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Re: Some joy with Mictlan
Seemed like all my Mictlani commanders were able to lead the devils around, but maybe I wasn't paying enough attention.
How often do horror marks generate a spontaneous horror attack? Is there a good way to protect against those? PvK |
Re: Some joy with Mictlan
Horror Marks don't, so far as I know, generate spontaneous Horror attacks. But if a Horror gets called/sent, you can guess where it will head 1st http://forum.shrapnelgames.com/images/icons/icon7.gif
[ January 10, 2004, 03:41: Message edited by: Truper ] |
Re: Some joy with Mictlan
>How often do horror marks generate a spontaneous horror attack?
During battle I have only seen it when using the spell Hellpower. As an "assassination" type attack between turns, the horrors strike pretty rarely. I'd bet it's somewhere around a 5% chance for each marked character. |
Re: Some joy with Mictlan
Yeah. They will show up spontaneously as between-turn events, and attack a specific horror-marked character. Generally lesser horrors, but it doesn't matter much. No matter who you are, you're history. You've got to be a real monster to survive a horror attack. You've got to be really tough to survive one round of a horror attack.
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Re: Some joy with Mictlan
When the horror attacks, is it an assassination against the one target and his bodyguards, or against the whole province?
If against the province, and there is a castle with some patrollers and some defenders, who gets attacked? I was wrong about Mictlani units being able to all lead devils - it's only those with blood who can lead the devils, presumably because the blood gives them some undead leadership. PvK P.S./edit: Er, actually, it looks like the devils require magical unit leadership, not undead leadership. [ January 10, 2004, 07:10: Message edited by: PvK ] |
Re: Some joy with Mictlan
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PvK |
Re: Some joy with Mictlan
Horrors pick on just the commander (guards too?), not the whole army, unless it's due to something else like a "Send Horror" spell.
Certain items seem to generate more/nastier horrors than others. Contracts are fairly mild, Gift of Kurgi seems pretty bad, and from the description, the Forbidden Light should be _very_ bad. |
Re: Some joy with Mictlan
Interesting and useful to know. Thanks!
I got to turn 20. Fought C'tis; realized they were diseasing my humans; sent the healthy humans and demons back, while my diseased troops formed a suicide offensive which did rather well, taking three provinces including the C'tis home province (not the castle) - they're probably going to be chased around the far side of the C'tis empire by their army of 150 or so which includes some horned serpents and other nasties. While my army was fighting C'tis, Pangaea took a break from getting killed by Caelum to take a couple of my provinces, but my returning army with demons and devils showed up and stomped them. Built some bone devils - not very impressive compared to Fiends of Darkness or Devils, though you can summon 3 at a time. I also built a skull mentor to aid research. A very nice heroic winged serpent mage showed up to volunteer. I think I really need to do whatever is possible to stomp C'tis to get rid of the annoying miasma dominion. PvK |
Re: Some joy with Mictlan
>You've got to be really tough to survive one round of a horror attack.
It's an assassination type attack. If you have some guards and the marked character can cast a good damage spell there is a reasonable chance that they'll survive the smaller horrors. |
Re: Some joy with Mictlan
Turn 23 - I cast Crossbreeding for the first time. Ooo, fun! I may have a new favorite spell... http://forum.shrapnelgames.com/images/icons/icon12.gif
PvK |
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