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-   -   Is Cyclops worth it as a pretender god? (http://forum.shrapnelgames.com/showthread.php?t=16723)

LordArioch November 16th, 2003 11:34 PM

Re: Is Cyclops worth it as a pretender god?
 
Two eyes of aiming does indeed cause blindness. I was leading my abysian armies with demonbred mass equipped with eyes of aiming, and when one of my demonbred died, one of the less bright of his fellow demonbred blinded himself to put in another eye of aiming. http://forum.shrapnelgames.com/image...s/rolleyes.gif I think items going to the lab would be nice, or even going to a "pack" that would need to be added that would allow commanders to carry cursed items for other commanders without having to put them on. As it is you can't have something without equipping it which isn't always optimal.

[ November 16, 2003, 21:35: Message edited by: LordArioch ]

Kristoffer O November 17th, 2003 12:09 AM

Re: Is Cyclops worth it as a pretender god?
 
Quote:

Originally posted by LordArioch:
Two eyes of aiming does indeed cause blindness. I was leading my abysian armies with demonbred mass equipped with eyes of aiming, and when one of my demonbred died, one of the less bright of his fellow demonbred blinded himself to put in another eye of aiming. http://forum.shrapnelgames.com/image...s/rolleyes.gif I think items going to the lab would be nice, or even going to a "pack" that would need to be added that would allow commanders to carry cursed items for other commanders without having to put them on. As it is you can't have something without equipping it which isn't always optimal.
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif . Looking good is better than seeing good.

Cursed items are supposed to be found and grabbed by unwary commanders that later gets attached to them and refuses to give them away. Do you think Smeagol was the ideal finder of the ring?

It is a bit strange though when applied to magical eyes.

Chris Byler November 17th, 2003 03:08 PM

Re: Is Cyclops worth it as a pretender god?
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by LordArioch:
Two eyes of aiming does indeed cause blindness. I was leading my abysian armies with demonbred mass equipped with eyes of aiming, and when one of my demonbred died, one of the less bright of his fellow demonbred blinded himself to put in another eye of aiming. http://forum.shrapnelgames.com/image...s/rolleyes.gif I think items going to the lab would be nice, or even going to a "pack" that would need to be added that would allow commanders to carry cursed items for other commanders without having to put them on. As it is you can't have something without equipping it which isn't always optimal.

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif . Looking good is better than seeing good.

Cursed items are supposed to be found and grabbed by unwary commanders that later gets attached to them and refuses to give them away. Do you think Smeagol was the ideal finder of the ring?

It is a bit strange though when applied to magical eyes.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, the ring was an artifact. I can understand this kind of thing happening to cursed artifacts - although even then, I think an MR save to realize the danger of picking it up might be appropriate; Gandalf (the LotR one, not the one from these Boards) refused the ring when it was offered to him. But knives of the damned or bane venom charms shouldn't have that kind of compulsion. (And of course magical eyes and hearts.)

BTW - in Dom II are there any magical replacement arms (since there is a lost arm affliction now)? It would be kind of cool to have a replacement arm with a grafted-on weapon of some sort - but you have to cut off an arm to put it on, unless you are already missing one.

Kristoffer O November 17th, 2003 09:38 PM

Re: Is Cyclops worth it as a pretender god?
 
I like the arm thing. A silver arm of celtic origin springs to mind.

November 17th, 2003 09:43 PM

Re: Is Cyclops worth it as a pretender god?
 
And peg legs!

The peg leg of pirate origin!

PvK November 17th, 2003 10:02 PM

Re: Is Cyclops worth it as a pretender god?
 
Or prosthetic hooks.

I like the idea of a MR check to resist getting trapped by harmful items.

Seems like items that require surgery should be a special case, and perhaps some others - not all harmful items need be traps.

How about a new item:

Geegaws of Contentment
These magic-looking trinkets are forged to content foolish underlings, so they don't go looking for potentially-trapped magic gear. They don't actually offer any magical effects, but the user has +1 morale because he thinks he's well-equipped.

http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

Jasper November 17th, 2003 10:48 PM

Re: Is Cyclops worth it as a pretender god?
 
Quote:

Originally posted by Kristoffer O:
are supposed to be found and grabbed by unwary commanders that later gets attached to them and refuses to give them away. Do you think Smeagol was the ideal finder of the ring?

It is a bit strange though when applied to magical eyes.

<font size="2" face="sans-serif, arial, verdana">Which is cool, but gets silly when applied to Pretenders. Perhaps there should be a Magic Resistance Check? And obviously crippling items that require surgery should probably just not be found!

IMHO it would be cool to expand the gem case to allow one to carry magic items. Found items would go there, except that if one failed a MR save then cursed items might be equipped (possibly even forcibly swapping out current equipment).

Jasper November 17th, 2003 10:49 PM

Re: Is Cyclops worth it as a pretender god?
 
Quote:

Originally posted by Kristoffer O:
I like the arm thing. A silver arm of celtic origin springs to mind.
<font size="2" face="sans-serif, arial, verdana">Now that would be cool!

Saber Cherry November 17th, 2003 10:52 PM

Re: Is Cyclops worth it as a pretender god?
 
Quote:

Originally posted by PvK:
I like the idea of a MR check to resist getting trapped by harmful items.

Seems like items that require surgery should be a special case, and perhaps some others - not all harmful items need be traps.

<font size="2" face="sans-serif, arial, verdana">"Ooops! I accidentally ripped out my own heart and replaced it with this wierd thing I found in a corpse! How was I supposed to know any better?" http://forum.shrapnelgames.com/images/icons/icon10.gif

Taqwus November 17th, 2003 10:55 PM

Re: Is Cyclops worth it as a pretender god?
 
With regards to prosthetic limbs -- "Groovy."


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