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-   -   heroic heroes (http://forum.shrapnelgames.com/showthread.php?t=18126)

Zurai March 4th, 2004 01:53 AM

Re: heroic heroes
 
Quote:

Originally posted by Uh-Nu-Buh:
Carthage (Hannibal and his elephants);
<font size="2" face="sans-serif, arial, verdana">There's a mercenary company with 5 elephants lead by an elephant commander named Hannibal http://forum.shrapnelgames.com/images/icons/icon10.gif

Endoperez March 4th, 2004 09:42 AM

Re: heroic heroes
 
Quote:

Originally posted by Uh-Nu-Buh:
I like the idea. Here are some Mythoses/heroes that come to mind:

Greeks
--achilles--prot 30 without armor, att/def 20/20
--hercules--st30, has the lion skin armor that gives him invulnerability (robe of invulnerability), att/def 13/13, uses no weapons except his fist?
--charon the centaur (?)--precision of 20
--Perseus maybe
--Theseus maybe--has the aegis shield, ultra-sharp sword, can fly (shoes of hermes)


<font size="2" face="sans-serif, arial, verdana">Achilles should have immunity to all elements, mr of 30, air shield, etc. and 1 hitpoint! There are few spells that cause automatic damage that can't be resisted, but how many? At what levels? http://forum.shrapnelgames.com/images/icons/icon12.gif I really like this idea...

Hercules, hmm... No, just give him awesome strentgh, the lion skin armor with prot. 30, 20 or so hitpoints, low encumberance, great club as a weapon, and low magic resistance. Maybe berserk and feeblemindedness ( http://forum.shrapnelgames.com/image...s/confused.gif ) from start.

Theseus would be hard to do as all those items exist already. Maybe he should be independant defending his city? A commander equipped with Sword of Sharpness, Aegis Shield and winged boots?

Hercules/Herakles killed the guy who regenerated while his feet touched the ground; there are his boots as an artifact... Even though I don't remember anything more about him, he might be doable too.


Quote:

Romans:
Romulus--some type of werewolf? animal awe?
Remus--some type of werewolf? animal awe?
Caesar--huge standard, awe, amazing leadership, poisoned dagger (irony)
Nero--demonic, seduce,

Quote:


<font size="2" face="sans-serif, arial, verdana">Brutus: Assasin, non-stealthy would be nice flavour but its better to make him stealthy anyway.

Romulus and Remus absolutely need animal awe, maybe they would have wolfherder's ability to summon them? Nah, not that good an idea. Any ideas, anyone?

I don't know about Caesar... He would be just very good commander.


Quote:


Mid East/Far East (kind've)
Gilgamesh--immortal, st 20, att/def 15/15
Enkidu--same as above (twins)
Alexander the Great--phalanx, cataphracti, leadership, awe, knot-cutting, elite knitting
Genghis Khan--give him elite light cavalry, elite mounted archers, etc.
Kublai Khan--a special castle that has uniquely powerful resource and taxation powers, lots of extra income from "trade" somehow

Celtic/Irish/British
Kukullain Himself--boulder throwing like Jotun
Cuiccal--spear man
Taliesin the bard
Taran Pigkeeper
Dalben the sorceror
Beowulf
Arthur Pendragon
Merlin

Lots more out there. Hindu; Mesopotamian; Early Babylonian; the old Hebrew Heroes; the Roman generals; Carthage (Hannibal and his elephants); Sumerian monsters and heroes were endless....
Quote:


<font size="2" face="sans-serif, arial, verdana">I don't know a thing about these.

Some nice ideas here, I would love to see them implemented.

[ March 04, 2004, 08:11: Message edited by: Endoperez ]

CharonJr March 4th, 2004 11:54 AM

Re: heroic heroes
 
Hmm, wasn't Charon "just" the ferryman across the river Styx (or Acheron - both are among the 5 rivers seperating the world of the living from the world of the dead, it seems to be unsure where Charon actually stood) moving the dead to Hades ?

Or was there any other Charon, I seem to recall a Chiron who was a Centaur.

CharonJr http://forum.shrapnelgames.com/images/icons/icon12.gif

[ March 04, 2004, 09:59: Message edited by: CharonJr ]

Uh-Nu-Buh March 4th, 2004 03:28 PM

Re: heroic heroes
 
Chiron was the centaur I referred to. I knew Charon was wrong, but couldn't think of the right name. Famous archer, famous strategist, educated many of the most famous heroes of Greece in the arts of ware. He was also a famous physician.

Give him nature 2, healing, a bow of war, accuracy of 20, st of 14, standard of 10. That's a good hero!

Taqwus March 4th, 2004 06:18 PM

Re: heroic heroes
 
Plenty of sources available. Check the Iliad and the Oddyssey for the heroes of the Trojan War, for instance -- most being known for leadership, morale, archery, armor, swordsmanship or perhaps the favor of the gods (think 'sacred'). Chariot-based heroes not unheard of either, hm.
Celtic/Arthurian -- sources that come to mind include Tolstoy's (no, not THAT one... a descendant) "The Coming of the King". There's also a collection "Celtic Myths and Legends" by a Peter Ellis, has a selection from Irish, Scots, Manx, Welsh, Cornish, Breton legends. Heroes would generally need to be toned down a bit for balance reasons -- e.g. I would not suggest including even the regular Fianna at face-value. The Ellis book has a long list of references at the back.

PvK March 4th, 2004 09:05 PM

Re: heroic heroes
 
Quote:

Originally posted by Uh-Nu-Buh:
...
Give him nature 2, healing, a bow of war, accuracy of 20, st of 14, standard of 10. That's a good hero!

<font size="2" face="sans-serif, arial, verdana">True. Note though that this hero can appear in play - you just need a strong archer in the hall of fame with Heroic Accuracy (well, and an item that gives him a standard). That is, you get real strong heroes when they actually have a heroic history from the events in the game, which is (IMO) cool. If you add heroes that are not just (good hero material), but are already strong hero/SC's, then you omit the "how they became a hero" part, and if you re-play the mod, you know in advance who the likely hero/SC's are going to be. E.g. "Let's wipe out Greece before they get that darned Chiron or Heracles!"

But again, proceed. Sounds interesting, but I think overall I like the existing system where the heroes are usually just a few notches better than a usual commander, until something improves them during play.

PvK


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