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Re: Unknown magic sites in starting provinces?
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Re: Unknown magic sites in starting provinces?
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Hopefully that clears it up for any new players reading the forums. [ March 19, 2004, 01:32: Message edited by: NTJedi ] |
Re: Unknown magic sites in starting provinces?
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Hopefully that clears it up for any new players reading the forums. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Actually, according to the game, the sites don't exist until the events occur, as the definition to "Aschaic Record" states that it reveals the prescence of "all magic sites in a given province". As these sites cannot be found by Aschaic Record, then either the spell is intentionally misleading or the sites did not exist and were "created out of thin air". Darryl |
Re: Unknown magic sites in starting provinces?
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Acashic Record is the proof of the assertion. Once a province has been searched via this spell, any sites that show up later due to an event most assuredly do appear literally "out of nowhere", as the spell had already uncovered ALL sites that had been generated for that province at the start of the game. New sites in such a province are therefore just that, new, since "unknown" has been ruled out. |
Re: Unknown magic sites in starting provinces?
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In-game, the rationalisation may be that they existed and have just been found, but out-of-game, in reality, the sites did not exist before the random event. Quote:
But you are confusing a Category of things, such as atoms of the element X, with a specific example of that Category, such as a handful of such atoms created in a collision chamber. Before the handful was created, we knew about the possibility of X atoms existing, how to make them, when we would bang together other atoms to try to make them, and what their properties would be when they were made. But it would be silly to talk about there being a handful of nonexistent (known or unknown) X atoms floating around in the chamber waiting to 'turn into' known existing atoms. And it doesn't matter. If there were (only) nonexistent copper mines (known or unknown) before the event and no existing ones, then no copper mines existed before the event, so there were no (known or unknown) copper mines before the event. QED. PS: It is possible for a gold/copper/diamond deposit to suddenly come into existence in your back yard, especially if you live somewhere geologically exciting like Hawaii. But it is probably not something you would want to happen while you are anywhere in the vicinity. Although if you keep quibbling like this, others here may wish you to be! http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Unknown magic sites in starting provinces?
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If for some reason all gold in the world vanished... the properties/qualities of gold would still exist even if everyone lost knowledge about it. If a new fuel was developed next year... this qualifies now as an unknown nonexistent object. For heavens sake goto school ! Quote:
Nature's way of creating diamonds is to subject carbon molecules to intense heat and pressure over eons of time. ------------------ The magic sites found at a capital because of an event are unknown nonexistent mines. The mines become available and known because of the event. One of the following conditions apply: To know about something which does not exist (dinosaurs, places or plants now extinct, places yet to be created, etc...) To not know about something which does not exist (futuristic metals, fuels or substances) To know about something which does exist (gasoline, the wheel) To not know about something which does exist (cancer, quantum physics, etc.) [ March 19, 2004, 20:15: Message edited by: NTJedi ] |
Re: Unknown magic sites in starting provinces?
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[ March 19, 2004, 20:29: Message edited by: E. Albright ] |
Re: Unknown magic sites in starting provinces?
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Methinks the problem here is essentially one of semantics. I blame the English langauge. On one hand, we have the notion of "discovering" something which was created; i.e., something that did not exist. On the other hand, we have the notion of "discovering" things which existed but were unknown; e.g., a new species of parrot or moose. One refers to gaining knowledge of something which previously had no referent, and the other refers to gaining knowledge of something which previously had a referent of which the learner was ignorant. The single term "discover" conflates the two, but one can and ought to make a distinction. Quote:
[ March 19, 2004, 20:48: Message edited by: E. Albright ] |
Re: Unknown magic sites in starting provinces?
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"All scientists say..." and "goto school" just don't cut it! Because they don't and we have. [ March 19, 2004, 21:04: Message edited by: Peter Ebbesen ] |
Re: Unknown magic sites in starting provinces?
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For example we all know that "a unicorn has a horn on its head", but we are talking about the concept, the mythical entity. The concept exists and has qualities, but the thing itself does not. If we try to talk about a physical unicorn having or lacking a horn, we are in quite different territory and should produce the unicorn in question before the debate is sensible. |
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