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Re: Anyone who think they can win against this army?
i thought it was a bit too good, since i want a strategy to counter it with my favourite race abysia.
it's the staff of storms that i think is owerpowered, it ruins fire magic not to mention the already hard time you have when you want to cast strong fire spells like firestorm, heat from hell and that other one whatiscalled. Wrathful skies is a bit too cheap in fatigue cost also only 3 air and 2 gems compared to 5 fire that fire requires for firestorm, not to mention the comparable low fatigue cost and research cost difference. I wanted a to see what a good counter vs ermor & my own abysia(my favourite nation) strategies was and this was it, which apparently is wellknown http://forum.shrapnelgames.com/images/icons/tongue.gif . |
Re: Anyone who think they can win against this army?
The Air-1 mage casting Thunder Ward with two gems (mentioned before by Graeme Dice) seems like an obvious and simple antidote. Then just send in the melee. No?
PvK |
Re: Anyone who think they can win against this army?
A couple seeking arrows & the end result is most likely a dead Vanadrott.
Cost of the counter: 8 gems, + 20 gold for the scout that walks in to rout the demons once the mage is dead. [ March 17, 2004, 20:53: Message edited by: Wendigo ] |
Re: Anyone who think they can win against this army?
what if he was travelling with 5 scouts? that'd be 1/6th chance of hitting the right peep http://forum.shrapnelgames.com/images/icons/tongue.gif
i dont like that air magic is a must http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Anyone who think they can win against this army?
which check comes first anyways? if you cast seeking arrow does it arrive before the commander leaves the province or does it hit him before he leaves? since vanadrotts are invisible inside conquered provinces theyre kinda sneaky with that http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Anyone who think they can win against this army?
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Re: Anyone who think they can win against this army?
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Re: Anyone who think they can win against this army?
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It's a common trick to cast a "Call of the Wind", or other equivalent cheap attack spell, to enage your enemy before your main army before your main battle. The fake attack could knock out the gems on your enemy mages when they try to go through their script. So, when your main army attack, they won't be able to cast the "Wrathful Sky" or other similar combos. There were complaints that the spell AI should be smart enough to distinguish the fake attack and the main battle. I don't know how well the spell AI is doing in the current Version. |
Re: Anyone who think they can win against this army?
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The scouts would die the 1st time the Vanadrott casts Wrathful skies (either they are hiding or not, if they are hiding they are not valid targets for the arrows, if they are not they die to the batttlefield spell). Even if they didn't, you have spent over 60 gems on your lone commader, asuming that your opponent has at least the same amounts avaliable to counter that's enough fuel for over 15 arrows. Quote:
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Re: Anyone who think they can win against this army?
Why not just send in an army of ~15 Demon Knights and a Demon-bred with the armor of lightning immunity? The demon knights with their high speed and high magic resistance should make it into melee on the second round relatively unscathed. I'm still just playing the demo, mind you, but my Abyssian armies of Demon Knights, Devils, and Summer Lions have so far proven pretty darn tough.
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