
Item/gem transfer still works the same? - There was a bug in DOM-I that this didn't work for big armies with more the 25 (?) commanders.
The way it was implemented in DOM is not that convenient. you have to choose the target commander name. what if you don't remember his name? (when you have over 80 mages it's common)

<font size="2" face="sans-serif, arial, verdana">Gem transer is easier. As Nerfix pointed out you click on the map to target spells . You can transfer gems between more than 25 cdommander.

[ October 01, 2003, 13:49: Message edited by: johan osterman ]

Nerfix October 1st, 2003 02:55 PM

Re: Machaka-What are they?
 
And yet again... *starts to sing* "Everything will be alrigth, everything will be ok, with JO here beside us, everything..."

[ October 01, 2003, 13:56: Message edited by: Nerfix ]

Daynarr October 2nd, 2003 01:55 AM

Re: Machaka-What are they?
 
Well, I have an idea on how to solve that issue and I will post it with my next bug report, so dont lose hope. http://forum.shrapnelgames.com/images/icons/icon12.gif

Nerfix October 2nd, 2003 01:56 AM

Re: Machaka-What are they?
 
I feel the Illwinter Dominion increasing...
If your idea gets in to the game...

Oh, and i think you can "ångle spell på clicking a kartta"(or something like that, that's Swenglish from dom2progress page...), I.E target spells by clicking map.

[ October 01, 2003, 13:19: Message edited by: Nerfix ]

Daynarr October 5th, 2003 02:13 PM

Re: Machaka-What are they?
 
Quote:

Originally posted by Daynarr:
Well, I have an idea on how to solve that issue and I will post it with my next bug report, so dont lose hope. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">It looks like my idea passed! I think we will have much easier (read shorter) time scripting commanders now. http://forum.shrapnelgames.com/images/icons/icon7.gif

Thanks devs!!! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

[ October 05, 2003, 13:16: Message edited by: Daynarr ]


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